mirror of
https://git.suyu.dev/suyu/suyu.git
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Merge pull request #1212 from lioncash/forward-decl
core/core: Replace includes with forward declarations where applicable
This commit is contained in:
commit
1c05c06e04
29 changed files with 185 additions and 66 deletions
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@ -9,6 +9,7 @@
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#include "common/logging/log.h"
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#include "core/arm/dynarmic/arm_dynarmic.h"
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#include "core/core.h"
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#include "core/core_cpu.h"
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#include "core/core_timing.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/svc.h"
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@ -2,24 +2,35 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <array>
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#include <map>
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#include <memory>
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#include <thread>
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#include <utility>
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#include "common/logging/log.h"
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#include "common/string_util.h"
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#include "core/arm/exclusive_monitor.h"
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#include "core/core.h"
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#include "core/core_cpu.h"
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#include "core/core_timing.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/scheduler.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/service/service.h"
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#include "core/hle/service/sm/controller.h"
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#include "core/hle/service/sm/sm.h"
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#include "core/loader/loader.h"
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#include "core/perf_stats.h"
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#include "core/settings.h"
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#include "core/telemetry_session.h"
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#include "file_sys/vfs_concat.h"
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#include "file_sys/vfs_real.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/gpu.h"
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#include "video_core/renderer_base.h"
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#include "video_core/video_core.h"
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@ -258,7 +269,7 @@ struct System::Impl {
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}
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}
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PerfStats::Results GetAndResetPerfStats() {
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PerfStatsResults GetAndResetPerfStats() {
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return perf_stats.GetAndResetStats(CoreTiming::GetGlobalTimeUs());
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}
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@ -326,7 +337,7 @@ void System::PrepareReschedule() {
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CurrentCpuCore().PrepareReschedule();
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}
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PerfStats::Results System::GetAndResetPerfStats() {
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PerfStatsResults System::GetAndResetPerfStats() {
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return impl->GetAndResetPerfStats();
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}
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@ -433,11 +444,11 @@ std::shared_ptr<Tegra::DebugContext> System::GetGPUDebugContext() const {
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return impl->debug_context;
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}
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void System::SetFilesystem(FileSys::VirtualFilesystem vfs) {
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void System::SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs) {
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impl->virtual_filesystem = std::move(vfs);
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}
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FileSys::VirtualFilesystem System::GetFilesystem() const {
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std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const {
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return impl->virtual_filesystem;
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}
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@ -4,41 +4,55 @@
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#pragma once
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#include <array>
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#include <map>
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#include <cstddef>
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#include <memory>
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#include <string>
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#include <thread>
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#include "common/common_types.h"
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#include "core/arm/exclusive_monitor.h"
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#include "core/core_cpu.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/scheduler.h"
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#include "core/loader/loader.h"
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#include "core/memory.h"
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#include "core/perf_stats.h"
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#include "core/telemetry_session.h"
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#include "file_sys/vfs_real.h"
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#include "hle/service/filesystem/filesystem.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/gpu.h"
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namespace Core::Frontend {
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class EmuWindow;
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}
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} // namespace Core::Frontend
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namespace FileSys {
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class VfsFilesystem;
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} // namespace FileSys
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namespace Kernel {
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class KernelCore;
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class Process;
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class Scheduler;
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} // namespace Kernel
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namespace Loader {
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class AppLoader;
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enum class ResultStatus : u16;
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} // namespace Loader
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namespace Service::SM {
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class ServiceManager;
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}
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} // namespace Service::SM
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namespace Tegra {
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class DebugContext;
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class GPU;
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} // namespace Tegra
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namespace VideoCore {
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class RendererBase;
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}
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} // namespace VideoCore
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namespace Core {
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class ARM_Interface;
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class Cpu;
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class ExclusiveMonitor;
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class FrameLimiter;
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class PerfStats;
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class TelemetrySession;
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struct PerfStatsResults;
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class System {
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public:
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@ -125,7 +139,7 @@ public:
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void PrepareReschedule();
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/// Gets and resets core performance statistics
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PerfStats::Results GetAndResetPerfStats();
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PerfStatsResults GetAndResetPerfStats();
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/// Gets an ARM interface to the CPU core that is currently running
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ARM_Interface& CurrentArmInterface();
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@ -197,9 +211,9 @@ public:
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std::shared_ptr<Tegra::DebugContext> GetGPUDebugContext() const;
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void SetFilesystem(FileSys::VirtualFilesystem vfs);
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void SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs);
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FileSys::VirtualFilesystem GetFilesystem() const;
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std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;
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private:
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System();
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@ -7,6 +7,7 @@
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/file_sys/savedata_factory.h"
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#include "core/file_sys/vfs.h"
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#include "core/hle/kernel/process.h"
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namespace FileSys {
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@ -8,6 +8,7 @@
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#include <string>
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/file_sys/vfs.h"
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#include "core/hle/result.h"
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namespace FileSys {
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@ -8,9 +8,11 @@
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "core/core.h"
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#include "core/core_cpu.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/scheduler.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/result.h"
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#include "core/memory.h"
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@ -18,6 +18,7 @@
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/server_session.h"
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@ -13,6 +13,7 @@
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/kernel/session.h"
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@ -104,11 +105,10 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
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// The ServerSession received a sync request, this means that there's new data available
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// from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or
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// similar.
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auto& handle_table = Core::System::GetInstance().Kernel().HandleTable();
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Kernel::HLERequestContext context(this);
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u32* cmd_buf = (u32*)Memory::GetPointer(thread->GetTLSAddress());
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context.PopulateFromIncomingCommandBuffer(cmd_buf, *Core::CurrentProcess(), handle_table);
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context.PopulateFromIncomingCommandBuffer(cmd_buf, *Core::CurrentProcess(),
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kernel.HandleTable());
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ResultCode result = RESULT_SUCCESS;
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// If the session has been converted to a domain, handle the domain request
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@ -12,16 +12,20 @@
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#include "common/logging/log.h"
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#include "common/microprofile.h"
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#include "common/string_util.h"
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#include "core/arm/exclusive_monitor.h"
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#include "core/core.h"
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#include "core/core_cpu.h"
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#include "core/core_timing.h"
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#include "core/hle/kernel/address_arbiter.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/kernel/scheduler.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/kernel/svc.h"
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#include "core/hle/kernel/svc_wrap.h"
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@ -16,6 +16,7 @@
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#include "common/thread_queue_list.h"
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#include "core/arm/arm_interface.h"
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#include "core/core.h"
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#include "core/core_cpu.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/hle/kernel/errors.h"
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@ -23,8 +24,8 @@
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/scheduler.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/lock.h"
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#include "core/hle/result.h"
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#include "core/memory.h"
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@ -7,6 +7,7 @@
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#include <memory>
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#include "common/common_types.h"
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#include "core/file_sys/directory.h"
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#include "core/file_sys/vfs.h"
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#include "core/hle/result.h"
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namespace FileSys {
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@ -11,6 +11,7 @@
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#include "core/file_sys/control_metadata.h"
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#include "core/file_sys/romfs_factory.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/service/filesystem/filesystem.h"
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@ -10,6 +10,7 @@
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/loader/elf.h"
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@ -14,6 +14,7 @@
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#include "core/file_sys/control_metadata.h"
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#include "core/file_sys/vfs_offset.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/loader/nro.h"
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@ -11,6 +11,7 @@
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#include "common/swap.h"
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#include "core/core.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/loader/nso.h"
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@ -40,7 +40,7 @@ void PerfStats::EndGameFrame() {
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game_frames += 1;
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}
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PerfStats::Results PerfStats::GetAndResetStats(microseconds current_system_time_us) {
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PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us) {
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std::lock_guard<std::mutex> lock(object_mutex);
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const auto now = Clock::now();
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@ -49,7 +49,7 @@ PerfStats::Results PerfStats::GetAndResetStats(microseconds current_system_time_
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const auto system_us_per_second = (current_system_time_us - reset_point_system_us) / interval;
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Results results{};
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PerfStatsResults results{};
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results.system_fps = static_cast<double>(system_frames) / interval;
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results.game_fps = static_cast<double>(game_frames) / interval;
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results.frametime = duration_cast<DoubleSecs>(accumulated_frametime).count() /
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@ -10,6 +10,17 @@
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namespace Core {
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struct PerfStatsResults {
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/// System FPS (LCD VBlanks) in Hz
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double system_fps;
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/// Game FPS (GSP frame submissions) in Hz
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double game_fps;
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/// Walltime per system frame, in seconds, excluding any waits
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double frametime;
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/// Ratio of walltime / emulated time elapsed
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double emulation_speed;
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};
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/**
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* Class to manage and query performance/timing statistics. All public functions of this class are
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* thread-safe unless stated otherwise.
