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85 lines
3.1 KiB
C++
85 lines
3.1 KiB
C++
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//-------------------------------------------------------------------------------------------------------------------------------------------------------------
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//
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// Metal/Metal.hpp
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//
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// Copyright 2020-2023 Apple Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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//-------------------------------------------------------------------------------------------------------------------------------------------------------------
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#pragma once
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//-------------------------------------------------------------------------------------------------------------------------------------------------------------
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#include "MTLAccelerationStructure.hpp"
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#include "MTLAccelerationStructureCommandEncoder.hpp"
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#include "MTLAccelerationStructureTypes.hpp"
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#include "MTLArgument.hpp"
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#include "MTLArgumentEncoder.hpp"
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#include "MTLBinaryArchive.hpp"
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#include "MTLBlitCommandEncoder.hpp"
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#include "MTLBlitPass.hpp"
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#include "MTLBuffer.hpp"
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#include "MTLCaptureManager.hpp"
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#include "MTLCaptureScope.hpp"
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#include "MTLCommandBuffer.hpp"
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#include "MTLCommandEncoder.hpp"
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#include "MTLCommandQueue.hpp"
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#include "MTLComputeCommandEncoder.hpp"
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#include "MTLComputePass.hpp"
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#include "MTLComputePipeline.hpp"
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#include "MTLCounters.hpp"
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#include "MTLDefines.hpp"
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#include "MTLDepthStencil.hpp"
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#include "MTLDevice.hpp"
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#include "MTLDrawable.hpp"
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#include "MTLDynamicLibrary.hpp"
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#include "MTLEvent.hpp"
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#include "MTLFence.hpp"
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#include "MTLFunctionConstantValues.hpp"
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#include "MTLFunctionDescriptor.hpp"
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#include "MTLFunctionHandle.hpp"
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#include "MTLFunctionLog.hpp"
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#include "MTLFunctionStitching.hpp"
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#include "MTLHeaderBridge.hpp"
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#include "MTLHeap.hpp"
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#include "MTLIndirectCommandBuffer.hpp"
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#include "MTLIndirectCommandEncoder.hpp"
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#include "MTLIntersectionFunctionTable.hpp"
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#include "MTLIOCommandBuffer.hpp"
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#include "MTLIOCommandQueue.hpp"
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#include "MTLIOCompressor.hpp"
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#include "MTLLibrary.hpp"
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#include "MTLLinkedFunctions.hpp"
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#include "MTLParallelRenderCommandEncoder.hpp"
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#include "MTLPipeline.hpp"
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#include "MTLPixelFormat.hpp"
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#include "MTLPrivate.hpp"
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#include "MTLRasterizationRate.hpp"
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#include "MTLRenderCommandEncoder.hpp"
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#include "MTLRenderPass.hpp"
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#include "MTLRenderPipeline.hpp"
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#include "MTLResource.hpp"
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#include "MTLResourceStateCommandEncoder.hpp"
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#include "MTLResourceStatePass.hpp"
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#include "MTLSampler.hpp"
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#include "MTLStageInputOutputDescriptor.hpp"
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#include "MTLTexture.hpp"
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#include "MTLTypes.hpp"
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#include "MTLVertexDescriptor.hpp"
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#include "MTLVisibleFunctionTable.hpp"
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#include "MTLVersion.hpp"
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//-------------------------------------------------------------------------------------------------------------------------------------------------------------
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