diff --git a/src/common/lz4_compression.cpp b/src/common/lz4_compression.cpp
index 8e2e4094b5..25700015ab 100644
--- a/src/common/lz4_compression.cpp
+++ b/src/common/lz4_compression.cpp
@@ -10,52 +10,53 @@
 
 namespace Common::Compression {
 
-std::vector<u8> CompressDataLZ4(std::span<const u8> source) {
-    ASSERT_MSG(source.size() <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
+std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size) {
+    ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
 
-    const auto source_size_int = static_cast<int>(source.size());
-    const int max_compressed_size = LZ4_compressBound(source_size_int);
+    const auto source_size_int = static_cast<int>(source_size);
+    const auto max_compressed_size = static_cast<std::size_t>(LZ4_compressBound(source_size_int));
     std::vector<u8> compressed(max_compressed_size);
 
-    const int compressed_size = LZ4_compress_default(reinterpret_cast<const char*>(source.data()),
-                                                     reinterpret_cast<char*>(compressed.data()),
-                                                     source_size_int, max_compressed_size);
+    const int compressed_size = LZ4_compress_default(
+        reinterpret_cast<const char*>(source), reinterpret_cast<char*>(compressed.data()),
+        source_size_int, static_cast<int>(max_compressed_size));
 
     if (compressed_size <= 0) {
         // Compression failed
         return {};
     }
 
-    compressed.resize(compressed_size);
+    compressed.resize(static_cast<std::size_t>(compressed_size));
 
     return compressed;
 }
 
-std::vector<u8> CompressDataLZ4HC(std::span<const u8> source, s32 compression_level) {
-    ASSERT_MSG(source.size() <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
+std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size,
+                                  s32 compression_level) {
+    ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
 
     compression_level = std::clamp(compression_level, LZ4HC_CLEVEL_MIN, LZ4HC_CLEVEL_MAX);
 
-    const auto source_size_int = static_cast<int>(source.size());
-    const int max_compressed_size = LZ4_compressBound(source_size_int);
+    const auto source_size_int = static_cast<int>(source_size);
+    const auto max_compressed_size = static_cast<std::size_t>(LZ4_compressBound(source_size_int));
     std::vector<u8> compressed(max_compressed_size);
 
     const int compressed_size = LZ4_compress_HC(
-        reinterpret_cast<const char*>(source.data()), reinterpret_cast<char*>(compressed.data()),
-        source_size_int, max_compressed_size, compression_level);
+        reinterpret_cast<const char*>(source), reinterpret_cast<char*>(compressed.data()),
+        source_size_int, static_cast<int>(max_compressed_size), compression_level);
 
     if (compressed_size <= 0) {
         // Compression failed
         return {};
     }
 
-    compressed.resize(compressed_size);
+    compressed.resize(static_cast<std::size_t>(compressed_size));
 
     return compressed;
 }
 
-std::vector<u8> CompressDataLZ4HCMax(std::span<const u8> source) {
-    return CompressDataLZ4HC(source, LZ4HC_CLEVEL_MAX);
+std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size) {
+    return CompressDataLZ4HC(source, source_size, LZ4HC_CLEVEL_MAX);
 }
 
 std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed,
diff --git a/src/common/lz4_compression.h b/src/common/lz4_compression.h
index 088ff5c917..87a4be1b0e 100644
--- a/src/common/lz4_compression.h
+++ b/src/common/lz4_compression.h
@@ -4,7 +4,6 @@
 
 #pragma once
 
-#include <span>
 #include <vector>
 
 #include "common/common_types.h"
@@ -14,11 +13,12 @@ namespace Common::Compression {
 /**
  * Compresses a source memory region with LZ4 and returns the compressed data in a vector.
  *
- * @param source the uncompressed source memory region.
+ * @param source      The uncompressed source memory region.
+ * @param source_size The size of the uncompressed source memory region.
  *
  * @return the compressed data.
  */
-[[nodiscard]] std::vector<u8> CompressDataLZ4(std::span<const u8> source);
+[[nodiscard]] std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size);
 
 /**
  * Utilizes the LZ4 subalgorithm LZ4HC with the specified compression level. Higher compression
@@ -26,21 +26,24 @@ namespace Common::Compression {
  * compression level has almost no impact on decompression speed. Data compressed with LZ4HC can
  * also be decompressed with the default LZ4 decompression.
  *
- * @param source the uncompressed source memory region.
- * @param compression_level the used compression level. Should be between 3 and 12.
+ * @param source            The uncompressed source memory region.
+ * @param source_size       The size of the uncompressed source memory region.
+ * @param compression_level The used compression level. Should be between 3 and 12.
  *
  * @return the compressed data.
  */
-[[nodiscard]] std::vector<u8> CompressDataLZ4HC(std::span<const u8> source, s32 compression_level);
+[[nodiscard]] std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size,
+                                                s32 compression_level);
 
 /**
  * Utilizes the LZ4 subalgorithm LZ4HC with the highest possible compression level.
  *
- * @param source the uncompressed source memory region.
+ * @param source      The uncompressed source memory region.
+ * @param source_size The size of the uncompressed source memory region
  *
  * @return the compressed data.
  */
-[[nodiscard]] std::vector<u8> CompressDataLZ4HCMax(std::span<const u8> source);
+[[nodiscard]] std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size);
 
 /**
  * Decompresses a source memory region with LZ4 and returns the uncompressed data in a vector.
diff --git a/src/common/zstd_compression.cpp b/src/common/zstd_compression.cpp
index 770833ee79..5f45459da0 100644
--- a/src/common/zstd_compression.cpp
+++ b/src/common/zstd_compression.cpp
@@ -9,14 +9,14 @@
 
 namespace Common::Compression {
 
-std::vector<u8> CompressDataZSTD(std::span<const u8> source, s32 compression_level) {
+std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, s32 compression_level) {
     compression_level = std::clamp(compression_level, 1, ZSTD_maxCLevel());
 
-    const std::size_t max_compressed_size = ZSTD_compressBound(source.size());
+    const std::size_t max_compressed_size = ZSTD_compressBound(source_size);
     std::vector<u8> compressed(max_compressed_size);
 
-    const std::size_t compressed_size = ZSTD_compress(
-        compressed.data(), compressed.size(), source.data(), source.size(), compression_level);
+    const std::size_t compressed_size =
+        ZSTD_compress(compressed.data(), compressed.size(), source, source_size, compression_level);
 
     if (ZSTD_isError(compressed_size)) {
         // Compression failed
@@ -28,8 +28,8 @@ std::vector<u8> CompressDataZSTD(std::span<const u8> source, s32 compression_lev
     return compressed;
 }
 
-std::vector<u8> CompressDataZSTDDefault(std::span<const u8> source) {
-    return CompressDataZSTD(source, ZSTD_CLEVEL_DEFAULT);
+std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_size) {
+    return CompressDataZSTD(source, source_size, ZSTD_CLEVEL_DEFAULT);
 }
 
 std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed) {
diff --git a/src/common/zstd_compression.h b/src/common/zstd_compression.h
index 4bacf8355a..c26a30ab9d 100644
--- a/src/common/zstd_compression.h
+++ b/src/common/zstd_compression.h
@@ -4,7 +4,6 @@
 
 #pragma once
 
-#include <span>
 #include <vector>
 
 #include "common/common_types.h"
@@ -14,22 +13,25 @@ namespace Common::Compression {
 /**
  * Compresses a source memory region with Zstandard and returns the compressed data in a vector.
  *
- * @param source the uncompressed source memory region.
- * @param compression_level the used compression level. Should be between 1 and 22.
+ * @param source            The uncompressed source memory region.
+ * @param source_size       The size of the uncompressed source memory region.
+ * @param compression_level The used compression level. Should be between 1 and 22.
  *
  * @return the compressed data.
  */
-[[nodiscard]] std::vector<u8> CompressDataZSTD(std::span<const u8> source, s32 compression_level);
+[[nodiscard]] std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size,
+                                               s32 compression_level);
 
 /**
  * Compresses a source memory region with Zstandard with the default compression level and returns
  * the compressed data in a vector.
  *
- * @param source the uncompressed source memory region.
+ * @param source      The uncompressed source memory region.
+ * @param source_size The size of the uncompressed source memory region.
  *
  * @return the compressed data.
  */
-[[nodiscard]] std::vector<u8> CompressDataZSTDDefault(std::span<const u8> source);
+[[nodiscard]] std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_size);
 
 /**
  * Decompresses a source memory region with Zstandard and returns the uncompressed data in a vector.
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
index c0e73789b8..2dcc2b0eba 100644
--- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
@@ -422,7 +422,8 @@ void ShaderDiskCacheOpenGL::SavePrecompiledHeaderToVirtualPrecompiledCache() {
 void ShaderDiskCacheOpenGL::SaveVirtualPrecompiledFile() {
     precompiled_cache_virtual_file_offset = 0;
     const std::vector<u8> uncompressed = precompiled_cache_virtual_file.ReadAllBytes();
-    const std::vector<u8> compressed = Common::Compression::CompressDataZSTDDefault(uncompressed);
+    const std::vector<u8> compressed =
+        Common::Compression::CompressDataZSTDDefault(uncompressed.data(), uncompressed.size());
 
     const auto precompiled_path{GetPrecompiledPath()};
     FileUtil::IOFile file(precompiled_path, "wb");