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@ -18,22 +29,11 @@ class PerfStats {
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public:
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using Clock = std::chrono::high_resolution_clock;
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struct Results {
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/// System FPS (LCD VBlanks) in Hz
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double system_fps;
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/// Game FPS (GSP frame submissions) in Hz
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double game_fps;
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/// Walltime per system frame, in seconds, excluding any waits
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double frametime;
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/// Ratio of walltime / emulated time elapsed
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double emulation_speed;
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};
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void BeginSystemFrame();
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void EndSystemFrame();
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void EndGameFrame();
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Results GetAndResetStats(std::chrono::microseconds current_system_time_us);
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PerfStatsResults GetAndResetStats(std::chrono::microseconds current_system_time_us);
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/**
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* Gets the ratio between walltime and the emulated time of the previous system frame. This is
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|
|
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@ -7,6 +7,7 @@
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#include "common/file_util.h"
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#include "core/core.h"
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#include "core/loader/loader.h"
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#include "core/settings.h"
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#include "core/telemetry_session.h"
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@ -5,13 +5,12 @@
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#include <cinttypes>
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#include "common/assert.h"
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#include "core/core.h"
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#include "core/memory.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/renderer_base.h"
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#include "video_core/textures/decoders.h"
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#include "video_core/textures/texture.h"
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#include "video_core/video_core.h"
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namespace Tegra {
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namespace Engines {
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|
|
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@ -7,11 +7,10 @@
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#include <set>
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#include <boost/icl/interval_map.hpp>
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#include <boost/range/iterator_range_core.hpp>
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#include "common/common_types.h"
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#include "core/core.h"
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#include "core/memory.h"
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#include "video_core/memory_manager.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/renderer_base.h"
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|
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@ -10,12 +10,14 @@
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#include <glad/glad.h>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/telemetry.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/frontend/emu_window.h"
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#include "core/memory.h"
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#include "core/perf_stats.h"
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#include "core/settings.h"
|
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#include "core/telemetry_session.h"
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#include "core/tracer/recorder.h"
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#include "video_core/renderer_opengl/gl_rasterizer.h"
|
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#include "video_core/renderer_opengl/renderer_opengl.h"
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|
|
@ -9,11 +9,14 @@
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|||
#include "core/core.h"
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||||
#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/mutex.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/timer.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
|
||||
WaitTreeItem::WaitTreeItem() = default;
|
||||
WaitTreeItem::~WaitTreeItem() = default;
|
||||
|
||||
QColor WaitTreeItem::GetColor() const {
|
||||
|
@ -71,6 +74,7 @@ std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList()
|
|||
}
|
||||
|
||||
WaitTreeText::WaitTreeText(const QString& t) : text(t) {}
|
||||
WaitTreeText::~WaitTreeText() = default;
|
||||
|
||||
QString WaitTreeText::GetText() const {
|
||||
return text;
|
||||
|
@ -84,6 +88,8 @@ WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address) : mutex_address(mutex_
|
|||
owner = handle_table.Get<Kernel::Thread>(owner_handle);
|
||||
}
|
||||
|
||||
WaitTreeMutexInfo::~WaitTreeMutexInfo() = default;
|
||||
|
||||
QString WaitTreeMutexInfo::GetText() const {
|
||||
return tr("waiting for mutex 0x%1").arg(mutex_address, 16, 16, QLatin1Char('0'));
|
||||
}
|
||||
|
@ -102,6 +108,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() cons
|
|||
}
|
||||
|
||||
WaitTreeCallstack::WaitTreeCallstack(const Kernel::Thread& thread) : thread(thread) {}
|
||||
WaitTreeCallstack::~WaitTreeCallstack() = default;
|
||||
|
||||
QString WaitTreeCallstack::GetText() const {
|
||||
return tr("Call stack");
|
||||
|
@ -126,6 +133,10 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() cons
|
|||
}
|
||||
|
||||
WaitTreeWaitObject::WaitTreeWaitObject(const Kernel::WaitObject& o) : object(o) {}
|
||||
WaitTreeWaitObject::~WaitTreeWaitObject() = default;
|
||||
|
||||
WaitTreeExpandableItem::WaitTreeExpandableItem() = default;
|
||||
WaitTreeExpandableItem::~WaitTreeExpandableItem() = default;
|
||||
|
||||
bool WaitTreeExpandableItem::IsExpandable() const {
|
||||
return true;
|
||||
|
@ -180,6 +191,8 @@ WaitTreeObjectList::WaitTreeObjectList(
|
|||
const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list, bool w_all)
|
||||
: object_list(list), wait_all(w_all) {}
|
||||
|
||||
WaitTreeObjectList::~WaitTreeObjectList() = default;
|
||||
|
||||
QString WaitTreeObjectList::GetText() const {
|
||||
if (wait_all)
|
||||
return tr("waiting for all objects");
|
||||
|
@ -194,6 +207,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() con
|
|||
}
|
||||
|
||||
WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread) : WaitTreeWaitObject(thread) {}
|
||||
WaitTreeThread::~WaitTreeThread() = default;
|
||||
|
||||
QString WaitTreeThread::GetText() const {
|
||||
const auto& thread = static_cast<const Kernel::Thread&>(object);
|
||||
|
@ -312,6 +326,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
|
|||
}
|
||||
|
||||
WaitTreeEvent::WaitTreeEvent(const Kernel::Event& object) : WaitTreeWaitObject(object) {}
|
||||
WaitTreeEvent::~WaitTreeEvent() = default;
|
||||
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const {
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
|
||||
|
@ -323,6 +338,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const {
|
|||
}
|
||||
|
||||
WaitTreeTimer::WaitTreeTimer(const Kernel::Timer& object) : WaitTreeWaitObject(object) {}
|
||||
WaitTreeTimer::~WaitTreeTimer() = default;
|
||||
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeTimer::GetChildren() const {
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
|
||||
|
@ -340,6 +356,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeTimer::GetChildren() const {
|
|||
|
||||
WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list)
|
||||
: thread_list(list) {}
|
||||
WaitTreeThreadList::~WaitTreeThreadList() = default;
|
||||
|
||||
QString WaitTreeThreadList::GetText() const {
|
||||
return tr("waited by thread");
|
||||
|
@ -353,6 +370,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThreadList::GetChildren() con
|
|||
}
|
||||
|
||||
WaitTreeModel::WaitTreeModel(QObject* parent) : QAbstractItemModel(parent) {}
|
||||
WaitTreeModel::~WaitTreeModel() = default;
|
||||
|
||||
QModelIndex WaitTreeModel::index(int row, int column, const QModelIndex& parent) const {
|
||||
if (!hasIndex(row, column, parent))
|
||||
|
@ -421,6 +439,8 @@ WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("Wait Tree"), p
|
|||
setEnabled(false);
|
||||
}
|
||||
|
||||
WaitTreeWidget::~WaitTreeWidget() = default;
|
||||
|
||||
void WaitTreeWidget::OnDebugModeEntered() {
|
||||
if (!Core::System::GetInstance().IsPoweredOn())
|
||||
return;
|
||||
|
|
|
@ -4,11 +4,15 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include <QAbstractItemModel>
|
||||
#include <QDockWidget>
|
||||
#include <QTreeView>
|
||||
#include <boost/container/flat_set.hpp>
|
||||
#include "core/core.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
class EmuThread;
|
||||
|
@ -25,6 +29,7 @@ class WaitTreeThread;
|
|||
class WaitTreeItem : public QObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
WaitTreeItem();
|
||||
~WaitTreeItem() override;
|
||||
|
||||
virtual bool IsExpandable() const;
|
||||
|
@ -49,6 +54,8 @@ class WaitTreeText : public WaitTreeItem {
|
|||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeText(const QString& text);
|
||||
~WaitTreeText() override;
|
||||
|
||||
QString GetText() const override;
|
||||
|
||||
private:
|
||||
|
@ -58,6 +65,9 @@ private:
|
|||
class WaitTreeExpandableItem : public WaitTreeItem {
|
||||
Q_OBJECT
|
||||
public:
|
||||
WaitTreeExpandableItem();
|
||||
~WaitTreeExpandableItem() override;
|
||||
|
||||
bool IsExpandable() const override;
|
||||
};
|
||||
|
||||
|
@ -65,6 +75,8 @@ class WaitTreeMutexInfo : public WaitTreeExpandableItem {
|
|||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeMutexInfo(VAddr mutex_address);
|
||||
~WaitTreeMutexInfo() override;
|
||||
|
||||
QString GetText() const override;
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||
|
||||
|
@ -79,6 +91,8 @@ class WaitTreeCallstack : public WaitTreeExpandableItem {
|
|||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeCallstack(const Kernel::Thread& thread);
|
||||
~WaitTreeCallstack() override;
|
||||
|
||||
QString GetText() const override;
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||
|
||||
|
@ -90,6 +104,8 @@ class WaitTreeWaitObject : public WaitTreeExpandableItem {
|
|||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeWaitObject(const Kernel::WaitObject& object);
|
||||
~WaitTreeWaitObject() override;
|
||||
|
||||
static std::unique_ptr<WaitTreeWaitObject> make(const Kernel::WaitObject& object);
|
||||
QString GetText() const override;
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||
|
@ -105,6 +121,8 @@ class WaitTreeObjectList : public WaitTreeExpandableItem {
|
|||
public:
|
||||
WaitTreeObjectList(const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list,
|
||||
bool wait_all);
|
||||
~WaitTreeObjectList() override;
|
||||
|
||||
QString GetText() const override;
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||
|
||||
|
@ -117,6 +135,8 @@ class WaitTreeThread : public WaitTreeWaitObject {
|
|||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeThread(const Kernel::Thread& thread);
|
||||
~WaitTreeThread() override;
|
||||
|
||||
QString GetText() const override;
|
||||
QColor GetColor() const override;
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||
|
@ -126,6 +146,8 @@ class WaitTreeEvent : public WaitTreeWaitObject {
|
|||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeEvent(const Kernel::Event& object);
|
||||
~WaitTreeEvent() override;
|
||||
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||
};
|
||||
|
||||
|
@ -133,6 +155,8 @@ class WaitTreeTimer : public WaitTreeWaitObject {
|
|||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeTimer(const Kernel::Timer& object);
|
||||
~WaitTreeTimer() override;
|
||||
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||
};
|
||||
|
||||
|
@ -140,6 +164,8 @@ class WaitTreeThreadList : public WaitTreeExpandableItem {
|
|||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list);
|
||||
~WaitTreeThreadList() override;
|
||||
|
||||
QString GetText() const override;
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||
|
||||
|
@ -152,6 +178,7 @@ class WaitTreeModel : public QAbstractItemModel {
|
|||
|
||||
public:
|
||||
explicit WaitTreeModel(QObject* parent = nullptr);
|
||||
~WaitTreeModel() override;
|
||||
|
||||
QVariant data(const QModelIndex& index, int role) const override;
|
||||
QModelIndex index(int row, int column, const QModelIndex& parent) const override;
|
||||
|
@ -171,6 +198,7 @@ class WaitTreeWidget : public QDockWidget {
|
|||
|
||||
public:
|
||||
explicit WaitTreeWidget(QWidget* parent = nullptr);
|
||||
~WaitTreeWidget() override;
|
||||
|
||||
public slots:
|
||||
void OnDebugModeEntered();
|
||||
|
|
|
@ -23,10 +23,12 @@
|
|||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "game_list.h"
|
||||
#include "game_list_p.h"
|
||||
#include "ui_settings.h"
|
||||
#include "yuzu/game_list.h"
|
||||
#include "yuzu/game_list_p.h"
|
||||
#include "yuzu/main.h"
|
||||
#include "yuzu/ui_settings.h"
|
||||
|
||||
GameList::SearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {}
|
||||
|
||||
|
@ -481,6 +483,14 @@ static void GetMetadataFromControlNCA(const std::shared_ptr<FileSys::NCA>& nca,
|
|||
}
|
||||
}
|
||||
|
||||
GameListWorker::GameListWorker(
|
||||
FileSys::VirtualFilesystem vfs, QString dir_path, bool deep_scan,
|
||||
const std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list)
|
||||
: vfs(std::move(vfs)), dir_path(std::move(dir_path)), deep_scan(deep_scan),
|
||||
compatibility_list(compatibility_list) {}
|
||||
|
||||
GameListWorker::~GameListWorker() = default;
|
||||
|
||||
void GameListWorker::AddInstalledTitlesToGameList(std::shared_ptr<FileSys::RegisteredCache> cache) {
|
||||
const auto installed_games = cache->ListEntriesFilter(FileSys::TitleType::Application,
|
||||
FileSys::ContentRecordType::Program);
|
||||
|
|
|
@ -4,6 +4,8 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <unordered_map>
|
||||
|
||||
#include <QFileSystemWatcher>
|
||||
#include <QHBoxLayout>
|
||||
#include <QLabel>
|
||||
|
@ -17,9 +19,13 @@
|
|||
#include <QTreeView>
|
||||
#include <QVBoxLayout>
|
||||
#include <QWidget>
|
||||
#include "main.h"
|
||||
|
||||
class GameListWorker;
|
||||
class GMainWindow;
|
||||
|
||||
namespace FileSys {
|
||||
class VfsFilesystem;
|
||||
}
|
||||
|
||||
enum class GameListOpenTarget { SaveData };
|
||||
|
||||
|
@ -62,7 +68,7 @@ public:
|
|||
QToolButton* button_filter_close = nullptr;
|
||||
};
|
||||
|
||||
explicit GameList(FileSys::VirtualFilesystem vfs, GMainWindow* parent = nullptr);
|
||||
explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs, GMainWindow* parent = nullptr);
|
||||
~GameList() override;
|
||||
|
||||
void clearFilter();
|
||||
|
@ -97,7 +103,7 @@ private:
|
|||
void PopupContextMenu(const QPoint& menu_location);
|
||||
void RefreshGameDirectory();
|
||||
|
||||
FileSys::VirtualFilesystem vfs;
|
||||
std::shared_ptr<FileSys::VfsFilesystem> vfs;
|
||||
SearchField* search_field;
|
||||
GMainWindow* main_window = nullptr;
|
||||
QVBoxLayout* layout = nullptr;
|
||||
|
|
|
@ -18,10 +18,15 @@
|
|||
#include <QString>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "ui_settings.h"
|
||||
#include "yuzu/ui_settings.h"
|
||||
#include "yuzu/util/util.h"
|
||||
|
||||
namespace FileSys {
|
||||
class NCA;
|
||||
class RegisteredCache;
|
||||
class VfsFilesystem;
|
||||
} // namespace FileSys
|
||||
|
||||
/**
|
||||
* Gets the default icon (for games without valid SMDH)
|
||||
* @param large If true, returns large icon (48x48), otherwise returns small icon (24x24)
|
||||
|
@ -196,10 +201,9 @@ class GameListWorker : public QObject, public QRunnable {
|
|||
|
||||
public:
|
||||
GameListWorker(
|
||||
FileSys::VirtualFilesystem vfs, QString dir_path, bool deep_scan,
|
||||
const std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list)
|
||||
: vfs(std::move(vfs)), dir_path(std::move(dir_path)), deep_scan(deep_scan),
|
||||
compatibility_list(compatibility_list) {}
|
||||
std::shared_ptr<FileSys::VfsFilesystem> vfs, QString dir_path, bool deep_scan,
|
||||
const std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list);
|
||||
~GameListWorker() override;
|
||||
|
||||
public slots:
|
||||
/// Starts the processing of directory tree information.
|
||||
|
@ -222,7 +226,7 @@ signals:
|
|||
void Finished(QStringList watch_list);
|
||||
|
||||
private:
|
||||
FileSys::VirtualFilesystem vfs;
|
||||
std::shared_ptr<FileSys::VfsFilesystem> vfs;
|
||||
std::map<u64, std::shared_ptr<FileSys::NCA>> nca_control_map;
|
||||
QStringList watch_list;
|
||||
QString dir_path;
|
||||
|
|
|
@ -21,22 +21,22 @@
|
|||
#include "common/logging/backend.h"
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/logging/text_formatter.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/string_util.h"
|
||||
#include "common/telemetry.h"
|
||||
#include "core/core.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/file_sys/bis_factory.h"
|
||||
#include "core/file_sys/card_image.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "core/settings.h"
|
||||
#include "game_list_p.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
#include "yuzu/about_dialog.h"
|
||||
#include "yuzu/bootmanager.h"
|
||||
|
@ -48,6 +48,7 @@
|
|||
#include "yuzu/debugger/profiler.h"
|
||||
#include "yuzu/debugger/wait_tree.h"
|
||||
#include "yuzu/game_list.h"
|
||||
#include "yuzu/game_list_p.h"
|
||||
#include "yuzu/hotkeys.h"
|
||||
#include "yuzu/main.h"
|
||||
#include "yuzu/ui_settings.h"
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
#include <QMainWindow>
|
||||
#include <QTimer>
|
||||
#include "core/core.h"
|
||||
|
@ -23,6 +24,10 @@ class ProfilerWidget;
|
|||
class WaitTreeWidget;
|
||||
enum class GameListOpenTarget;
|
||||
|
||||
namespace FileSys {
|
||||
class VfsFilesystem;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
class DebugContext;
|
||||
}
|
||||
|
@ -169,7 +174,7 @@ private:
|
|||
QString game_path;
|
||||
|
||||
// FS
|
||||
FileSys::VirtualFilesystem vfs;
|
||||
std::shared_ptr<FileSys::VfsFilesystem> vfs;
|
||||
|
||||
// Debugger panes
|
||||
ProfilerWidget* profilerWidget;
|
||||
|
|
|
@ -17,10 +17,13 @@
|
|||
#include "common/scm_rev.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/string_util.h"
|
||||
#include "common/telemetry.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/settings.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "yuzu_cmd/config.h"
|
||||
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
|
||||
|
||||
|
|
Loading…
Reference in a new issue