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https://git.suyu.dev/suyu/suyu.git
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texture_cache: Handle out of bound texture blits
Some games interleave a texture blit using regions which are out-of-bounds. This addresses the interleaving to avoid oob reads from the src texture.
This commit is contained in:
parent
260b841dc3
commit
3671fd0a97
8 changed files with 99 additions and 61 deletions
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@ -543,8 +543,7 @@ void TextureCacheRuntime::EmulateCopyImage(Image& dst, Image& src,
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}
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}
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void TextureCacheRuntime::BlitFramebuffer(Framebuffer* dst, Framebuffer* src,
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void TextureCacheRuntime::BlitFramebuffer(Framebuffer* dst, Framebuffer* src,
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const std::array<Offset2D, 2>& dst_region,
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const Region2D& dst_region, const Region2D& src_region,
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const std::array<Offset2D, 2>& src_region,
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Tegra::Engines::Fermi2D::Filter filter,
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Tegra::Engines::Fermi2D::Filter filter,
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Tegra::Engines::Fermi2D::Operation operation) {
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Tegra::Engines::Fermi2D::Operation operation) {
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state_tracker.NotifyScissor0();
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state_tracker.NotifyScissor0();
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@ -560,9 +559,9 @@ void TextureCacheRuntime::BlitFramebuffer(Framebuffer* dst, Framebuffer* src,
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const GLbitfield buffer_bits = dst->BufferBits();
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const GLbitfield buffer_bits = dst->BufferBits();
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const bool has_depth = (buffer_bits & ~GL_COLOR_BUFFER_BIT) != 0;
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const bool has_depth = (buffer_bits & ~GL_COLOR_BUFFER_BIT) != 0;
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const bool is_linear = !has_depth && filter == Tegra::Engines::Fermi2D::Filter::Bilinear;
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const bool is_linear = !has_depth && filter == Tegra::Engines::Fermi2D::Filter::Bilinear;
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glBlitNamedFramebuffer(src->Handle(), dst->Handle(), src_region[0].x, src_region[0].y,
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glBlitNamedFramebuffer(src->Handle(), dst->Handle(), src_region.start.x, src_region.start.y,
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src_region[1].x, src_region[1].y, dst_region[0].x, dst_region[0].y,
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src_region.end.x, src_region.end.y, dst_region.start.x,
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dst_region[1].x, dst_region[1].y, buffer_bits,
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dst_region.start.y, dst_region.end.x, dst_region.end.y, buffer_bits,
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is_linear ? GL_LINEAR : GL_NEAREST);
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is_linear ? GL_LINEAR : GL_NEAREST);
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}
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}
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@ -28,7 +28,7 @@ using VideoCommon::ImageId;
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using VideoCommon::ImageViewId;
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using VideoCommon::ImageViewId;
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using VideoCommon::ImageViewType;
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using VideoCommon::ImageViewType;
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using VideoCommon::NUM_RT;
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using VideoCommon::NUM_RT;
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using VideoCommon::Offset2D;
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using VideoCommon::Region2D;
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using VideoCommon::RenderTargets;
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using VideoCommon::RenderTargets;
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struct ImageBufferMap {
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struct ImageBufferMap {
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@ -73,10 +73,8 @@ public:
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void EmulateCopyImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies);
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void EmulateCopyImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies);
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void BlitFramebuffer(Framebuffer* dst, Framebuffer* src,
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void BlitFramebuffer(Framebuffer* dst, Framebuffer* src, const Region2D& dst_region,
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const std::array<Offset2D, 2>& dst_region,
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const Region2D& src_region, Tegra::Engines::Fermi2D::Filter filter,
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const std::array<Offset2D, 2>& src_region,
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Tegra::Engines::Fermi2D::Filter filter,
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Tegra::Engines::Fermi2D::Operation operation);
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Tegra::Engines::Fermi2D::Operation operation);
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void AccelerateImageUpload(Image& image, const ImageBufferMap& map,
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void AccelerateImageUpload(Image& image, const ImageBufferMap& map,
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@ -289,16 +289,15 @@ void UpdateTwoTexturesDescriptorSet(const Device& device, VkDescriptorSet descri
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device.GetLogical().UpdateDescriptorSets(write_descriptor_sets, nullptr);
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device.GetLogical().UpdateDescriptorSets(write_descriptor_sets, nullptr);
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}
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}
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void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout,
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void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Region2D& dst_region,
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const std::array<Offset2D, 2>& dst_region,
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const Region2D& src_region) {
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const std::array<Offset2D, 2>& src_region) {
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const VkOffset2D offset{
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const VkOffset2D offset{
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.x = std::min(dst_region[0].x, dst_region[1].x),
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.x = std::min(dst_region.start.x, dst_region.end.x),
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.y = std::min(dst_region[0].y, dst_region[1].y),
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.y = std::min(dst_region.start.y, dst_region.end.y),
