2023-05-07 13:49:47 +00:00
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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2023-05-07 13:48:26 +00:00
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#include <forward_list>
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#include <map>
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#include <memory>
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#include <string>
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#include <typeindex>
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#include <utility>
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#include <QString>
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#include <QWidget>
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#include "common/settings.h"
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#include "yuzu/configuration/shared_translation.h"
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namespace ConfigurationShared {
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std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
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std::unique_ptr<TranslationMap> translations = std::make_unique<TranslationMap>();
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const auto& tr = [parent](const char* text) -> QString { return parent->tr(text); };
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#define INSERT(LABEL, NAME, TOOLTIP) \
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translations->insert(std::pair{(LABEL), std::pair{tr((NAME)), tr((TOOLTIP))}})
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2023-05-07 14:34:39 +00:00
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// A setting can be ignored by giving it a blank name
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2023-05-07 13:48:26 +00:00
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// Audio
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INSERT("output_engine", "Output Engine:", "");
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INSERT("output_device", "Output Device:", "");
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INSERT("input_device", "Input Device:", "");
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INSERT("audio_muted", "Mute audio when in background", "");
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INSERT("volume", "Volume:", "");
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// Core
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INSERT("use_multi_core", "Multicore CPU Emulation", "");
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INSERT("use_unsafe_extended_memory_layout", "Unsafe extended memory layout (8GB DRAM)", "");
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// Cpu
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INSERT("cpu_accuracy", "Accuracy:", "");
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2023-05-07 16:03:40 +00:00
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INSERT("cpu_accuracy_first_time", "", "");
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// Cpu Debug
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INSERT("cpu_debug_mode", "Enable CPU Debugging", "");
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INSERT("cpuopt_page_tables", "Enable inline page tables", "");
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INSERT("cpuopt_block_linking", "Enable block linking", "");
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INSERT("cpuopt_return_stack_buffer", "Enable return stack buffer", "");
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INSERT("cpuopt_fast_dispatcher", "Enable fast dispatcher", "");
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INSERT("cpuopt_context_elimination", "Enable context elimination", "");
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INSERT("cpuopt_const_prop", "Enable constant propagation", "");
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INSERT("cpuopt_misc_ir", "Enable miscellaneous optimizations", "");
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INSERT("cpuopt_reduce_misalign_checks", "Enable misalignment check reduction", "");
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INSERT("cpuopt_fastmem", "Enable Host MMU Emulation (general memory instructions)", "");
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INSERT("cpuopt_fastmem_exclusives", "Enable Host MMU Emulation (exclusive memory instructions)",
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"");
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INSERT("cpuopt_recompile_exclusives", "Enable recompilation of exlucsive memory instructions",
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"");
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INSERT("cpuopt_ignore_memory_aborts", "Enable fallbacks for invalid memory accesses", "");
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2023-05-07 14:34:39 +00:00
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// Cpu Unsafe
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INSERT("cpuopt_unsafe_unfuse_fma", "Unfuse FMA (improve performance on CPUs without FMA)", "");
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INSERT("cpuopt_unsafe_reduce_fp_error", "Faster FRSQRTE and FRECPE", "");
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INSERT("cpuopt_unsafe_ignore_standard_fpcr", "Faster ASIMD instructions (32 bits only)", "");
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INSERT("cpuopt_unsafe_inaccurate_nan", "Inaccurate NaN handling", "");
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INSERT("cpuopt_unsafe_fastmem_check", "Disable address space checks", "");
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INSERT("cpuopt_unsafe_ignore_global_monitor", "Ignore global monitor", "");
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// Renderer
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INSERT("backend", "API:", "");
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INSERT("vulkan_device", "Device:", "");
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INSERT("shader_backend", "Shader Backend:", "");
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INSERT("resolution_setup", "Resolution:", "");
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INSERT("scaling_filter", "Window Adapting Filter:", "");
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INSERT("fsr_sharpening_slider", "AMD FidelityFX™ Super Resolution Sharpness:", "");
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INSERT("anti_aliasing", "Anti-Aliasing Method:", "");
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INSERT("fullscreen_mode", "Fullscreen Mode:", "");
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INSERT("aspect_ratio", "Aspect Ratio:", "");
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INSERT("use_disk_shader_cache", "Use disk pipeline cache", "");
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INSERT("use_asynchronous_gpu_emulation", "Use asynchronous GPU emulation", "");
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INSERT("nvdec_emulation", "NVDEC emulation:", "");
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INSERT("accelerate_astc", "ASTC Decoding Method:", "");
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INSERT(
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"use_vsync", "VSync Mode:",
