From 3da7b98d376cc0b8ec00de80755d9e90fc90e3a8 Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Thu, 20 May 2021 21:56:40 -0300
Subject: [PATCH] glasm: Implement PrimitiveId attribute read

---
 .../backend/glasm/emit_glasm_context_get_set.cpp               | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
index b640254206..116b423615 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
@@ -70,6 +70,9 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, Scal
         return;
     }
     switch (attr) {
+    case IR::Attribute::PrimitiveId:
+        ctx.Add("MOV.S {}.x,primitive.id;", inst);
+        break;
     case IR::Attribute::PositionX:
     case IR::Attribute::PositionY:
     case IR::Attribute::PositionZ: