mirror of
https://github.com/librespot-org/librespot.git
synced 2024-11-08 16:45:43 +00:00
149 lines
3.4 KiB
Rust
149 lines
3.4 KiB
Rust
use crate::audio::convert::i24;
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use std::convert::TryFrom;
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use std::mem;
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use std::str::FromStr;
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#[derive(Clone, Copy, Debug, Hash, PartialOrd, Ord, PartialEq, Eq)]
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pub enum Bitrate {
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Bitrate96,
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Bitrate160,
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Bitrate320,
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}
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impl FromStr for Bitrate {
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type Err = ();
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fn from_str(s: &str) -> Result<Self, Self::Err> {
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match s {
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"96" => Ok(Self::Bitrate96),
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"160" => Ok(Self::Bitrate160),
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"320" => Ok(Self::Bitrate320),
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_ => Err(()),
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}
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}
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}
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impl Default for Bitrate {
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fn default() -> Self {
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Self::Bitrate160
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}
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}
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#[derive(Clone, Copy, Debug, Hash, PartialOrd, Ord, PartialEq, Eq)]
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pub enum AudioFormat {
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F32,
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S32,
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S24,
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S24_3,
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S16,
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}
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impl TryFrom<&String> for AudioFormat {
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type Error = ();
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fn try_from(s: &String) -> Result<Self, Self::Error> {
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match s.to_uppercase().as_str() {
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"F32" => Ok(Self::F32),
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"S32" => Ok(Self::S32),
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"S24" => Ok(Self::S24),
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"S24_3" => Ok(Self::S24_3),
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"S16" => Ok(Self::S16),
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_ => Err(()),
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}
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}
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}
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impl Default for AudioFormat {
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fn default() -> Self {
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Self::S16
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}
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}
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impl AudioFormat {
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// not used by all backends
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#[allow(dead_code)]
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pub fn size(&self) -> usize {
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match self {
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Self::S24_3 => mem::size_of::<i24>(),
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Self::S16 => mem::size_of::<i16>(),
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_ => mem::size_of::<i32>(), // S32 and S24 are both stored in i32
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}
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}
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}
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#[derive(Clone, Debug)]
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pub enum NormalisationType {
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Album,
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Track,
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}
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impl FromStr for NormalisationType {
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type Err = ();
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fn from_str(s: &str) -> Result<Self, Self::Err> {
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match s {
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"album" => Ok(Self::Album),
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"track" => Ok(Self::Track),
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_ => Err(()),
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}
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}
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}
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impl Default for NormalisationType {
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fn default() -> Self {
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Self::Album
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}
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}
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#[derive(Clone, Debug, PartialEq)]
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pub enum NormalisationMethod {
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Basic,
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Dynamic,
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}
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impl FromStr for NormalisationMethod {
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type Err = ();
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fn from_str(s: &str) -> Result<Self, Self::Err> {
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match s {
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"basic" => Ok(Self::Basic),
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"dynamic" => Ok(Self::Dynamic),
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_ => Err(()),
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}
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}
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}
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impl Default for NormalisationMethod {
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fn default() -> Self {
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Self::Dynamic
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}
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}
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#[derive(Clone, Debug)]
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pub struct PlayerConfig {
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pub bitrate: Bitrate,
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pub normalisation: bool,
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pub normalisation_type: NormalisationType,
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pub normalisation_method: NormalisationMethod,
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pub normalisation_pregain: f32,
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pub normalisation_threshold: f32,
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pub normalisation_attack: f32,
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pub normalisation_release: f32,
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pub normalisation_knee: f32,
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pub gapless: bool,
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pub passthrough: bool,
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}
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impl Default for PlayerConfig {
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fn default() -> PlayerConfig {
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PlayerConfig {
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bitrate: Bitrate::default(),
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normalisation: false,
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normalisation_type: NormalisationType::default(),
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normalisation_method: NormalisationMethod::default(),
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normalisation_pregain: 0.0,
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normalisation_threshold: -1.0,
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normalisation_attack: 0.005,
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normalisation_release: 0.1,
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normalisation_knee: 1.0,
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gapless: true,
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passthrough: false,
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}
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}
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}
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