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"FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh "
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"rate. FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down. "
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"Mailbox can have lower latency than FIFO and does not tear but may drop frames. Immediate "
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"(no synchronization) just presents whatever is available and can exhibit tearing.");
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INSERT("bg_red", "", "");
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INSERT("bg_green", "", "");
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INSERT("bg_blue", "", "");
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// Renderer (Advanced Graphics)
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INSERT("async_presentation", "Enable asynchronous presentation (Vulkan only)", "");
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INSERT("force_max_clock", "Force maximum clocks (Vulkan only)",
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"Runs work in the background while waiting for graphics commands to keep the GPU from "
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"lowering its clock speed.");
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INSERT("max_anisotropy", "Anisotropic Filtering:", "");
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INSERT("gpu_accuracy", "Accuracy Level:", "");
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INSERT("use_asynchronous_shaders", "Use asynchronous shader building (Hack)",
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"Enables asynchronous shader compilation, which may reduce shader stutter. This feature "
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"is experimental.");
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INSERT("use_fast_gpu_time", "Use Fast GPU Time (Hack)",
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"Enables Fast GPU Time. This option will force most games to run at their highest "
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"native resolution.");
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INSERT("use_vulkan_driver_pipeline_cache", "Use Vulkan pipeline cache",
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"Enables GPU vendor-specific pipeline cache. This option can improve shader loading "
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"time significantly in cases where the Vulkan driver does not store pipeline cache "
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"files internally.");
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INSERT("enable_compute_pipelines", "Enable Compute Pipelines (Intel Vulkan Only)",
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"Enable compute pipelines, required by some games.\nThis setting only exists for Intel "
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"proprietary drivers, and may crash if enabled.\nCompute pipelines are always enabled "
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"on all other drivers.");
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// Renderer (Debug)
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INSERT("debug", "Enable Graphics Debugging",
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"When checked, the graphics API enters a slower debugging mode");
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INSERT("shader_feedback", "Enable Shader Feedback",
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"When checked, yuzu will log statistics about the compiled pipeline cache");
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INSERT("nsight_aftermath", "Enable Nsight Aftermath",
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"When checked, it enables Nsight Aftermath crash dumps");
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INSERT("disable_shader_loop_safety_checks", "Disable Loop safety checks",
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"When checked, it executes shaders without loop logic changes");
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// Renderer (General)
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INSERT("use_speed_limit", "Limit Speed Percent", "");
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INSERT("speed_limit", "Limit Speed Percent", "");
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// System
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INSERT("rng_seed_enabled", "RNG Seed", "");
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INSERT("rng_seed", "RNG Seed", "");
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INSERT("device_name", "Device Name", "");
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INSERT("custom_rtc_enabled", "Custom RTC", "");
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INSERT("custom_rtc", "Custom RTC", "");
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INSERT("language_index", "Language:", "");
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INSERT("region_index", "Region:", "");
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INSERT("time_zone_index", "Time Zone:", "");
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INSERT("sound_index", "Sound Output Mode:", "");
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2023-05-07 14:34:39 +00:00
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INSERT("use_docked_mode", "", "");
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// Controls
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INSERT("enable_raw_input", "", "");
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INSERT("controller_navigation", "", "");
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INSERT("enable_joycon_driver", "", "");
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INSERT("enable_procon_driver", "", "");
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INSERT("vibration_enabled", "", "");
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INSERT("enable_accurate_vibrations", "", "");
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INSERT("motion_enabled", "", "");
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INSERT("udp_input_servers", "", "");
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INSERT("enable_udp_controller", "", "");
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INSERT("pause_tas_on_load", "", "");
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INSERT("tas_enable", "", "");
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INSERT("tas_loop", "", "");
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INSERT("mouse_panning", "", "");
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INSERT("mouse_panning_sensitivity", "", "");
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INSERT("mouse_enabled", "", "");
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INSERT("emulate_analog_keyboard", "", "");
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INSERT("keyboard_enabled", "", "");
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INSERT("debug_pad_enabled", "", "");
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INSERT("touch_device", "", "");
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INSERT("touch_from_button_map", "", "");
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INSERT("enable_ring_controller", "", "");
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INSERT("enable_ir_sensor", "", "");
