diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp
index 8f74fa7d89..7923d4d698 100644
--- a/src/video_core/shader/decode/memory.cpp
+++ b/src/video_core/shader/decode/memory.cpp
@@ -106,16 +106,17 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
         }
         break;
     }
-    case OpCode::Id::LD_L: {
-        LOG_DEBUG(HW_GPU, "LD_L cache management mode: {}",
-                  static_cast<u64>(instr.ld_l.unknown.Value()));
-
-        const auto GetLmem = [&](s32 offset) {
+    case OpCode::Id::LD_L:
+        LOG_DEBUG(HW_GPU, "LD_L cache management mode: {}", static_cast<u64>(instr.ld_l.unknown));
+        [[fallthrough]];
+    case OpCode::Id::LD_S: {
+        const auto GetMemory = [&](s32 offset) {
             ASSERT(offset % 4 == 0);
             const Node immediate_offset = Immediate(static_cast<s32>(instr.smem_imm) + offset);
             const Node address = Operation(OperationCode::IAdd, NO_PRECISE, GetRegister(instr.gpr8),
                                            immediate_offset);
-            return GetLocalMemory(address);
+            return opcode->get().GetId() == OpCode::Id::LD_S ? GetSharedMemory(address)
+                                                             : GetLocalMemory(address);
         };
 
         switch (instr.ldst_sl.type.Value()) {
@@ -135,14 +136,16 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
                     return 0;
                 }
             }();
-            for (u32 i = 0; i < count; ++i)
-                SetTemporary(bb, i, GetLmem(i * 4));
-            for (u32 i = 0; i < count; ++i)
+            for (u32 i = 0; i < count; ++i) {
+                SetTemporary(bb, i, GetMemory(i * 4));
+            }
+            for (u32 i = 0; i < count; ++i) {
                 SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i));
+            }
             break;
         }
         default:
-            UNIMPLEMENTED_MSG("LD_L Unhandled type: {}",
+            UNIMPLEMENTED_MSG("{} Unhandled type: {}", opcode->get().GetName(),
                               static_cast<u32>(instr.ldst_sl.type.Value()));
         }
         break;