diff --git a/src/video_core/renderer_vulkan/vk_memory_manager.h b/src/video_core/renderer_vulkan/vk_memory_manager.h
index 35ee54d30e..5b6858e9b3 100644
--- a/src/video_core/renderer_vulkan/vk_memory_manager.h
+++ b/src/video_core/renderer_vulkan/vk_memory_manager.h
@@ -32,7 +32,7 @@ public:
      *                     memory. When passing false, it will try to allocate device local memory.
      * @returns A memory commit.
      */
-    VKMemoryCommit Commit(const VkMemoryRequirements& reqs, bool host_visible);
+    VKMemoryCommit Commit(const VkMemoryRequirements& requirements, bool host_visible);
 
     /// Commits memory required by the buffer and binds it.
     VKMemoryCommit Commit(const vk::Buffer& buffer, bool host_visible);
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 4edd4313b1..3e8663adf7 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -614,10 +614,10 @@ private:
      * textures within the GPU if possible. Falls back to LLE when it isn't possible to use any of
      * the HLE methods.
      *
-     * @param overlaps          The overlapping surfaces registered in the cache.
-     * @param params            The parameters on the new surface.
-     * @param gpu_addr          The starting address of the new surface.
-     * @param cache_addr        The starting address of the new surface on physical memory.
+     * @param overlaps  The overlapping surfaces registered in the cache.
+     * @param params    The parameters on the new surface.
+     * @param gpu_addr  The starting address of the new surface.
+     * @param cpu_addr  The starting address of the new surface on physical memory.
      */
     std::optional<std::pair<TSurface, TView>> Manage3DSurfaces(std::vector<TSurface>& overlaps,
                                                                const SurfaceParams& params,