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};
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};
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const VkExtent2D extent{
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const VkExtent2D extent{
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.width = static_cast<u32>(std::abs(dst_region[1].x - dst_region[0].x)),
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.width = static_cast<u32>(std::abs(dst_region.end.x - dst_region.start.x)),
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.height = static_cast<u32>(std::abs(dst_region[1].y - dst_region[0].y)),
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.height = static_cast<u32>(std::abs(dst_region.end.y - dst_region.start.y)),
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};
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};
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const VkViewport viewport{
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const VkViewport viewport{
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.x = static_cast<float>(offset.x),
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.x = static_cast<float>(offset.x),
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@ -313,11 +312,12 @@ void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout,
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.offset = offset,
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.offset = offset,
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.extent = extent,
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.extent = extent,
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};
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};
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const float scale_x = static_cast<float>(src_region[1].x - src_region[0].x);
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const float scale_x = static_cast<float>(src_region.end.x - src_region.start.x);
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const float scale_y = static_cast<float>(src_region[1].y - src_region[0].y);
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const float scale_y = static_cast<float>(src_region.end.y - src_region.start.y);
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const PushConstants push_constants{
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const PushConstants push_constants{
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.tex_scale = {scale_x, scale_y},
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.tex_scale = {scale_x, scale_y},
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.tex_offset = {static_cast<float>(src_region[0].x), static_cast<float>(src_region[0].y)},
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.tex_offset = {static_cast<float>(src_region.start.x),
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static_cast<float>(src_region.start.y)},
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};
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};
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cmdbuf.SetViewport(0, viewport);
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cmdbuf.SetViewport(0, viewport);
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cmdbuf.SetScissor(0, scissor);
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cmdbuf.SetScissor(0, scissor);
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@ -353,8 +353,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, VKScheduler& scheduler_,
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BlitImageHelper::~BlitImageHelper() = default;
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BlitImageHelper::~BlitImageHelper() = default;
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void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
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void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
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const std::array<Offset2D, 2>& dst_region,
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const Region2D& dst_region, const Region2D& src_region,
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const std::array<Offset2D, 2>& src_region,
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Tegra::Engines::Fermi2D::Filter filter,
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Tegra::Engines::Fermi2D::Filter filter,
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Tegra::Engines::Fermi2D::Operation operation) {
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Tegra::Engines::Fermi2D::Operation operation) {
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const bool is_linear = filter == Tegra::Engines::Fermi2D::Filter::Bilinear;
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const bool is_linear = filter == Tegra::Engines::Fermi2D::Filter::Bilinear;
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@ -383,8 +382,7 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, const ImageV
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void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer,
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void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer,
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VkImageView src_depth_view, VkImageView src_stencil_view,
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VkImageView src_depth_view, VkImageView src_stencil_view,
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const std::array<Offset2D, 2>& dst_region,
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const Region2D& dst_region, const Region2D& src_region,
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const std::array<Offset2D, 2>& src_region,
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Tegra::Engines::Fermi2D::Filter filter,
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Tegra::Engines::Fermi2D::Filter filter,
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Tegra::Engines::Fermi2D::Operation operation) {
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Tegra::Engines::Fermi2D::Operation operation) {
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ASSERT(filter == Tegra::Engines::Fermi2D::Filter::Point);
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ASSERT(filter == Tegra::Engines::Fermi2D::Filter::Point);
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@ -13,7 +13,7 @@
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namespace Vulkan {
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namespace Vulkan {
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using VideoCommon::Offset2D;
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using VideoCommon::Region2D;
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class Device;
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class Device;
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class Framebuffer;
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class Framebuffer;
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@ -35,15 +35,13 @@ public:
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~BlitImageHelper();
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~BlitImageHelper();
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void BlitColor(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
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void BlitColor(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
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const std::array<Offset2D, 2>& dst_region,
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const Region2D& dst_region, const Region2D& src_region,
