diff --git a/src/core/hle/function_wrappers.h b/src/core/hle/function_wrappers.h
index 410bb87eaa..5e6002f4ee 100644
--- a/src/core/hle/function_wrappers.h
+++ b/src/core/hle/function_wrappers.h
@@ -16,9 +16,6 @@ namespace HLE {
 
 #define PARAM(n) Core::CPU().GetReg(n)
 
-/// An invalid result code that is meant to be overwritten when a thread resumes from waiting
-static const ResultCode RESULT_INVALID(0xDEADC0DE);
-
 /**
  * HLE a function return from the current ARM11 userland process
  * @param res Result to return
@@ -68,10 +65,18 @@ void Wrap() {
                       (PARAM(3) != 0), (((s64)PARAM(4) << 32) | PARAM(0)))
                      .raw;
 
-    if (retval != RESULT_INVALID.raw) {
-        Core::CPU().SetReg(1, (u32)param_1);
-        FuncReturn(retval);
-    }
+    Core::CPU().SetReg(1, (u32)param_1);
+    FuncReturn(retval);
+}
+
+template <ResultCode func(s32*, u32*, s32, u32)>
+void Wrap() {
+    s32 param_1 = 0;
+    u32 retval =
+        func(&param_1, (Kernel::Handle*)Memory::GetPointer(PARAM(1)), (s32)PARAM(2), PARAM(3)).raw;
+
+    Core::CPU().SetReg(1, (u32)param_1);
+    FuncReturn(retval);
 }
 
 template <ResultCode func(u32, u32, u32, u32, s64)>
@@ -92,9 +97,7 @@ template <ResultCode func(u32, s64)>
 void Wrap() {
     s32 retval = func(PARAM(0), (((s64)PARAM(3) << 32) | PARAM(2))).raw;
 
-    if (retval != RESULT_INVALID.raw) {
-        FuncReturn(retval);
-    }
+    FuncReturn(retval);
 }
 
 template <ResultCode func(MemoryInfo*, PageInfo*, u32)>
diff --git a/src/core/hle/kernel/client_session.cpp b/src/core/hle/kernel/client_session.cpp
index fef97af1f7..646a5cc648 100644
--- a/src/core/hle/kernel/client_session.cpp
+++ b/src/core/hle/kernel/client_session.cpp
@@ -9,6 +9,7 @@
 #include "core/hle/kernel/hle_ipc.h"
 #include "core/hle/kernel/server_session.h"
 #include "core/hle/kernel/session.h"
+#include "core/hle/kernel/thread.h"
 
 namespace Kernel {
 
@@ -27,19 +28,24 @@ ClientSession::~ClientSession() {
 
         // TODO(Subv): Force a wake up of all the ServerSession's waiting threads and set
         // their WaitSynchronization result to 0xC920181A.
+
+        // Clean up the list of client threads with pending requests, they are unneeded now that the
+        // client endpoint is closed.
+        server->pending_requesting_threads.clear();
+        server->currently_handling = nullptr;
     }
 
     parent->client = nullptr;
 }
 
-ResultCode ClientSession::SendSyncRequest() {
+ResultCode ClientSession::SendSyncRequest(SharedPtr<Thread> thread) {
     // Keep ServerSession alive until we're done working with it.
     SharedPtr<ServerSession> server = parent->server;
     if (server == nullptr)
         return ERR_SESSION_CLOSED_BY_REMOTE;
 
     // Signal the server session that new data is available
-    return server->HandleSyncRequest();
+    return server->HandleSyncRequest(std::move(thread));
 }
 
 } // namespace
diff --git a/src/core/hle/kernel/client_session.h b/src/core/hle/kernel/client_session.h
index 2de379c097..daf521529e 100644
--- a/src/core/hle/kernel/client_session.h
+++ b/src/core/hle/kernel/client_session.h
@@ -14,6 +14,7 @@ namespace Kernel {
 
 class ServerSession;
 class Session;
+class Thread;
 
 class ClientSession final : public Object {
 public:
@@ -34,9 +35,10 @@ public:
 
     /**
      * Sends an SyncRequest from the current emulated thread.
+     * @param thread Thread that initiated the request.
      * @return ResultCode of the operation.
      */
-    ResultCode SendSyncRequest();
+    ResultCode SendSyncRequest(SharedPtr<Thread> thread);
 
     std::string name; ///< Name of client port (optional)
 
