From 194579bc4f409ba9a232afc54f19d0610102954e Mon Sep 17 00:00:00 2001
From: Fernando Sahmkow <fsahmkow27@gmail.com>
Date: Mon, 1 Nov 2021 22:26:17 +0100
Subject: [PATCH] ShaderCache: Fix Phi Nodes Type on OGL.

---
 .../backend/glsl/emit_glsl_special.cpp        |  4 ++--
 .../frontend/ir/microinstruction.cpp          |  4 ++++
 .../ir_opt/ssa_rewrite_pass.cpp               | 24 +++++++++++++++++++
 3 files changed, 30 insertions(+), 2 deletions(-)

diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp
index 9b866f8898..67f9dad680 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp
@@ -68,7 +68,7 @@ void EmitPhi(EmitContext& ctx, IR::Inst& phi) {
     }
     if (!phi.Definition<Id>().is_valid) {
         // The phi node wasn't forward defined
-        ctx.var_alloc.PhiDefine(phi, phi.Arg(0).Type());
+        ctx.var_alloc.PhiDefine(phi, phi.Type());
     }
 }
 
@@ -80,7 +80,7 @@ void EmitReference(EmitContext& ctx, const IR::Value& value) {
 
 void EmitPhiMove(EmitContext& ctx, const IR::Value& phi_value, const IR::Value& value) {
     IR::Inst& phi{*phi_value.InstRecursive()};
-    const auto phi_type{phi.Arg(0).Type()};
+    const auto phi_type{phi.Type()};
     if (!phi.Definition<Id>().is_valid) {
         // The phi node wasn't forward defined
         ctx.var_alloc.PhiDefine(phi, phi_type);
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp
index e563b40225..30b470bdd3 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.cpp
+++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp
@@ -254,6 +254,10 @@ Inst* Inst::GetAssociatedPseudoOperation(IR::Opcode opcode) {
 }
 
 IR::Type Inst::Type() const {
+    if (op == IR::Opcode::Phi) {
+        // The type of a phi node is stored in its flags
+        return Flags<IR::Type>();
+    }
     return TypeOf(op);
 }
 
diff --git a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
index 5545f81977..87aa093586 100644
--- a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
+++ b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
@@ -14,6 +14,7 @@
 //      https://link.springer.com/chapter/10.1007/978-3-642-37051-9_6
 //
 
+#include <deque>
 #include <span>
 #include <variant>
 #include <vector>
@@ -370,6 +371,26 @@ void VisitBlock(Pass& pass, IR::Block* block) {
     }
     pass.SealBlock(block);
 }
+
+IR::Type GetConcreteType(IR::Inst* inst) {
+    std::deque<IR::Inst*> queue;
+    queue.push_back(inst);
+    while (!queue.empty()) {
+        IR::Inst* current = queue.front();
+        queue.pop_front();
+        const size_t num_args{current->NumArgs()};
+        for (size_t i = 0; i < num_args; ++i) {
+            const auto set_type = current->Arg(i).Type();
+            if (set_type != IR::Type::Opaque) {
+                return set_type;
+            }
+            if (!current->Arg(i).IsImmediate()) {
+                queue.push_back(current->Arg(i).Inst());
+            }
+        }
+    }
+    return IR::Type::Opaque;
+}
 } // Anonymous namespace
 
 void SsaRewritePass(IR::Program& program) {
@@ -381,6 +402,9 @@ void SsaRewritePass(IR::Program& program) {
     for (auto block = program.post_order_blocks.rbegin(); block != end; ++block) {
         for (IR::Inst& inst : (*block)->Instructions()) {
             if (inst.GetOpcode() == IR::Opcode::Phi) {
+                if (inst.Type() == IR::Type::Opaque) {
+                    inst.SetFlags(GetConcreteType(&inst));
+                }
                 inst.OrderPhiArgs();
             }
         }