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Merge pull request #2369 from MerryMage/core-frontend
core: Move emu_window and key_map into core
This commit is contained in:
commit
51dd13b8a0
14 changed files with 16 additions and 16 deletions
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@ -9,10 +9,10 @@
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#include <SDL.h>
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#include <SDL.h>
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#include <glad/glad.h>
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#include <glad/glad.h>
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#include "citra/emu_window/emu_window_sdl2.h"
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#include "citra/emu_window/emu_window_sdl2.h"
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#include "common/key_map.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/scm_rev.h"
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#include "common/scm_rev.h"
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#include "common/string_util.h"
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#include "common/string_util.h"
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#include "core/frontend/key_map.h"
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#include "core/hle/service/hid/hid.h"
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#include "core/hle/service/hid/hid.h"
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#include "core/settings.h"
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#include "core/settings.h"
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#include "video_core/video_core.h"
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#include "video_core/video_core.h"
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@ -5,7 +5,7 @@
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#pragma once
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#pragma once
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#include <utility>
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#include <utility>
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#include "common/emu_window.h"
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#include "core/frontend/emu_window.h"
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struct SDL_Window;
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struct SDL_Window;
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@ -9,11 +9,11 @@
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#endif
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#endif
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#include "citra_qt/bootmanager.h"
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#include "citra_qt/bootmanager.h"
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#include "common/key_map.h"
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#include "common/microprofile.h"
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#include "common/microprofile.h"
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#include "common/scm_rev.h"
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#include "common/scm_rev.h"
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#include "common/string_util.h"
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#include "common/string_util.h"
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#include "core/core.h"
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#include "core/core.h"
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#include "core/frontend/key_map.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/video_core.h"
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#include "video_core/video_core.h"
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@ -9,8 +9,8 @@
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#include <mutex>
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#include <mutex>
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#include <QGLWidget>
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#include <QGLWidget>
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#include <QThread>
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#include <QThread>
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#include "common/emu_window.h"
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#include "common/thread.h"
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#include "common/thread.h"
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#include "core/frontend/emu_window.h"
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class QKeyEvent;
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class QKeyEvent;
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class QScreen;
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class QScreen;
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@ -3,11 +3,9 @@ configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOU
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set(SRCS
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set(SRCS
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break_points.cpp
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break_points.cpp
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emu_window.cpp
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file_util.cpp
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file_util.cpp
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framebuffer_layout.cpp
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framebuffer_layout.cpp
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hash.cpp
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hash.cpp
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key_map.cpp
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logging/filter.cpp
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logging/filter.cpp
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logging/text_formatter.cpp
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logging/text_formatter.cpp
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logging/backend.cpp
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logging/backend.cpp
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@ -34,11 +32,9 @@ set(HEADERS
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common_funcs.h
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common_funcs.h
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common_paths.h
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common_paths.h
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common_types.h
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common_types.h
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emu_window.h
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file_util.h
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file_util.h
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framebuffer_layout.h
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framebuffer_layout.h
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hash.h
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hash.h
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key_map.h
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linear_disk_cache.h
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linear_disk_cache.h
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logging/text_formatter.h
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logging/text_formatter.h
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logging/filter.h
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logging/filter.h
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@ -29,6 +29,8 @@ set(SRCS
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file_sys/ivfc_archive.cpp
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file_sys/ivfc_archive.cpp
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file_sys/path_parser.cpp
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file_sys/path_parser.cpp
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file_sys/savedata_archive.cpp
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file_sys/savedata_archive.cpp
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frontend/emu_window.cpp
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frontend/key_map.cpp
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gdbstub/gdbstub.cpp
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gdbstub/gdbstub.cpp
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hle/config_mem.cpp
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hle/config_mem.cpp
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hle/applets/applet.cpp
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hle/applets/applet.cpp
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@ -198,6 +200,8 @@ set(HEADERS
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file_sys/ivfc_archive.h
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file_sys/ivfc_archive.h
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file_sys/path_parser.h
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file_sys/path_parser.h
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file_sys/savedata_archive.h
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file_sys/savedata_archive.h
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frontend/emu_window.h
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frontend/key_map.h
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gdbstub/gdbstub.h
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gdbstub/gdbstub.h
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hle/config_mem.h
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hle/config_mem.h
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hle/function_wrappers.h
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hle/function_wrappers.h
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@ -5,8 +5,8 @@
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#include <algorithm>
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#include <algorithm>
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#include <cmath>
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#include <cmath>
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/key_map.h"
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#include "core/frontend/emu_window.h"
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#include "emu_window.h"
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#include "core/frontend/key_map.h"
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#include "video_core/video_core.h"
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#include "video_core/video_core.h"
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void EmuWindow::ButtonPressed(Service::HID::PadState pad) {
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void EmuWindow::ButtonPressed(Service::HID::PadState pad) {
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@ -3,8 +3,8 @@
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <map>
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#include <map>
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#include "common/emu_window.h"
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#include "core/frontend/emu_window.h"
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#include "common/key_map.h"
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#include "core/frontend/key_map.h"
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namespace KeyMap {
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namespace KeyMap {
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@ -3,9 +3,9 @@
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <cmath>
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#include <cmath>
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#include "common/emu_window.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "core/core_timing.h"
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#include "core/core_timing.h"
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#include "core/frontend/emu_window.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/service/hid/hid.h"
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#include "core/hle/service/hid/hid.h"
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@ -7,7 +7,7 @@
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#include "settings.h"
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#include "settings.h"
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#include "video_core/video_core.h"
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#include "video_core/video_core.h"
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#include "common/emu_window.h"
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#include "core/frontend/emu_window.h"
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namespace Settings {
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namespace Settings {
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@ -11,11 +11,11 @@
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#include <vector>
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#include <vector>
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#include <glad/glad.h>
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#include <glad/glad.h>
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#include "common/bit_field.h"
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#include "common/bit_field.h"
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#include "common/emu_window.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/math_util.h"
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#include "common/math_util.h"
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#include "common/microprofile.h"
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#include "common/microprofile.h"
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#include "common/vector_math.h"
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#include "common/vector_math.h"
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#include "core/frontend/emu_window.h"
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#include "core/memory.h"
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#include "core/memory.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/pica_state.h"
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#include "video_core/pica_state.h"
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#include <glad/glad.h>
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#include <glad/glad.h>
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/bit_field.h"
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#include "common/bit_field.h"
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#include "common/emu_window.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/profiler_reporting.h"
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#include "common/profiler_reporting.h"
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#include "common/synchronized_wrapper.h"
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#include "common/synchronized_wrapper.h"
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#include "core/frontend/emu_window.h"
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#include "core/hw/gpu.h"
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#include "core/hw/gpu.h"
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#include "core/hw/hw.h"
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#include "core/hw/hw.h"
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#include "core/hw/lcd.h"
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#include "core/hw/lcd.h"
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