From 5568763a577d969788f1a9c3871ff4f0b284ca3d Mon Sep 17 00:00:00 2001
From: Morph <39850852+Morph1984@users.noreply.github.com>
Date: Tue, 14 Jun 2022 09:14:13 -0400
Subject: [PATCH] vk_compute_pass: Use VK_ACCESS_NONE

This enumeration was introduced in Vulkan 1.3, prefer using this instead of defaulting the enum.

Also resolves a narrowing conversion warning on MSVC.
---
 src/video_core/renderer_vulkan/vk_compute_pass.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
index b75c99d44d..a3d4788370 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
@@ -333,7 +333,7 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
             const VkImageMemoryBarrier image_barrier{
                 .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
                 .pNext = nullptr,
-                .srcAccessMask = is_initialized ? VK_ACCESS_SHADER_WRITE_BIT : VkAccessFlagBits{},
+                .srcAccessMask = is_initialized ? VK_ACCESS_SHADER_WRITE_BIT : VK_ACCESS_NONE,
                 .dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
                 .oldLayout = is_initialized ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_UNDEFINED,
                 .newLayout = VK_IMAGE_LAYOUT_GENERAL,