mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-15 22:54:00 +00:00
Merge pull request #1703 from DarkLordZach/nvdec-ioctl
nvdrv: Stub nvdec/vic ioctls to bypass nvdec movies
This commit is contained in:
commit
02ea62568f
4 changed files with 256 additions and 3 deletions
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@ -22,6 +22,18 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::
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switch (static_cast<IoctlCommand>(command.raw)) {
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case IoctlCommand::IocSetNVMAPfdCommand:
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return SetNVMAPfd(input, output);
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case IoctlCommand::IocSubmit:
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return Submit(input, output);
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case IoctlCommand::IocGetSyncpoint:
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return GetSyncpoint(input, output);
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case IoctlCommand::IocGetWaitbase:
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return GetWaitbase(input, output);
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case IoctlCommand::IocMapBuffer:
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return MapBuffer(input, output);
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case IoctlCommand::IocMapBufferEx:
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return MapBufferEx(input, output);
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case IoctlCommand::IocUnmapBufferEx:
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return UnmapBufferEx(input, output);
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}
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UNIMPLEMENTED_MSG("Unimplemented ioctl");
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@ -30,11 +42,67 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::
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u32 nvhost_nvdec::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
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IoctlSetNvmapFD params{};
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std::memcpy(¶ms, input.data(), input.size());
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std::memcpy(¶ms, input.data(), sizeof(IoctlSetNvmapFD));
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LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
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nvmap_fd = params.nvmap_fd;
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return 0;
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}
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u32 nvhost_nvdec::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
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IoctlSubmit params{};
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std::memcpy(¶ms, input.data(), sizeof(IoctlSubmit));
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LOG_WARNING(Service_NVDRV, "(STUBBED) called");
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std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit));
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return 0;
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}
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u32 nvhost_nvdec::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
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IoctlGetSyncpoint params{};
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std::memcpy(¶ms, input.data(), sizeof(IoctlGetSyncpoint));
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LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
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params.value = 0; // Seems to be hard coded at 0
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std::memcpy(output.data(), ¶ms, sizeof(IoctlGetSyncpoint));
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return 0;
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}
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u32 nvhost_nvdec::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
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IoctlGetWaitbase params{};
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std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase));
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LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
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params.value = 0; // Seems to be hard coded at 0
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std::memcpy(output.data(), ¶ms, sizeof(IoctlGetWaitbase));
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return 0;
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}
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u32 nvhost_nvdec::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
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IoctlMapBuffer params{};
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std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer));
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LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
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params.address_1);
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params.address_1 = 0;
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params.address_2 = 0;
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std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBuffer));
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return 0;
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}
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u32 nvhost_nvdec::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
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IoctlMapBufferEx params{};
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std::memcpy(¶ms, input.data(), sizeof(IoctlMapBufferEx));
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LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
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params.address_1);
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params.address_1 = 0;
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params.address_2 = 0;
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std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBufferEx));
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return 0;
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}
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u32 nvhost_nvdec::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
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IoctlUnmapBufferEx params{};
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std::memcpy(¶ms, input.data(), sizeof(IoctlUnmapBufferEx));
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LOG_WARNING(Service_NVDRV, "(STUBBED) called");
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std::memcpy(output.data(), ¶ms, sizeof(IoctlUnmapBufferEx));
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return 0;
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}
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} // namespace Service::Nvidia::Devices
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@ -23,16 +23,66 @@ public:
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private:
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enum class IoctlCommand : u32_le {
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IocSetNVMAPfdCommand = 0x40044801,
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IocSubmit = 0xC0400001,
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IocGetSyncpoint = 0xC0080002,
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IocGetWaitbase = 0xC0080003,
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IocMapBuffer = 0xC01C0009,
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IocMapBufferEx = 0xC0A40009,
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IocUnmapBufferEx = 0xC0A4000A,
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};
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struct IoctlSetNvmapFD {
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u32_le nvmap_fd;
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};
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static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
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static_assert(sizeof(IoctlSetNvmapFD) == 0x4, "IoctlSetNvmapFD is incorrect size");
