diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp
index c17ea305ef..b3e4c3f642 100644
--- a/src/input_common/drivers/sdl_driver.cpp
+++ b/src/input_common/drivers/sdl_driver.cpp
@@ -62,7 +62,7 @@ public:
 
     bool UpdateMotion(SDL_ControllerSensorEvent event) {
         constexpr float gravity_constant = 9.80665f;
-        std::lock_guard lock{mutex};
+        std::scoped_lock lock{mutex};
         const u64 time_difference = event.timestamp - last_motion_update;
         last_motion_update = event.timestamp;
         switch (event.sensor) {
@@ -241,7 +241,7 @@ private:
 };
 
 std::shared_ptr<SDLJoystick> SDLDriver::GetSDLJoystickByGUID(const std::string& guid, int port) {
-    std::lock_guard lock{joystick_map_mutex};
+    std::scoped_lock lock{joystick_map_mutex};
     const auto it = joystick_map.find(guid);
 
     if (it != joystick_map.end()) {
@@ -263,7 +263,7 @@ std::shared_ptr<SDLJoystick> SDLDriver::GetSDLJoystickBySDLID(SDL_JoystickID sdl
     auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
     const std::string guid = GetGUID(sdl_joystick);
 
-    std::lock_guard lock{joystick_map_mutex};
+    std::scoped_lock lock{joystick_map_mutex};
     const auto map_it = joystick_map.find(guid);
 
     if (map_it == joystick_map.end()) {
@@ -297,7 +297,7 @@ void SDLDriver::InitJoystick(int joystick_index) {
 
     const std::string guid = GetGUID(sdl_joystick);
 
-    std::lock_guard lock{joystick_map_mutex};
+    std::scoped_lock lock{joystick_map_mutex};
     if (joystick_map.find(guid) == joystick_map.end()) {
         auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller);
         PreSetController(joystick->GetPadIdentifier());
@@ -326,7 +326,7 @@ void SDLDriver::InitJoystick(int joystick_index) {
 void SDLDriver::CloseJoystick(SDL_Joystick* sdl_joystick) {
     const std::string guid = GetGUID(sdl_joystick);
 
-    std::lock_guard lock{joystick_map_mutex};
+    std::scoped_lock lock{joystick_map_mutex};
     // This call to guid is safe since the joystick is guaranteed to be in the map
     const auto& joystick_guid_list = joystick_map[guid];
     const auto joystick_it = std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
@@ -392,7 +392,7 @@ void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) {
 }
 
 void SDLDriver::CloseJoysticks() {
-    std::lock_guard lock{joystick_map_mutex};
+    std::scoped_lock lock{joystick_map_mutex};
     joystick_map.clear();
 }
 
diff --git a/src/input_common/input_engine.cpp b/src/input_common/input_engine.cpp
index 738022ecec..a16cca33df 100644
--- a/src/input_common/input_engine.cpp
+++ b/src/input_common/input_engine.cpp
@@ -8,37 +8,37 @@
 namespace InputCommon {
 
 void InputEngine::PreSetController(const PadIdentifier& identifier) {
-    std::lock_guard lock{mutex};
+    std::scoped_lock lock{mutex};
     controller_list.try_emplace(identifier);
 }
 
 void InputEngine::PreSetButton(const PadIdentifier& identifier, int button) {
-    std::lock_guard lock{mutex};
+    std::scoped_lock lock{mutex};
     ControllerData& controller = controller_list.at(identifier);
     controller.buttons.try_emplace(button, false);
 }
 
 void InputEngine::PreSetHatButton(const PadIdentifier& identifier, int button) {
-    std::lock_guard lock{mutex};
+    std::scoped_lock lock{mutex};
     ControllerData& controller = controller_list.at(identifier);
     controller.hat_buttons.try_emplace(button, u8{0});
 }
 
 void InputEngine::PreSetAxis(const PadIdentifier& identifier, int axis) {
-    std::lock_guard lock{mutex};
+    std::scoped_lock lock{mutex};
     ControllerData& controller = controller_list.at(identifier);
     controller.axes.try_emplace(axis, 0.0f);
 }
 
 void InputEngine::PreSetMotion(const PadIdentifier& identifier, int motion) {
-    std::lock_guard lock{mutex};
+    std::scoped_lock lock{mutex};
     ControllerData& controller = controller_list.at(identifier);
     controller.motions.try_emplace(motion);
 }
 
 void InputEngine::SetButton(const PadIdentifier& identifier, int button, bool value) {
     {
-        std::lock_guard lock{mutex};
+        std::scoped_lock lock{mutex};
         ControllerData& controller = controller_list.at(identifier);
         if (!configuring) {
             controller.buttons.insert_or_assign(button, value);
@@ -49,7 +49,7 @@ void InputEngine::SetButton(const PadIdentifier& identifier, int button, bool va
 
 void InputEngine::SetHatButton(const PadIdentifier& identifier, int button, u8 value) {
     {
-        std::lock_guard lock{mutex};
+        std::scoped_lock lock{mutex};
         ControllerData& controller = controller_list.at(identifier);
         if (!configuring) {
             controller.hat_buttons.insert_or_assign(button, value);
@@ -60,7 +60,7 @@ void InputEngine::SetHatButton(const PadIdentifier& identifier, int button, u8 v
 
 void InputEngine::SetAxis(const PadIdentifier& identifier, int axis, f32 value) {
     {
-        std::lock_guard lock{mutex};
+        std::scoped_lock lock{mutex};
         ControllerData& controller = controller_list.at(identifier);
         if (!configuring) {
             controller.axes.insert_or_assign(axis, value);
@@ -71,7 +71,7 @@ void InputEngine::SetAxis(const PadIdentifier& identifier, int axis, f32 value)
 
