diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index d747e29add..bc4542b694 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -1045,14 +1045,20 @@ void RasterizerOpenGL::SyncDepthTestState() {
 }
 
 void RasterizerOpenGL::SyncStencilTestState() {
-    auto& maxwell3d = system.GPU().Maxwell3D();
-    const auto& regs = maxwell3d.regs;
+    auto& gpu = system.GPU().Maxwell3D();
+    auto& flags = gpu.dirty.flags;
+    if (!flags[Dirty::StencilTest]) {
+        return;
+    }
+    flags[Dirty::StencilTest] = false;
 
-    oglEnable(GL_STENCIL_TEST, regs.stencil_enable);
+    const auto& regs = gpu.regs;
     if (!regs.stencil_enable) {
+        glDisable(GL_STENCIL_TEST);
         return;
     }
 
+    glEnable(GL_STENCIL_TEST);
     glStencilFuncSeparate(GL_FRONT, MaxwellToGL::ComparisonOp(regs.stencil_front_func_func),
                           regs.stencil_front_func_ref, regs.stencil_front_func_mask);
     glStencilOpSeparate(GL_FRONT, MaxwellToGL::StencilOp(regs.stencil_front_op_fail),
diff --git a/src/video_core/renderer_opengl/gl_state_tracker.cpp b/src/video_core/renderer_opengl/gl_state_tracker.cpp
index 9994406564..eae47827b2 100644
--- a/src/video_core/renderer_opengl/gl_state_tracker.cpp
+++ b/src/video_core/renderer_opengl/gl_state_tracker.cpp
@@ -136,6 +136,19 @@ void SetupDirtyDepthTest(Tables& tables) {
     table[OFF(depth_test_func)] = DepthTest;
 }
 
+void SetupDirtyStencilTest(Tables& tables) {
+    static constexpr std::array offsets = {
+        OFF(stencil_enable),          OFF(stencil_front_func_func), OFF(stencil_front_func_ref),
+        OFF(stencil_front_func_mask), OFF(stencil_front_op_fail),   OFF(stencil_front_op_zfail),
+        OFF(stencil_front_op_zpass),  OFF(stencil_front_mask),      OFF(stencil_two_side_enable),
+        OFF(stencil_back_func_func),  OFF(stencil_back_func_ref),   OFF(stencil_back_func_mask),
+        OFF(stencil_back_op_fail),    OFF(stencil_back_op_zfail),   OFF(stencil_back_op_zpass),
+        OFF(stencil_back_mask)};
+    for (const auto offset : offsets) {
+        tables[0][offset] = StencilTest;
+    }
+}
+
 void SetupDirtyBlend(Tables& tables) {
     FillBlock(tables[0], OFF(blend_color), NUM(blend_color), BlendColor);
 
@@ -177,6 +190,7 @@ void StateTracker::Initialize() {
     SetupDirtyVertexFormat(tables);
     SetupDirtyShaders(tables);
     SetupDirtyDepthTest(tables);
+    SetupDirtyStencilTest(tables);
     SetupDirtyBlend(tables);
     SetupDirtyMisc(tables);
 
diff --git a/src/video_core/renderer_opengl/gl_state_tracker.h b/src/video_core/renderer_opengl/gl_state_tracker.h
index dd6cfe02a8..2eaec2a0d9 100644
--- a/src/video_core/renderer_opengl/gl_state_tracker.h
+++ b/src/video_core/renderer_opengl/gl_state_tracker.h
@@ -135,6 +135,11 @@ public:
         flags[OpenGL::Dirty::DepthTest] = true;
     }
 
+    void NotifyStencilTest() {
+        auto& flags = system.GPU().Maxwell3D().dirty.flags;
+        flags[OpenGL::Dirty::StencilTest] = true;
+    }
+
 private:
     Core::System& system;
 };
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 8fa4ecb289..2449e28ac1 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -585,6 +585,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
     state_tracker.NotifyFrontFace();
     state_tracker.NotifyCullTest();
     state_tracker.NotifyDepthTest();
+    state_tracker.NotifyStencilTest();
 
     program_manager.UseVertexShader(vertex_program.handle);
     program_manager.UseGeometryShader(0);