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Fix clang format issues
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1 changed files with 1 additions and 1 deletions
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@ -115,7 +115,7 @@ void MortonCopy(u32 stride, u32 height, u8* gl_buffer, VAddr base, VAddr start,
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template <>
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template <>
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void MortonCopy<true, PixelFormat::DXT1>(u32 stride, u32 height, u8* gl_buffer, VAddr base,
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void MortonCopy<true, PixelFormat::DXT1>(u32 stride, u32 height, u8* gl_buffer, VAddr base,
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VAddr start, VAddr end) {
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VAddr start, VAddr end) {
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constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(PixelFormat::DXT1) / 8;
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constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(PixelFormat::DXT1) / 8;
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constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(PixelFormat::DXT1);
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constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(PixelFormat::DXT1);
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