 void InputEngine::SetBattery(const PadIdentifier& identifier, Common::Input::BatteryLevel value) {
     {
-        std::lock_guard lock{mutex};
+        std::scoped_lock lock{mutex};
         ControllerData& controller = controller_list.at(identifier);
         if (!configuring) {
             controller.battery = value;
@@ -82,7 +82,7 @@ void InputEngine::SetBattery(const PadIdentifier& identifier, Common::Input::Bat
 
 void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value) {
     {
-        std::lock_guard lock{mutex};
+        std::scoped_lock lock{mutex};
         ControllerData& controller = controller_list.at(identifier);
         if (!configuring) {
             controller.motions.insert_or_assign(motion, value);
@@ -92,7 +92,7 @@ void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, const B
 }
 
 bool InputEngine::GetButton(const PadIdentifier& identifier, int button) const {
-    std::lock_guard lock{mutex};
+    std::scoped_lock lock{mutex};
     const auto controller_iter = controller_list.find(identifier);
     if (controller_iter == controller_list.cend()) {
         LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
@@ -109,7 +109,7 @@ bool InputEngine::GetButton(const PadIdentifier& identifier, int button) const {
 }
 
 bool InputEngine::GetHatButton(const PadIdentifier& identifier, int button, u8 direction) const {
-    std::lock_guard lock{mutex};
+    std::scoped_lock lock{mutex};
     const auto controller_iter = controller_list.find(identifier);
     if (controller_iter == controller_list.cend()) {
         LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
@@ -126,7 +126,7 @@ bool InputEngine::GetHatButton(const PadIdentifier& identifier, int button, u8 d
 }
 
 f32 InputEngine::GetAxis(const PadIdentifier& identifier, int axis) const {
-    std::lock_guard lock{mutex};
+    std::scoped_lock lock{mutex};
     const auto controller_iter = controller_list.find(identifier);
     if (controller_iter == controller_list.cend()) {
         LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
@@ -143,7 +143,7 @@ f32 InputEngine::GetAxis(const PadIdentifier& identifier, int axis) const {
 }
 
 Common::Input::BatteryLevel InputEngine::GetBattery(const PadIdentifier& identifier) const {
-    std::lock_guard lock{mutex};
+    std::scoped_lock lock{mutex};
     const auto controller_iter = controller_list.find(identifier);
     if (controller_iter == controller_list.cend()) {
         LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
@@ -155,7 +155,7 @@ Common::Input::BatteryLevel InputEngine::GetBattery(const PadIdentifier& identif
 }
 
 BasicMotion InputEngine::GetMotion(const PadIdentifier& identifier, int motion) const {
-    std::lock_guard lock{mutex};
+    std::scoped_lock lock{mutex};
     const auto controller_iter = controller_list.find(identifier);
     if (controller_iter == controller_list.cend()) {
         LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
@@ -186,7 +186,7 @@ void InputEngine::ResetAnalogState() {
 }
 
 void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value) {
-    std::lock_guard lock{mutex_callback};
+    std::scoped_lock lock{mutex_callback};
     for (const auto& poller_pair : callback_list) {
         const InputIdentifier& poller = poller_pair.second;
         if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Button, button)) {
@@ -214,7 +214,7 @@ void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int but
 }
 
 void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value) {
-    std::lock_guard lock{mutex_callback};
+    std::scoped_lock lock{mutex_callback};
     for (const auto& poller_pair : callback_list) {
         const InputIdentifier& poller = poller_pair.second;
         if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::HatButton, button)) {
@@ -243,7 +243,7 @@ void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int
 }
 
 void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis, f32 value) {
-    std::lock_guard lock{mutex_callback};
+    std::scoped_lock lock{mutex_callback};
     for (const auto& poller_pair : callback_list) {
         const InputIdentifier& poller = poller_pair.second;
         if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Analog, axis)) {
@@ -270,7 +270,7 @@ void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis,
 
 void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
                                          [[maybe_unused]] Common::Input::BatteryLevel value) {
-    std::lock_guard lock{mutex_callback};
+    std::scoped_lock lock{mutex_callback};
     for (const auto& poller_pair : callback_list) {
         const InputIdentifier& poller = poller_pair.second;
         if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Battery, 0)) {
@@ -284,7 +284,7 @@ void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
 
 void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
                                         const BasicMotion& value) {
-    std::lock_guard lock{mutex_callback};
+    std::scoped_lock lock{mutex_callback};
     for (const auto& poller_pair : callback_list) {
         const InputIdentifier& poller = poller_pair.second;
         if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Motion, motion)) {
@@ -346,18 +346,18 @@ const std::string& InputEngine::GetEngineName() const {
 }
 
 int InputEngine::SetCallback(InputIdentifier input_identifier) {
-    std::lock_guard lock{mutex_callback};
+    std::scoped_lock lock{mutex_callback};
     callback_list.insert_or_assign(last_callback_key, std::move(input_identifier));
     return last_callback_key++;
 }
 
 void InputEngine::SetMappingCallback(MappingCallback callback) {
-    std::lock_guard lock{mutex_callback};
+    std::scoped_lock lock{mutex_callback};
     mapping_callback = std::move(callback);
 }
 
 void InputEngine::DeleteCallback(int key) {
-    std::lock_guard lock{mutex_callback};
+    std::scoped_lock lock{mutex_callback};
     const auto& iterator = callback_list.find(key);
     if (iterator == callback_list.end()) {
         LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);