From 457dda69ccdec4002e794ad1a810b577af66f79f Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Fri, 28 May 2021 01:36:25 -0300
Subject: [PATCH] shader: Clang-format secondary textures

---
 src/shader_recompiler/ir_opt/texture_pass.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index 76cab04c2c..e9098239da 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -283,8 +283,8 @@ TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst) {
 }
 
 TextureType ReadTextureType(Environment& env, const ConstBufferAddr& cbuf) {
-    const u32 secondary_index{cbuf.has_secondary ? cbuf.secondary_index : cbuf.index };
-    const u32 secondary_offset{cbuf.has_secondary ? cbuf.secondary_offset : cbuf.offset };
+    const u32 secondary_index{cbuf.has_secondary ? cbuf.secondary_index : cbuf.index};
+    const u32 secondary_offset{cbuf.has_secondary ? cbuf.secondary_offset : cbuf.offset};
     const u32 lhs_raw{env.ReadCbufValue(cbuf.index, cbuf.offset)};
     const u32 rhs_raw{env.ReadCbufValue(secondary_index, secondary_offset)};
     return env.ReadTextureType(lhs_raw | rhs_raw);