mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-15 22:54:00 +00:00
Merge pull request #3489 from namkazt/patch-2
shader: implement SULD.D bits32/64
This commit is contained in:
commit
487f9ba525
2 changed files with 353 additions and 11 deletions
|
@ -13,13 +13,247 @@
|
|||
#include "video_core/engines/shader_bytecode.h"
|
||||
#include "video_core/shader/node_helper.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace VideoCommon::Shader {
|
||||
|
||||
using Tegra::Shader::Instruction;
|
||||
using Tegra::Shader::OpCode;
|
||||
using Tegra::Shader::PredCondition;
|
||||
using Tegra::Shader::StoreType;
|
||||
using Tegra::Texture::ComponentType;
|
||||
using Tegra::Texture::TextureFormat;
|
||||
using Tegra::Texture::TICEntry;
|
||||
|
||||
namespace {
|
||||
|
||||
ComponentType GetComponentType(Tegra::Engines::SamplerDescriptor descriptor,
|
||||
std::size_t component) {
|
||||
const TextureFormat format{descriptor.format};
|
||||
switch (format) {
|
||||
case TextureFormat::R16_G16_B16_A16:
|
||||
case TextureFormat::R32_G32_B32_A32:
|
||||
case TextureFormat::R32_G32_B32:
|
||||
case TextureFormat::R32_G32:
|
||||
case TextureFormat::R16_G16:
|
||||
case TextureFormat::R32:
|
||||
case TextureFormat::R16:
|
||||
case TextureFormat::R8:
|
||||
case TextureFormat::R1:
|
||||
if (component == 0) {
|
||||
return descriptor.r_type;
|
||||
}
|
||||
if (component == 1) {
|
||||
return descriptor.g_type;
|
||||
}
|
||||
if (component == 2) {
|
||||
return descriptor.b_type;
|
||||
}
|
||||
if (component == 3) {
|
||||
return descriptor.a_type;
|
||||
}
|
||||
break;
|
||||
case TextureFormat::A8R8G8B8:
|
||||
if (component == 0) {
|
||||
return descriptor.a_type;
|
||||
}
|
||||
if (component == 1) {
|
||||
return descriptor.r_type;
|
||||
}
|
||||
if (component == 2) {
|
||||
return descriptor.g_type;
|
||||
}
|
||||
if (component == 3) {
|
||||
return descriptor.b_type;
|
||||
}
|
||||
break;
|
||||
case TextureFormat::A2B10G10R10:
|
||||
case TextureFormat::A4B4G4R4:
|
||||
case TextureFormat::A5B5G5R1:
|
||||
case TextureFormat::A1B5G5R5:
|
||||
if (component == 0) {
|
||||
return descriptor.a_type;
|
||||
}
|
||||
if (component == 1) {
|
||||
return descriptor.b_type;
|
||||
}
|
||||
if (component == 2) {
|
||||
return descriptor.g_type;
|
||||
}
|
||||
if (component == 3) {
|
||||
return descriptor.r_type;
|
||||
}
|
||||
break;
|
||||
case TextureFormat::R32_B24G8:
|
||||
if (component == 0) {
|
||||
return descriptor.r_type;
|
||||
}
|
||||
if (component == 1) {
|
||||
return descriptor.b_type;
|
||||
}
|
||||
if (component == 2) {
|
||||
return descriptor.g_type;
|
||||
}
|
||||
break;
|
||||
case TextureFormat::B5G6R5:
|
||||
case TextureFormat::B6G5R5:
|
||||
if (component == 0) {
|
||||
return descriptor.b_type;
|
||||
}
|
||||
if (component == 1) {
|
||||
return descriptor.g_type;
|
||||
}
|
||||
if (component == 2) {
|
||||
return descriptor.r_type;
|
||||
}
|
||||
break;
|
||||
case TextureFormat::G8R24:
|
||||
case TextureFormat::G24R8:
|
||||
case TextureFormat::G8R8:
|
||||
case TextureFormat::G4R4:
|
||||
if (component == 0) {
|
||||
return descriptor.g_type;
|
||||
}
|
||||
if (component == 1) {
|
||||
return descriptor.r_type;
|
||||
}
|
||||
break;
|
||||
}
|
||||
UNIMPLEMENTED_MSG("texture format not implement={}", format);
|
||||
return ComponentType::FLOAT;
|
||||
}
|
||||
|
||||
bool IsComponentEnabled(std::size_t component_mask, std::size_t component) {
|
||||
constexpr u8 R = 0b0001;
|
||||
constexpr u8 G = 0b0010;
|
||||
constexpr u8 B = 0b0100;
|
||||
constexpr u8 A = 0b1000;
