From 04a1161354e9032e36d48d112e40dce2428b049d Mon Sep 17 00:00:00 2001
From: Lioncash <mathew1800@gmail.com>
Date: Tue, 15 Oct 2019 18:58:33 -0400
Subject: [PATCH] gl_shader_decompiler: Fold flow_var constant into
 GetFlowVariable()

This is only ever used within this function, so we can narrow it's scope
down.
---
 src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 4 +---
 1 file changed, 1 insertion(+), 3 deletions(-)

diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 20dc7d3db1..bd0c5c5d60 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -2271,10 +2271,8 @@ private:
     ShaderWriter code;
 };
 
-static constexpr std::string_view flow_var = "flow_var_";
-
 std::string GetFlowVariable(u32 i) {
-    return fmt::format("{}{}", flow_var, i);
+    return fmt::format("flow_var_{}", i);
 }
 
 class ExprDecompiler {