From 3877918e9657bcde160080aecc1821cf8cb50ea4 Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Sun, 20 Jun 2021 17:09:50 -0300
Subject: [PATCH] gl_graphics_pipeline: Fix assembly shaders check for
 transform feedbacks

---
 src/video_core/renderer_opengl/gl_graphics_pipeline.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
index ad61a17a51..a93b03cf71 100644
--- a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
+++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
@@ -229,7 +229,7 @@ GraphicsPipeline::GraphicsPipeline(
     writes_global_memory &= !use_storage_buffers;
     configure_func = ConfigureFunc(stage_infos, enabled_stages_mask);
 
-    if (assembly_shaders && key.xfb_enabled) {
+    if (key.xfb_enabled && device.UseAssemblyShaders()) {
         GenerateTransformFeedbackState();
     }
     auto func{[this, device, sources, shader_notify](ShaderContext::Context*) mutable {