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struct IoctlSubmit {
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INSERT_PADDING_BYTES(0x40); // TODO(DarkLordZach): RE this structure
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};
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static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit has incorrect size");
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struct IoctlGetSyncpoint {
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u32 unknown; // seems to be ignored? Nintendo added this
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u32 value;
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};
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static_assert(sizeof(IoctlGetSyncpoint) == 0x08, "IoctlGetSyncpoint has incorrect size");
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struct IoctlGetWaitbase {
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u32 unknown; // seems to be ignored? Nintendo added this
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u32 value;
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};
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static_assert(sizeof(IoctlGetWaitbase) == 0x08, "IoctlGetWaitbase has incorrect size");
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struct IoctlMapBuffer {
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u32 unknown;
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u32 address_1;
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u32 address_2;
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INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure
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};
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static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size");
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struct IoctlMapBufferEx {
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u32 unknown;
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u32 address_1;
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u32 address_2;
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INSERT_PADDING_BYTES(0x98); // TODO(DarkLordZach): RE this structure
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};
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static_assert(sizeof(IoctlMapBufferEx) == 0xA4, "IoctlMapBufferEx has incorrect size");
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struct IoctlUnmapBufferEx {
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INSERT_PADDING_BYTES(0xA4); // TODO(DarkLordZach): RE this structure
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};
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static_assert(sizeof(IoctlUnmapBufferEx) == 0xA4, "IoctlUnmapBufferEx has incorrect size");
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u32_le nvmap_fd{};
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u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
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u32 Submit(const std::vector<u8>& input, std::vector<u8>& output);
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u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
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u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
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u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
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u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
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u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
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};
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} // namespace Service::Nvidia::Devices
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@ -22,6 +22,18 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve
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switch (static_cast<IoctlCommand>(command.raw)) {
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case IoctlCommand::IocSetNVMAPfdCommand:
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return SetNVMAPfd(input, output);
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case IoctlCommand::IocSubmit:
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return Submit(input, output);
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case IoctlCommand::IocGetSyncpoint:
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return GetSyncpoint(input, output);
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case IoctlCommand::IocGetWaitbase:
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return GetWaitbase(input, output);
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case IoctlCommand::IocMapBuffer:
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return MapBuffer(input, output);
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case IoctlCommand::IocMapBufferEx:
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return MapBuffer(input, output);
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case IoctlCommand::IocUnmapBufferEx:
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return UnmapBufferEx(input, output);
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}
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UNIMPLEMENTED_MSG("Unimplemented ioctl");
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@ -30,11 +42,71 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve
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u32 nvhost_vic::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
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IoctlSetNvmapFD params{};
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std::memcpy(¶ms, input.data(), input.size());
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std::memcpy(¶ms, input.data(), sizeof(IoctlSetNvmapFD));
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LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
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nvmap_fd = params.nvmap_fd;
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return 0;
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}
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u32 nvhost_vic::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
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IoctlSubmit params{};
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std::memcpy(¶ms, input.data(), sizeof(IoctlSubmit));
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LOG_WARNING(Service_NVDRV, "(STUBBED) called");
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// Workaround for Luigi's Mansion 3, as nvhost_vic is not implemented for asynch GPU
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params.command_buffer = {};
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std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit));
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return 0;
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}
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u32 nvhost_vic::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
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IoctlGetSyncpoint params{};
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std::memcpy(¶ms, input.data(), sizeof(IoctlGetSyncpoint));
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LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
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params.value = 0; // Seems to be hard coded at 0
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std::memcpy(output.data(), ¶ms, sizeof(IoctlGetSyncpoint));
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return 0;
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}
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u32 nvhost_vic::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
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IoctlGetWaitbase params{};
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std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase));
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LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
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params.value = 0; // Seems to be hard coded at 0
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std::memcpy(output.data(), ¶ms, sizeof(IoctlGetWaitbase));
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return 0;
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}
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u32 nvhost_vic::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
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IoctlMapBuffer params{};
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std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer));
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LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
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params.address_1);
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params.address_1 = 0;
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params.address_2 = 0;
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std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBuffer));
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return 0;
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}
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u32 nvhost_vic::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
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IoctlMapBufferEx params{};
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std::memcpy(¶ms, input.data(), sizeof(IoctlMapBufferEx));
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LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
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params.address_1);
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params.address_1 = 0;
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params.address_2 = 0;
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std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBufferEx));
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return 0;
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}
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u32 nvhost_vic::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
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IoctlUnmapBufferEx params{};
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std::memcpy(¶ms, input.data(), sizeof(IoctlUnmapBufferEx));
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LOG_WARNING(Service_NVDRV, "(STUBBED) called");
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std::memcpy(output.data(), ¶ms, sizeof(IoctlUnmapBufferEx));
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return 0;
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}
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} // namespace Service::Nvidia::Devices
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@ -4,6 +4,7 @@
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#pragma once
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#include <array>
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#include <vector>
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#include "common/common_types.h"
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#include "common/swap.h"
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@ -23,6 +24,12 @@ public:
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private:
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enum class IoctlCommand : u32_le {
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IocSetNVMAPfdCommand = 0x40044801,
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IocSubmit = 0xC0400001,
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IocGetSyncpoint = 0xC0080002,
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IocGetWaitbase = 0xC0080003,
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IocMapBuffer = 0xC01C0009,
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IocMapBufferEx = 0xC03C0009,
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IocUnmapBufferEx = 0xC03C000A,
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};
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struct IoctlSetNvmapFD {
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@ -30,9 +37,65 @@ private:
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};
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static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
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struct IoctlSubmitCommandBuffer {
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u32 id;
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u32 offset;
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u32 count;
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};
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static_assert(sizeof(IoctlSubmitCommandBuffer) == 0xC,
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"IoctlSubmitCommandBuffer is incorrect size");
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struct IoctlSubmit {
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u32 command_buffer_count;
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u32 relocations_count;
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u32 syncpt_count;
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u32 wait_count;
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std::array<IoctlSubmitCommandBuffer, 4> command_buffer;
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};
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static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit is incorrect size");
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struct IoctlGetSyncpoint {
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u32 unknown; // seems to be ignored? Nintendo added this
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u32 value;
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};
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static_assert(sizeof(IoctlGetSyncpoint) == 0x8, "IoctlGetSyncpoint is incorrect size");
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struct IoctlGetWaitbase {
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u32 unknown; // seems to be ignored? Nintendo added this
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u32 value;
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};
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static_assert(sizeof(IoctlGetWaitbase) == 0x8, "IoctlGetWaitbase is incorrect size");
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struct IoctlMapBuffer {
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u32 unknown;
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u32 address_1;
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u32 address_2;
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INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure
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};
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static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size");
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struct IoctlMapBufferEx {
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u32 unknown;
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u32 address_1;
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u32 address_2;
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INSERT_PADDING_BYTES(0x30); // TODO(DarkLordZach): RE this structure
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};
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static_assert(sizeof(IoctlMapBufferEx) == 0x3C, "IoctlMapBufferEx is incorrect size");
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struct IoctlUnmapBufferEx {
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INSERT_PADDING_BYTES(0x3C); // TODO(DarkLordZach): RE this structure
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};
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static_assert(sizeof(IoctlUnmapBufferEx) == 0x3C, "IoctlUnmapBufferEx is incorrect size");
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u32_le nvmap_fd{};
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u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
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u32 Submit(const std::vector<u8>& input, std::vector<u8>& output);
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u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
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u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
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u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
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u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
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u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
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};
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} // namespace Service::Nvidia::Devices
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