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INSERT("ir_sensor_device", "", "");
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// Data Storage
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INSERT("use_virtual_sd", "", "");
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INSERT("gamecard_inserted", "Inserted", "");
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INSERT("gamecard_current_game", "Current Game", "");
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INSERT("gamecard_path", "Path", "");
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// Debugging
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INSERT("use_gdbstub", "Enable GDB Stub", "");
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INSERT("gdbstub_port", "Port:", "");
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INSERT("program_args", "Arguments String", "");
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INSERT("dump_exefs", "Dump ExeFS", "");
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INSERT("dump_nso", "Dump Decompressed NSOs", "");
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INSERT("enable_fs_access_log", "Enable FS Access Log", "");
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INSERT("reporting_services", "Enable Verbose Repoting Services**", "");
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INSERT("quest_flag", "Kiosk (Quest) Mode", "");
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INSERT("extended_logging", "Enable Extended Logging**",
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"When checked, the max size of the log increases from 100 MB to 1 GB");
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INSERT("use_debug_asserts", "Enable Debug Asserts", "");
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INSERT("use_auto_stub", "Enable Auto-Stub**", "");
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INSERT("enable_all_controllers", "Enable All Controller Types", "");
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INSERT("create_crash_dumps", "Create Minidump After Crash", "");
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INSERT("perform_vulkan_check", "Perform Startup Vulkan Check",
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"Enables yuzu to check for a working Vulkan environment when the program starts up. "
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"Disable this if this is causing issues with external programs seeing yuzu.");
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INSERT("log_filter", "Global Log Filter", "");
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INSERT("use_dev_keys", "", "");
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// Debugging Graphics
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INSERT("dump_shaders", "Dump Game Shaders",
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"When checked, it will dump all the original assembler shaders from the disk shader "
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"cache or game as found");
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INSERT("disable_macro_jit", "Disable Macro JIT",
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"When checked, it disables the macro Just In Time compiler. Enabling this makes games "
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"run slower");
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INSERT(
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"disable_macro_hle", "Disable Macro HLE",
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"When checked, it disables the macro HLE functions. Enabling this makes games run slower");
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INSERT("dump_macros", "Dump Maxwell Macros",
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"When checked, it will dump all the macro programs of the GPU");
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// Network
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INSERT("network_interface", "Network Interface", "");
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// Web Service
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INSERT("enable_telemetry", "Share anonymous usage data with the yuzu team", "");
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INSERT("web_api_url", "", "");
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INSERT("yuzu_username", "", "");
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INSERT("yuzu_token", "Token:", "");
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2023-05-07 13:48:26 +00:00
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#undef INSERT
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return translations;
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}
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std::forward_list<QString> ComboboxEnumeration(std::type_index type, QWidget* parent) {
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const auto& tr = [&](const char* text) { return parent->tr(text); };
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if (type == typeid(Settings::AstcDecodeMode)) {
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return {
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tr("CPU"),
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tr("GPU"),
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tr("CPU Asynchronous"),
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};
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} else if (type == typeid(Settings::RendererBackend)) {
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return {
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tr("OpenGL"),
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tr("Vulkan"),
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tr("Null"),
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};
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} else if (type == typeid(Settings::ShaderBackend)) {
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return {
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tr("GLSL"),
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tr("GLASM (Assembly Shaders, NVIDIA Only)"),
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tr("SPIR-V (Experimental, Mesa Only)"),
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};
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} else if (type == typeid(Settings::GPUAccuracy)) {
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return {
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tr("Normal"),
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tr("High"),
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tr("Extreme"),
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};
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} else if (type == typeid(Settings::AnisotropyMode)) {
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return {
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tr("Automatic"), tr("Default"), tr("2x"), tr("4x"), tr("8x"), tr("16x"),
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};
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}
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return {};
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}
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} // namespace ConfigurationShared
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