From 0eb0c24269677cda2ba8c5be216a3c87520f2e70 Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Thu, 11 Jul 2019 16:10:59 -0300
Subject: [PATCH] gl_shader_decompiler: Fix gl_PointSize redeclaration

---
 src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index d0f5793230..3408e6c415 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -310,7 +310,7 @@ private:
         }
 
         if (ir.UsesPointSize()) {
-            code.AddLine("int gl_PointSize;");
+            code.AddLine("float gl_PointSize;");
         }
 
         --code.scope;