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const std::array<Offset2D, 2>& src_region,
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Tegra::Engines::Fermi2D::Filter filter,
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Tegra::Engines::Fermi2D::Filter filter,
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Tegra::Engines::Fermi2D::Operation operation);
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Tegra::Engines::Fermi2D::Operation operation);
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void BlitDepthStencil(const Framebuffer* dst_framebuffer, VkImageView src_depth_view,
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void BlitDepthStencil(const Framebuffer* dst_framebuffer, VkImageView src_depth_view,
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VkImageView src_stencil_view, const std::array<Offset2D, 2>& dst_region,
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VkImageView src_stencil_view, const Region2D& dst_region,
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const std::array<Offset2D, 2>& src_region,
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const Region2D& src_region, Tegra::Engines::Fermi2D::Filter filter,
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Tegra::Engines::Fermi2D::Filter filter,
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Tegra::Engines::Fermi2D::Operation operation);
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Tegra::Engines::Fermi2D::Operation operation);
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void ConvertD32ToR32(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
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void ConvertD32ToR32(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
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@ -490,8 +490,7 @@ void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage im
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write_barrier);
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write_barrier);
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}
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}
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[[nodiscard]] VkImageBlit MakeImageBlit(const std::array<Offset2D, 2>& dst_region,
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[[nodiscard]] VkImageBlit MakeImageBlit(const Region2D& dst_region, const Region2D& src_region,
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const std::array<Offset2D, 2>& src_region,
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const VkImageSubresourceLayers& dst_layers,
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const VkImageSubresourceLayers& dst_layers,
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const VkImageSubresourceLayers& src_layers) {
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const VkImageSubresourceLayers& src_layers) {
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return VkImageBlit{
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return VkImageBlit{
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@ -499,13 +498,13 @@ void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage im
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.srcOffsets =
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.srcOffsets =
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{
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{
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{
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{
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.x = src_region[0].x,
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.x = src_region.start.x,
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.y = src_region[0].y,
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.y = src_region.start.y,
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.z = 0,
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.z = 0,
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},
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},
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{
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{
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.x = src_region[1].x,
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.x = src_region.end.x,
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.y = src_region[1].y,
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.y = src_region.end.y,
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.z = 1,
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.z = 1,
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},
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},
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},
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},
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.dstOffsets =
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.dstOffsets =
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{
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{
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{
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{
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.x = dst_region[0].x,
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.x = dst_region.start.x,
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.y = dst_region[0].y,
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.y = dst_region.start.y,
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.z = 0,
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.z = 0,
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},
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},
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{
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{
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.x = dst_region[1].x,
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.x = dst_region.end.x,
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.y = dst_region[1].y,
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.y = dst_region.end.y,
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.z = 1,
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.z = 1,
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},
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},
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},
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},
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};
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};
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}
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}
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[[nodiscard]] VkImageResolve MakeImageResolve(const std::array<Offset2D, 2>& dst_region,
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[[nodiscard]] VkImageResolve MakeImageResolve(const Region2D& dst_region,
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const std::array<Offset2D, 2>& src_region,
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const Region2D& src_region,
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const VkImageSubresourceLayers& dst_layers,
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const VkImageSubresourceLayers& dst_layers,
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const VkImageSubresourceLayers& src_layers) {
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const VkImageSubresourceLayers& src_layers) {
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return VkImageResolve{
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return VkImageResolve{
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.srcSubresource = src_layers,
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.srcSubresource = src_layers,
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.srcOffset =
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.srcOffset =
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{
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{
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.x = src_region[0].x,
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.x = src_region.start.x,
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.y = src_region[0].y,
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.y = src_region.start.y,
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.z = 0,
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.z = 0,
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},
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},
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.dstSubresource = dst_layers,
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.dstSubresource = dst_layers,
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.dstOffset =
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.dstOffset =
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{
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{
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.x = dst_region[0].x,
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.x = dst_region.start.x,
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.y = dst_region[0].y,
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.y = dst_region.start.y,
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.z = 0,
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.z = 0,
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},
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},
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.extent =
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.extent =
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{
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{
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.width = static_cast<u32>(dst_region[1].x - dst_region[0].x),
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.width = static_cast<u32>(dst_region.end.x - dst_region.start.x),
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.height = static_cast<u32>(dst_region[1].y - dst_region[0].y),
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.height = static_cast<u32>(dst_region.end.y - dst_region.start.y),
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.depth = 1,
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.depth = 1,
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},
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},
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};
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};
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@ -602,8 +601,7 @@ StagingBufferRef TextureCacheRuntime::DownloadStagingBuffer(size_t size) {
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}
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}
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void TextureCacheRuntime::BlitImage(Framebuffer* dst_framebuffer, ImageView& dst, ImageView& src,
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void TextureCacheRuntime::BlitImage(Framebuffer* dst_framebuffer, ImageView& dst, ImageView& src,
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const std::array<Offset2D, 2>& dst_region,
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const Region2D& dst_region, const Region2D& src_region,
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const std::array<Offset2D, 2>& src_region,
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Tegra::Engines::Fermi2D::Filter filter,
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Tegra::Engines::Fermi2D::Filter filter,
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Tegra::Engines::Fermi2D::Operation operation) {
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Tegra::Engines::Fermi2D::Operation operation) {
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const VkImageAspectFlags aspect_mask = ImageAspectMask(src.format);
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const VkImageAspectFlags aspect_mask = ImageAspectMask(src.format);
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using VideoCommon::ImageId;
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using VideoCommon::ImageId;
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using VideoCommon::NUM_RT;
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using VideoCommon::NUM_RT;
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using VideoCommon::Offset2D;
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using VideoCommon::Region2D;
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using VideoCommon::RenderTargets;
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using VideoCommon::RenderTargets;
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using VideoCore::Surface::PixelFormat;
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using VideoCore::Surface::PixelFormat;
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@ -71,8 +71,7 @@ struct TextureCacheRuntime {
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[[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size);
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[[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size);
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void BlitImage(Framebuffer* dst_framebuffer, ImageView& dst, ImageView& src,
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void BlitImage(Framebuffer* dst_framebuffer, ImageView& dst, ImageView& src,
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const std::array<Offset2D, 2>& dst_region,
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const Region2D& dst_region, const Region2D& src_region,
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const std::array<Offset2D, 2>& src_region,
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Tegra::Engines::Fermi2D::Filter filter,
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Tegra::Engines::Fermi2D::Filter filter,
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Tegra::Engines::Fermi2D::Operation operation);
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Tegra::Engines::Fermi2D::Operation operation);
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/// Blit an image with the given parameters
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/// Blit an image with the given parameters
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void BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
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void BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
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const Tegra::Engines::Fermi2D::Surface& src,
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const Tegra::Engines::Fermi2D::Surface& src,
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const Tegra::Engines::Fermi2D::Config& copy);
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const Tegra::Engines::Fermi2D::Config& copy,
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std::optional<Region2D> src_region_override = {},
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std::optional<Region2D> dst_region_override = {});
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/// Invalidate the contents of the color buffer index
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/// Invalidate the contents of the color buffer index
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/// These contents become unspecified, the cache can assume aggressive optimizations.