|
||||
constexpr std::array<u8, 16> mask = {
|
||||
0, (R), (G), (R | G), (B), (R | B), (G | B), (R | G | B),
|
||||
(A), (R | A), (G | A), (R | G | A), (B | A), (R | B | A), (G | B | A), (R | G | B | A)};
|
||||
return std::bitset<4>{mask.at(component_mask)}.test(component);
|
||||
}
|
||||
|
||||
u32 GetComponentSize(TextureFormat format, std::size_t component) {
|
||||
switch (format) {
|
||||
case TextureFormat::R32_G32_B32_A32:
|
||||
return 32;
|
||||
case TextureFormat::R16_G16_B16_A16:
|
||||
return 16;
|
||||
case TextureFormat::R32_G32_B32:
|
||||
return component <= 2 ? 32 : 0;
|
||||
case TextureFormat::R32_G32:
|
||||
return component <= 1 ? 32 : 0;
|
||||
case TextureFormat::R16_G16:
|
||||
return component <= 1 ? 16 : 0;
|
||||
case TextureFormat::R32:
|
||||
return component == 0 ? 32 : 0;
|
||||
case TextureFormat::R16:
|
||||
return component == 0 ? 16 : 0;
|
||||
case TextureFormat::R8:
|
||||
return component == 0 ? 8 : 0;
|
||||
case TextureFormat::R1:
|
||||
return component == 0 ? 1 : 0;
|
||||
case TextureFormat::A8R8G8B8:
|
||||
return 8;
|
||||
case TextureFormat::A2B10G10R10:
|
||||
return (component == 3 || component == 2 || component == 1) ? 10 : 2;
|
||||
case TextureFormat::A4B4G4R4:
|
||||
return 4;
|
||||
case TextureFormat::A5B5G5R1:
|
||||
return (component == 0 || component == 1 || component == 2) ? 5 : 1;
|
||||
case TextureFormat::A1B5G5R5:
|
||||
return (component == 1 || component == 2 || component == 3) ? 5 : 1;
|
||||
case TextureFormat::R32_B24G8:
|
||||
if (component == 0) {
|
||||
return 32;
|
||||
}
|
||||
if (component == 1) {
|
||||
return 24;
|
||||
}
|
||||
if (component == 2) {
|
||||
return 8;
|
||||
}
|
||||
return 0;
|
||||
case TextureFormat::B5G6R5:
|
||||
if (component == 0 || component == 2) {
|
||||
return 5;
|
||||
}
|
||||
if (component == 1) {
|
||||
return 6;
|
||||
}
|
||||
return 0;
|
||||
case TextureFormat::B6G5R5:
|
||||
if (component == 1 || component == 2) {
|
||||
return 5;
|
||||
}
|
||||
if (component == 0) {
|
||||
return 6;
|
||||
}
|
||||
return 0;
|
||||
case TextureFormat::G8R24:
|
||||
if (component == 0) {
|
||||
return 8;
|
||||
}
|
||||
if (component == 1) {
|
||||
return 24;
|
||||
}
|
||||
return 0;
|
||||
case TextureFormat::G24R8:
|
||||
if (component == 0) {
|
||||
return 8;
|
||||
}
|
||||
if (component == 1) {
|
||||
return 24;
|
||||
}
|
||||
return 0;
|
||||
case TextureFormat::G8R8:
|
||||
return (component == 0 || component == 1) ? 8 : 0;
|
||||
case TextureFormat::G4R4:
|
||||
return (component == 0 || component == 1) ? 4 : 0;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("texture format not implement={}", format);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
std::size_t GetImageComponentMask(TextureFormat format) {
|
||||
constexpr u8 R = 0b0001;
|
||||
constexpr u8 G = 0b0010;
|
||||
constexpr u8 B = 0b0100;
|
||||
constexpr u8 A = 0b1000;
|
||||
switch (format) {
|
||||
case TextureFormat::R32_G32_B32_A32:
|
||||
case TextureFormat::R16_G16_B16_A16:
|
||||
case TextureFormat::A8R8G8B8:
|
||||
case TextureFormat::A2B10G10R10:
|
||||
case TextureFormat::A4B4G4R4:
|
||||
case TextureFormat::A5B5G5R1:
|
||||
case TextureFormat::A1B5G5R5:
|
||||
return std::size_t{R | G | B | A};
|
||||
case TextureFormat::R32_G32_B32:
|
||||
case TextureFormat::R32_B24G8:
|
||||
case TextureFormat::B5G6R5:
|
||||
case TextureFormat::B6G5R5:
|
||||
return std::size_t{R | G | B};
|
||||
case TextureFormat::R32_G32:
|
||||
case TextureFormat::R16_G16:
|
||||
case TextureFormat::G8R24:
|
||||
case TextureFormat::G24R8:
