mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-15 22:54:00 +00:00
commit
31642ae2ee
4 changed files with 100 additions and 19 deletions
|
@ -23,6 +23,11 @@ enum class RenderTargetFormat : u32 {
|
|||
RGB10_A2_UNORM = 0xD1,
|
||||
RGBA8_UNORM = 0xD5,
|
||||
RGBA8_SRGB = 0xD6,
|
||||
RG16_UNORM = 0xDA,
|
||||
RG16_SNORM = 0xDB,
|
||||
RG16_SINT = 0xDC,
|
||||
RG16_UINT = 0xDD,
|
||||
RG16_FLOAT = 0xDE,
|
||||
R11G11B10_FLOAT = 0xE0,
|
||||
R8_UNORM = 0xF3,
|
||||
};
|
||||
|
|
|
@ -113,6 +113,11 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
|
|||
{GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F
|
||||
{GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false}, // R16F
|
||||
{GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16UNORM
|
||||
{GL_RG16, GL_RG, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RG16
|
||||
{GL_RG16F, GL_RG, GL_HALF_FLOAT, ComponentType::Float, false}, // RG16F
|
||||
{GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RG16UI
|
||||
{GL_RG16I, GL_RG_INTEGER, GL_SHORT, ComponentType::SInt, false}, // RG16I
|
||||
{GL_RG16_SNORM, GL_RG, GL_SHORT, ComponentType::SNorm, false}, // RG16S
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // SRGBA8
|
||||
|
||||
// DepthStencil formats
|
||||
|
@ -210,10 +215,12 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
|
|||
MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>,
|
||||
MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>,
|
||||
MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>,
|
||||
MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::SRGBA8>,
|
||||
MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>,
|
||||
MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>,
|
||||
MortonCopy<true, PixelFormat::Z32FS8>,
|
||||
MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::RG16>,
|
||||
MortonCopy<true, PixelFormat::RG16F>, MortonCopy<true, PixelFormat::RG16UI>,
|
||||
MortonCopy<true, PixelFormat::RG16I>, MortonCopy<true, PixelFormat::RG16S>,
|
||||
MortonCopy<true, PixelFormat::SRGBA8>, MortonCopy<true, PixelFormat::Z24S8>,
|
||||
MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>,
|
||||
MortonCopy<true, PixelFormat::Z16>, MortonCopy<true, PixelFormat::Z32FS8>,
|
||||
};
|
||||
|
||||
static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
|
||||
|
@ -241,6 +248,11 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
|
|||
MortonCopy<false, PixelFormat::R32F>,
|
||||
MortonCopy<false, PixelFormat::R16F>,
|
||||
MortonCopy<false, PixelFormat::R16UNORM>,
|
||||
MortonCopy<false, PixelFormat::RG16>,
|
||||
MortonCopy<false, PixelFormat::RG16F>,
|
||||
MortonCopy<false, PixelFormat::RG16UI>,
|
||||
MortonCopy<false, PixelFormat::RG16I>,
|
||||
MortonCopy<false, PixelFormat::RG16S>,
|
||||
MortonCopy<false, PixelFormat::SRGBA8>,
|
||||
MortonCopy<false, PixelFormat::Z24S8>,
|
||||
MortonCopy<false, PixelFormat::S8Z24>,
|
||||
|
|
|
@ -43,16 +43,21 @@ struct SurfaceParams {
|
|||
R32F = 18,
|
||||
R16F = 19,
|
||||
R16UNORM = 20,
|
||||
SRGBA8 = 21,
|
||||
RG16 = 21,
|
||||
RG16F = 22,
|
||||
RG16UI = 23,
|
||||
RG16I = 24,
|
||||
RG16S = 25,
|
||||
SRGBA8 = 26,
|
||||
|
||||
MaxColorFormat,
|
||||
|
||||
// DepthStencil formats
|
||||
Z24S8 = 22,
|
||||
S8Z24 = 23,
|
||||
Z32F = 24,
|
||||
Z16 = 25,
|
||||
Z32FS8 = 26,
|
||||
Z24S8 = 27,
|
||||
S8Z24 = 28,
|
||||
Z32F = 29,
|
||||
Z16 = 30,
|
||||
Z32FS8 = 31,
|
||||
|
||||
MaxDepthStencilFormat,
|
||||
|
||||
|
@ -111,6 +116,11 @@ struct SurfaceParams {
|
|||
1, // R32F
|
||||
1, // R16F
|
||||
1, // R16UNORM
|
||||
1, // RG16
|
||||
1, // RG16F
|
||||
1, // RG16UI
|
||||
1, // RG16I
|
||||
1, // RG16S
|
||||
1, // SRGBA8
|
||||
1, // Z24S8
|
||||
1, // S8Z24
|
||||
|
@ -149,6 +159,11 @@ struct SurfaceParams {
|
|||
32, // R32F
|
||||
16, // R16F
|
||||
16, // R16UNORM
|
||||
32, // RG16
|
||||
32, // RG16F
|
||||
32, // RG16UI
|
||||
32, // RG16I
|
||||
32, // RG16S
|
||||
32, // SRGBA8
|
||||
32, // Z24S8
|
||||
32, // S8Z24
|
||||
|
@ -205,6 +220,17 @@ struct SurfaceParams {
|
|||
return PixelFormat::RGBA32UI;
|
||||
case Tegra::RenderTargetFormat::R8_UNORM:
|
||||
return PixelFormat::R8;
|
||||
case Tegra::RenderTargetFormat::RG16_FLOAT:
|
||||
return PixelFormat::RG16F;
|
||||
case Tegra::RenderTargetFormat::RG16_UINT:
|
||||
return PixelFormat::RG16UI;
|
||||
case Tegra::RenderTargetFormat::RG16_SINT:
|
||||
return PixelFormat::RG16I;
|
||||
case Tegra::RenderTargetFormat::RG16_UNORM:
|
||||
return PixelFormat::RG16;
|
||||
case Tegra::RenderTargetFormat::RG16_SNORM:
|
||||
return PixelFormat::RG16S;
|
||||
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
|
@ -271,6 +297,22 @@ struct SurfaceParams {
|
|||
return PixelFormat::BC7U;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
|
||||
return PixelFormat::ASTC_2D_4X4;
|
||||
case Tegra::Texture::TextureFormat::R16_G16:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RG16F;
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::RG16;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::RG16S;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::RG16UI;
|
||||
case Tegra::Texture::ComponentType::SINT:
|
||||
return PixelFormat::RG16I;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}",
|
||||
static_cast<u32>(format), static_cast<u32>(component_type));
|
||||
|
@ -329,6 +371,12 @@ struct SurfaceParams {
|
|||
return Tegra::Texture::TextureFormat::ZF32;
|
||||
case PixelFormat::Z24S8:
|
||||
return Tegra::Texture::TextureFormat::Z24S8;
|
||||
case PixelFormat::RG16F:
|
||||
case PixelFormat::RG16:
|
||||
case PixelFormat::RG16UI:
|
||||
case PixelFormat::RG16I:
|
||||
case PixelFormat::RG16S:
|
||||
return Tegra::Texture::TextureFormat::R16_G16;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
|
@ -360,6 +408,12 @@ struct SurfaceParams {
|
|||
return ComponentType::UNorm;
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return ComponentType::Float;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return ComponentType::SNorm;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return ComponentType::UInt;
|
||||
case Tegra::Texture::ComponentType::SINT:
|
||||
return ComponentType::SInt;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
|
||||
UNREACHABLE();
|
||||
|
@ -374,14 +428,21 @@ struct SurfaceParams {
|
|||
case Tegra::RenderTargetFormat::BGRA8_UNORM:
|
||||
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
|
||||
case Tegra::RenderTargetFormat::R8_UNORM:
|
||||
case Tegra::RenderTargetFormat::RG16_UNORM:
|
||||
return ComponentType::UNorm;
|
||||
case Tegra::RenderTargetFormat::RG16_SNORM:
|
||||
return ComponentType::SNorm;
|
||||
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
|
||||
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
|
||||
case Tegra::RenderTargetFormat::RGBA32_FLOAT:
|
||||
case Tegra::RenderTargetFormat::RG32_FLOAT:
|
||||
case Tegra::RenderTargetFormat::RG16_FLOAT:
|
||||
return ComponentType::Float;
|
||||
case Tegra::RenderTargetFormat::RGBA32_UINT:
|
||||
case Tegra::RenderTargetFormat::RG16_UINT:
|
||||
return ComponentType::UInt;
|
||||
case Tegra::RenderTargetFormat::RG16_SINT:
|
||||
return ComponentType::SInt;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
|
|
|
@ -62,6 +62,7 @@ u32 BytesPerPixel(TextureFormat format) {
|
|||
case TextureFormat::A2B10G10R10:
|
||||
case TextureFormat::BF10GF11RF11:
|
||||
case TextureFormat::R32:
|
||||
case TextureFormat::R16_G16:
|
||||
return 4;
|
||||
case TextureFormat::A1B5G5R5:
|
||||
case TextureFormat::B5G6R5:
|
||||
|
@ -127,6 +128,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
|
|||
case TextureFormat::R32_G32:
|
||||
case TextureFormat::R32:
|
||||
case TextureFormat::R16:
|
||||
case TextureFormat::R16_G16:
|
||||
case TextureFormat::BF10GF11RF11:
|
||||
case TextureFormat::ASTC_2D_4X4:
|
||||
CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
|
||||
|
@ -187,6 +189,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
|
|||
case TextureFormat::R32_G32:
|
||||
case TextureFormat::R32:
|
||||
case TextureFormat::R16:
|
||||
case TextureFormat::R16_G16:
|
||||
// TODO(Subv): For the time being just forward the same data without any decoding.
|
||||
rgba_data = texture_data;
|
||||
break;
|
||||
|
|
Loading…
Reference in a new issue