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/// These contents become unspecified, the cache can assume aggressive optimizations.
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@ -615,7 +617,9 @@ void TextureCache<P>::UnmapMemory(VAddr cpu_addr, size_t size) {
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template <class P>
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template <class P>
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void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
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void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
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const Tegra::Engines::Fermi2D::Surface& src,
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const Tegra::Engines::Fermi2D::Surface& src,
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const Tegra::Engines::Fermi2D::Config& copy) {
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const Tegra::Engines::Fermi2D::Config& copy,
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std::optional<Region2D> src_override,
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std::optional<Region2D> dst_override) {
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const BlitImages images = GetBlitImages(dst, src);
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const BlitImages images = GetBlitImages(dst, src);
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const ImageId dst_id = images.dst_id;
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const ImageId dst_id = images.dst_id;
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const ImageId src_id = images.src_id;
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const ImageId src_id = images.src_id;
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@ -631,20 +635,42 @@ void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
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const ImageViewInfo dst_view_info(ImageViewType::e2D, images.dst_format, dst_range);
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const ImageViewInfo dst_view_info(ImageViewType::e2D, images.dst_format, dst_range);
|
||||||
const auto [dst_framebuffer_id, dst_view_id] = RenderTargetFromImage(dst_id, dst_view_info);
|
const auto [dst_framebuffer_id, dst_view_id] = RenderTargetFromImage(dst_id, dst_view_info);
|
||||||
const auto [src_samples_x, src_samples_y] = SamplesLog2(src_image.info.num_samples);
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const auto [src_samples_x, src_samples_y] = SamplesLog2(src_image.info.num_samples);
|
||||||
const std::array src_region{
|
|
||||||
Offset2D{.x = copy.src_x0 >> src_samples_x, .y = copy.src_y0 >> src_samples_y},
|
// out of bounds texture blit checking
|
||||||
Offset2D{.x = copy.src_x1 >> src_samples_x, .y = copy.src_y1 >> src_samples_y},
|
const bool use_override = src_override.has_value();
|
||||||
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const s32 src_x0 = copy.src_x0 >> src_samples_x;
|
||||||
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s32 src_x1 = use_override ? src_override->end.x : copy.src_x1 >> src_samples_x;
|
||||||
|
const s32 src_y0 = copy.src_y0 >> src_samples_y;
|
||||||
|
const s32 src_y1 = copy.src_y1 >> src_samples_y;
|
||||||
|
|
||||||
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const auto src_width = static_cast<s32>(src_image.info.size.width);
|
||||||
|
const bool width_oob = src_x1 > src_width;
|
||||||
|
const auto width_diff = width_oob ? src_x1 - src_width : 0;
|
||||||
|
if (width_oob) {
|
||||||
|
src_x1 = src_width;
|
||||||
|
}
|
||||||
|
|
||||||
|
const Region2D src_dimensions{