|
||||
case TextureFormat::G8R8:
|
||||
case TextureFormat::G4R4:
|
||||
return std::size_t{R | G};
|
||||
case TextureFormat::R32:
|
||||
case TextureFormat::R16:
|
||||
case TextureFormat::R8:
|
||||
case TextureFormat::R1:
|
||||
return std::size_t{R};
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("texture format not implement={}", format);
|
||||
return std::size_t{R | G | B | A};
|
||||
}
|
||||
}
|
||||
|
||||
std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) {
|
||||
switch (image_type) {
|
||||
case Tegra::Shader::ImageType::Texture1D:
|
||||
|
@ -37,6 +271,39 @@ std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) {
|
|||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
std::pair<Node, bool> ShaderIR::GetComponentValue(ComponentType component_type, u32 component_size,
|
||||
Node original_value) {
|
||||
switch (component_type) {
|
||||
case ComponentType::SNORM: {
|
||||
// range [-1.0, 1.0]
|
||||
auto cnv_value = Operation(OperationCode::FMul, original_value,
|
||||
Immediate(static_cast<float>(1 << component_size) / 2.f - 1.f));
|
||||
cnv_value = Operation(OperationCode::ICastFloat, std::move(cnv_value));
|
||||
return {BitfieldExtract(std::move(cnv_value), 0, component_size), true};
|
||||
}
|
||||
case ComponentType::SINT:
|
||||
case ComponentType::UNORM: {
|
||||
bool is_signed = component_type == ComponentType::SINT;
|
||||
// range [0.0, 1.0]
|
||||
auto cnv_value = Operation(OperationCode::FMul, original_value,
|
||||
Immediate(static_cast<float>(1 << component_size) - 1.f));
|
||||
return {SignedOperation(OperationCode::ICastFloat, is_signed, std::move(cnv_value)),
|
||||
is_signed};
|
||||
}
|
||||
case ComponentType::UINT: // range [0, (1 << component_size) - 1]
|
||||
return {std::move(original_value), false};
|
||||
case ComponentType::FLOAT:
|
||||
if (component_size == 16) {
|
||||
return {Operation(OperationCode::HCastFloat, original_value), true};
|
||||
} else {
|
||||
return {std::move(original_value), true};
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplement component type={}", component_type);
|
||||
return {std::move(original_value), true};
|
||||
}
|
||||
}
|
||||
|
||||
u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
|
||||
const Instruction instr = {program_code[pc]};
|
||||
const auto opcode = OpCode::Decode(instr);
|
||||
|
@ -53,7 +320,6 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
|
|||
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::SULD: {
|
||||
UNIMPLEMENTED_IF(instr.suldst.mode != Tegra::Shader::SurfaceDataMode::P);
|
||||
UNIMPLEMENTED_IF(instr.suldst.out_of_bounds_store !=
|
||||
Tegra::Shader::OutOfBoundsStore::Ignore);
|
||||
|
||||
|
@ -62,17 +328,89 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
|
|||
: GetBindlessImage(instr.gpr39, type)};
|
||||
image.MarkRead();
|
||||
|
||||
u32 indexer = 0;
|
||||
for (u32 element = 0; element < 4; ++element) {
|
||||
if (!instr.suldst.IsComponentEnabled(element)) {
|
||||
continue;
|
||||
if (instr.suldst.mode == Tegra::Shader::SurfaceDataMode::P) {
|
||||
u32 indexer = 0;
|
||||
for (u32 element = 0; element < 4; ++element) {
|
||||
if (!instr.suldst.IsComponentEnabled(element)) {
|
||||
continue;
|
||||
}
|
||||
MetaImage meta{image, {}, element};
|
||||
Node value = Operation(OperationCode::ImageLoad, meta, GetCoordinates(type));
|
||||
SetTemporary(bb, indexer++, std::move(value));
|
||||
}
|
||||
for (u32 i = 0; i < indexer; ++i) {
|
||||
SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i));
|
||||
}
|
||||
} else if (instr.suldst.mode == Tegra::Shader::SurfaceDataMode::D_BA) {
|
||||
UNIMPLEMENTED_IF(instr.suldst.GetStoreDataLayout() != StoreType::Bits32 &&
|
||||
instr.suldst.GetStoreDataLayout() != StoreType::Bits64);
|
||||
|
||||
auto descriptor = [this, instr] {
|
||||
std::optional<Tegra::Engines::SamplerDescriptor> descriptor;
|
||||
if (instr.suldst.is_immediate) {
|
||||
descriptor =
|
||||
registry.ObtainBoundSampler(static_cast<u32>(instr.image.index.Value()));
|
||||
} else {
|
||||
const Node image_register = GetRegister(instr.gpr39);
|
||||
const auto [base_image, buffer, offset] = TrackCbuf(
|
||||
image_register, global_code, static_cast<s64>(global_code.size()));
|
||||
descriptor = registry.ObtainBindlessSampler(buffer, offset);
|
||||
}
|
||||
if (!descriptor) {
|
||||
UNREACHABLE_MSG("Failed to obtain image descriptor");
|
||||
}
|
||||
return *descriptor;
|
||||
}();
|
||||
|
||||
const auto comp_mask = GetImageComponentMask(descriptor.format);
|
||||
|
||||
switch (instr.suldst.GetStoreDataLayout()) {
|
||||
case StoreType::Bits32:
|
||||
case StoreType::Bits64: {
|
||||
u32 indexer = 0;
|
||||
u32 shifted_counter = 0;
|
||||
Node value = Immediate(0);
|
||||
for (u32 element = 0; element < 4; ++element) {
|
||||
if (!IsComponentEnabled(comp_mask, element)) {
|
||||
continue;
|
||||
}
|
||||
const auto component_type = GetComponentType(descriptor, element);
|
||||
const auto component_size = GetComponentSize(descriptor.format, element);
|
||||
MetaImage meta{image, {}, element};
|
||||
|
||||
auto [converted_value, is_signed] = GetComponentValue(
|
||||
component_type, component_size,
|
||||
Operation(OperationCode::ImageLoad, meta, GetCoordinates(type)));
|
||||
|
||||
// shift element to correct position
|
||||
const auto shifted = shifted_counter;
|
||||
if (shifted > 0) {
|
||||
converted_value =
|
||||
SignedOperation(OperationCode::ILogicalShiftLeft, is_signed,
|
||||
std::move(converted_value), Immediate(shifted));
|
||||
}
|
||||
shifted_counter += component_size;
|
||||
|
||||
// add value into result
|
||||
value = Operation(OperationCode::UBitwiseOr, value, std::move(converted_value));
|
||||
|
||||
// if we shifted enough for 1 byte -> we save it into temp
|
||||
if (shifted_counter >= 32) {
|
||||
SetTemporary(bb, indexer++, std::move(value));
|
||||
// reset counter and value to prepare pack next byte
|
||||
value = Immediate(0);
|
||||
shifted_counter = 0;
|
||||
}
|
||||
}
|
||||
for (u32 i = 0; i < indexer; ++i) {
|
||||
SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i));
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
break;
|
||||
}
|
||||
MetaImage meta{image, {}, element};
|
||||
Node value = Operation(OperationCode::ImageLoad, meta, GetCoordinates(type));
|
||||
SetTemporary(bb, indexer++, std::move(value));
|
||||
}
|
||||
for (u32 i = 0; i < indexer; ++i) {
|
||||
SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i));
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -312,6 +312,10 @@ private:
|
|||
/// Conditionally saturates a half float pair
|
||||
Node GetSaturatedHalfFloat(Node value, bool saturate = true);
|
||||
|
||||
/// Get image component value by type and size
|
||||
std::pair<Node, bool> GetComponentValue(Tegra::Texture::ComponentType component_type,
|
||||
u32 component_size, Node original_value);
|
||||
|
||||
/// Returns a predicate comparing two floats
|
||||
Node GetPredicateComparisonFloat(Tegra::Shader::PredCondition condition, Node op_a, Node op_b);
|
||||
/// Returns a predicate comparing two integers
|
||||
|
|
Loading…
Reference in a new issue