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
index d197137c39..337896abf9 100644
--- a/src/core/hle/kernel/server_session.cpp
+++ b/src/core/hle/kernel/server_session.cpp
@@ -32,22 +32,29 @@ ResultVal<SharedPtr<ServerSession>> ServerSession::Create(std::string name) {
     SharedPtr<ServerSession> server_session(new ServerSession);
 
     server_session->name = std::move(name);
-    server_session->signaled = false;
     server_session->parent = nullptr;
 
     return MakeResult(std::move(server_session));
 }
 
 bool ServerSession::ShouldWait(Thread* thread) const {
-    return !signaled;
+    // Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
+    if (parent->client == nullptr)
+        return false;
+    // Wait if we have no pending requests, or if we're currently handling a request.
+    return pending_requesting_threads.empty() || currently_handling != nullptr;
 }
 
 void ServerSession::Acquire(Thread* thread) {
     ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
-    signaled = false;
+    // We are now handling a request, pop it from the stack.
+    // TODO(Subv): What happens if the client endpoint is closed before any requests are made?
+    ASSERT(!pending_requesting_threads.empty());
+    currently_handling = pending_requesting_threads.back();
+    pending_requesting_threads.pop_back();
 }
 
-ResultCode ServerSession::HandleSyncRequest() {
+ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
     // The ServerSession received a sync request, this means that there's new data available
     // from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or
     // similar.
@@ -60,11 +67,14 @@ ResultCode ServerSession::HandleSyncRequest() {
             return result;
         hle_handler->HandleSyncRequest(SharedPtr<ServerSession>(this));
         // TODO(Subv): Translate the response command buffer.
+    } else {
+        // Add the thread to the list of threads that have issued a sync request with this
+        // server.
+        pending_requesting_threads.push_back(std::move(thread));
     }
 
     // If this ServerSession does not have an HLE implementation, just wake up the threads waiting
     // on it.
-    signaled = true;
     WakeupAllWaitingThreads();
     return RESULT_SUCCESS;
 }
@@ -90,4 +100,4 @@ ResultCode TranslateHLERequest(ServerSession* server_session) {
     // TODO(Subv): Implement this function once multiple concurrent processes are supported.
     return RESULT_SUCCESS;
 }
-}
+} // namespace Kernel
diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h
index 5365605daf..f4360ddf32 100644
--- a/src/core/hle/kernel/server_session.h
+++ b/src/core/hle/kernel/server_session.h
@@ -67,20 +67,30 @@ public:
 
     /**
      * Handle a sync request from the emulated application.
+     * @param thread Thread that initiated the request.
      * @returns ResultCode from the operation.
      */
-    ResultCode HandleSyncRequest();
+    ResultCode HandleSyncRequest(SharedPtr<Thread> thread);
 
     bool ShouldWait(Thread* thread) const override;
 
     void Acquire(Thread* thread) override;
 
     std::string name;                ///< The name of this session (optional)
-    bool signaled;                   ///< Whether there's new data available to this ServerSession
     std::shared_ptr<Session> parent; ///< The parent session, which links to the client endpoint.
     std::shared_ptr<SessionRequestHandler>
         hle_handler; ///< This session's HLE request handler (optional)
 
+    /// List of threads that are pending a response after a sync request. This list is processed in
+    /// a LIFO manner, thus, the last request will be dispatched first.
+    /// TODO(Subv): Verify if this is indeed processed in LIFO using a hardware test.
+    std::vector<SharedPtr<Thread>> pending_requesting_threads;
+
+    /// Thread whose request is currently being handled. A request is considered "handled" when a
+    /// response is sent via svcReplyAndReceive.
+    /// TODO(Subv): Find a better name for this.
+    SharedPtr<Thread> currently_handling;
+
 private:
     ServerSession();
     ~ServerSession() override;
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index c054011433..e4b803046e 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -25,6 +25,7 @@
 #include "core/hle/kernel/semaphore.h"
 #include "core/hle/kernel/server_port.h"
 #include "core/hle/kernel/server_session.h"
+#include "core/hle/kernel/session.h"
 #include "core/hle/kernel/shared_memory.h"
 #include "core/hle/kernel/thread.h"
 #include "core/hle/kernel/timer.h"
@@ -237,7 +238,7 @@ static ResultCode SendSyncRequest(Kernel::Handle handle) {
 
     // TODO(Subv): svcSendSyncRequest should put the caller thread to sleep while the server
     // responds and cause a reschedule.
-    return session->SendSyncRequest();
+    return session->SendSyncRequest(Kernel::GetCurrentThread());
 }
 
 /// Close a handle
@@ -398,6 +399,112 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha
     }
 }
 
+/// In a single operation, sends a IPC reply and waits for a new request.
+static ResultCode ReplyAndReceive(s32* index, Kernel::Handle* handles, s32 handle_count,
+                                  Kernel::Handle reply_target) {
+    // 'handles' has to be a valid pointer even if 'handle_count' is 0.
+    if (handles == nullptr)
+        return Kernel::ERR_INVALID_POINTER;
+
+    // Check if 'handle_count' is invalid
+    if (handle_count < 0)
+        return Kernel::ERR_OUT_OF_RANGE;
+
+    using ObjectPtr = SharedPtr<Kernel::WaitObject>;
+    std::vector<ObjectPtr> objects(handle_count);
+
+    for (int i = 0; i < handle_count; ++i) {
+        auto object = Kernel::g_handle_table.Get<Kernel::WaitObject>(handles[i]);
+        if (object == nullptr)
+            return ERR_INVALID_HANDLE;
+        objects[i] = object;
+    }
+
+    // We are also sending a command reply.
+    // Do not send a reply if the command id in the command buffer is 0xFFFF.
+    u32* cmd_buff = Kernel::GetCommandBuffer();
+    IPC::Header header{cmd_buff[0]};
+    if (reply_target != 0 && header.command_id != 0xFFFF) {
+        auto session = Kernel::g_handle_table.Get<Kernel::ServerSession>(reply_target);
+        if (session == nullptr)
+            return ERR_INVALID_HANDLE;
+
+        auto request_thread = std::move(session->currently_handling);
+
+        // Mark the request as "handled".
+        session->currently_handling = nullptr;
+
+        // Error out if there's no request thread or the session was closed.
+        // TODO(Subv): Is the same error code (ClosedByRemote) returned for both of these cases?
+        if (request_thread == nullptr || session->parent->client == nullptr) {
+            *index = -1;
+            return Kernel::ERR_SESSION_CLOSED_BY_REMOTE;
+        }
+
+        // TODO(Subv): Perform IPC translation from the current thread to request_thread.
+
+        // Note: The scheduler is not invoked here.
+        request_thread->ResumeFromWait();
+    }
+
+    if (handle_count == 0) {
+        *index = 0;
+        // The kernel uses this value as a placeholder for the real error, and returns it when we
+        // pass no handles and do not perform any reply.
+        if (reply_target == 0 || header.command_id == 0xFFFF)
+            return ResultCode(0xE7E3FFFF);
+
+        return RESULT_SUCCESS;
+    }
+
+    auto thread = Kernel::GetCurrentThread();
+
+    // Find the first object that is acquirable in the provided list of objects
+    auto itr = std::find_if(objects.begin(), objects.end(), [thread](const ObjectPtr& object) {
+        return !object->ShouldWait(thread);
+    });
+
+    if (itr != objects.end()) {
+        // We found a ready object, acquire it and set the result value
+        Kernel::WaitObject* object = itr->get();
+        object->Acquire(thread);
+        *index = std::distance(objects.begin(), itr);
+
+        if (object->GetHandleType() == Kernel::HandleType::ServerSession) {
+            auto server_session = static_cast<Kernel::ServerSession*>(object);
+            if (server_session->parent->client == nullptr)
+                return Kernel::ERR_SESSION_CLOSED_BY_REMOTE;
+
+            // TODO(Subv): Perform IPC translation from the ServerSession to the current thread.
+        }
+        return RESULT_SUCCESS;
+    }
+
+    // No objects were ready to be acquired, prepare to suspend the thread.
+
+    // TODO(Subv): Perform IPC translation upon wakeup.
+
+    // Put the thread to sleep
+    thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
+
+    // Add the thread to each of the objects' waiting threads.
+    for (size_t i = 0; i < objects.size(); ++i) {
+        Kernel::WaitObject* object = objects[i].get();
+        object->AddWaitingThread(thread);
+    }
+
+    thread->wait_objects = std::move(objects);
+
+    Core::System::GetInstance().PrepareReschedule();
+
+    // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a
+    // signal in one of its wait objects, or to 0xC8A01836 if there was a translation error.
+    // By default the index is set to -1.
+    thread->wait_set_output = true;
+    *index = -1;
+    return RESULT_SUCCESS;
+}
+
 /// Create an address arbiter (to allocate access to shared resources)
 static ResultCode CreateAddressArbiter(Kernel::Handle* out_handle) {
     using Kernel::AddressArbiter;
@@ -1163,7 +1270,7 @@ static const FunctionDef SVC_Table[] = {
     {0x4C, nullptr, "ReplyAndReceive2"},
     {0x4D, nullptr, "ReplyAndReceive3"},
     {0x4E, nullptr, "ReplyAndReceive4"},
-    {0x4F, nullptr, "ReplyAndReceive"},
+    {0x4F, HLE::Wrap<ReplyAndReceive>, "ReplyAndReceive"},
     {0x50, nullptr, "BindInterrupt"},
     {0x51, nullptr, "UnbindInterrupt"},
     {0x52, nullptr, "InvalidateProcessDataCache"},