|
||||||
|
Offset2D{.x = src_x0, .y = src_y0},
|
||||||
|
Offset2D{.x = src_x1, .y = src_y1},
|
||||||
};
|
};
|
||||||
|
const auto src_region = use_override ? *src_override : src_dimensions;
|
||||||
|
|
||||||
const std::optional src_base = src_image.TryFindBase(src.Address());
|
const std::optional src_base = src_image.TryFindBase(src.Address());
|
||||||
const SubresourceRange src_range{.base = src_base.value(), .extent = {1, 1}};
|
const SubresourceRange src_range{.base = src_base.value(), .extent = {1, 1}};
|
||||||
const ImageViewInfo src_view_info(ImageViewType::e2D, images.src_format, src_range);
|
const ImageViewInfo src_view_info(ImageViewType::e2D, images.src_format, src_range);
|
||||||
const auto [src_framebuffer_id, src_view_id] = RenderTargetFromImage(src_id, src_view_info);
|
const auto [src_framebuffer_id, src_view_id] = RenderTargetFromImage(src_id, src_view_info);
|
||||||
const auto [dst_samples_x, dst_samples_y] = SamplesLog2(dst_image.info.num_samples);
|
const auto [dst_samples_x, dst_samples_y] = SamplesLog2(dst_image.info.num_samples);
|
||||||
const std::array dst_region{
|
|
||||||
Offset2D{.x = copy.dst_x0 >> dst_samples_x, .y = copy.dst_y0 >> dst_samples_y},
|
const s32 dst_x0 = copy.dst_x0 >> dst_samples_x;
|
||||||
Offset2D{.x = copy.dst_x1 >> dst_samples_x, .y = copy.dst_y1 >> dst_samples_y},
|
const s32 dst_x1 = copy.dst_x1 >> dst_samples_x;
|
||||||
|
const s32 dst_y0 = copy.dst_y0 >> dst_samples_y;
|
||||||
|
const s32 dst_y1 = copy.dst_y1 >> dst_samples_y;
|
||||||
|
const Region2D dst_dimensions{
|
||||||
|
Offset2D{.x = dst_x0, .y = dst_y0},
|
||||||
|
Offset2D{.x = dst_x1 - width_diff, .y = dst_y1},
|
||||||
};
|
};
|
||||||
|
const auto dst_region = use_override ? *dst_override : dst_dimensions;
|
||||||
|
|
||||||
// Always call this after src_framebuffer_id was queried, as the address might be invalidated.
|
// Always call this after src_framebuffer_id was queried, as the address might be invalidated.
|
||||||
Framebuffer* const dst_framebuffer = &slot_framebuffers[dst_framebuffer_id];
|
Framebuffer* const dst_framebuffer = &slot_framebuffers[dst_framebuffer_id];
|
||||||
|
@ -661,6 +687,21 @@ void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
|
||||||
runtime.BlitImage(dst_framebuffer, dst_view, src_view, dst_region, src_region, copy.filter,
|
runtime.BlitImage(dst_framebuffer, dst_view, src_view, dst_region, src_region, copy.filter,
|
||||||
copy.operation);
|
copy.operation);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (width_oob) {
|
||||||
|
// Continue copy of the oob region of the texture on the next row
|
||||||
|
auto oob_src = src;
|
||||||
|
oob_src.height++;
|
||||||
|
const Region2D src_region_override{
|
||||||
|
Offset2D{.x = 0, .y = src_y0 + 1},
|
||||||
|
Offset2D{.x = width_diff, .y = src_y1 + 1},
|
||||||
|
};
|
||||||
|
const Region2D dst_region_override{
|
||||||
|
Offset2D{.x = dst_x1 - width_diff, .y = dst_y0},
|
||||||
|
Offset2D{.x = dst_x1, .y = dst_y1},
|
||||||
|
};
|
||||||
|
BlitImage(dst, oob_src, copy, src_region_override, dst_region_override);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
|
|
|
@ -64,6 +64,13 @@ struct Offset3D {
|
||||||
s32 z;
|
s32 z;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct Region2D {
|
||||||
|
constexpr auto operator<=>(const Region2D&) const noexcept = default;
|
||||||
|
|
||||||
|
Offset2D start;
|
||||||
|
Offset2D end;
|
||||||
|
};
|
||||||
|
|
||||||
struct Extent2D {
|
struct Extent2D {
|
||||||
constexpr auto operator<=>(const Extent2D&) const noexcept = default;
|
constexpr auto operator<=>(const Extent2D&) const noexcept = default;
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue