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https://git.suyu.dev/suyu/suyu.git
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Merge pull request #7581 from lioncash/input-iface
common/input: Avoid numerous large copies of CallbackStatus
This commit is contained in:
commit
5e732e7aec
10 changed files with 192 additions and 155 deletions
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@ -227,7 +227,7 @@ struct CallbackStatus {
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// Triggered once every input change
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struct InputCallback {
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std::function<void(CallbackStatus)> on_change;
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std::function<void(const CallbackStatus&)> on_change;
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};
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/// An abstract class template for an input device (a button, an analog input, etc.).
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@ -236,14 +236,10 @@ public:
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virtual ~InputDevice() = default;
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// Request input device to update if necessary
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virtual void SoftUpdate() {
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return;
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}
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virtual void SoftUpdate() {}
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// Force input device to update data regardless of the current state
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virtual void ForceUpdate() {
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return;
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}
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virtual void ForceUpdate() {}
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// Sets the function to be triggered when input changes
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void SetCallback(InputCallback callback_) {
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@ -251,7 +247,7 @@ public:
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}
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// Triggers the function set in the callback
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void TriggerOnChange(CallbackStatus status) {
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void TriggerOnChange(const CallbackStatus& status) {
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if (callback.on_change) {
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callback.on_change(status);
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}
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@ -66,9 +66,10 @@ void EmulatedConsole::ReloadInput() {
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motion_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(motion_params);
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if (motion_devices) {
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Common::Input::InputCallback motion_callback{
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[this](Common::Input::CallbackStatus callback) { SetMotion(callback); }};
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motion_devices->SetCallback(motion_callback);
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motion_devices->SetCallback({
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.on_change =
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[this](const Common::Input::CallbackStatus& callback) { SetMotion(callback); },
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});
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}
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// Unique index for identifying touch device source
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@ -78,9 +79,12 @@ void EmulatedConsole::ReloadInput() {
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if (!touch_device) {
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continue;
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}
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Common::Input::InputCallback touch_callback{
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[this, index](Common::Input::CallbackStatus callback) { SetTouch(callback, index); }};
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touch_device->SetCallback(touch_callback);
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touch_device->SetCallback({
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.on_change =
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[this, index](const Common::Input::CallbackStatus& callback) {
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SetTouch(callback, index);
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},
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});
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index++;
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}
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}
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@ -127,7 +131,7 @@ void EmulatedConsole::SetMotionParam(Common::ParamPackage param) {
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ReloadInput();
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}
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void EmulatedConsole::SetMotion(Common::Input::CallbackStatus callback) {
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void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
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std::lock_guard lock{mutex};
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auto& raw_status = console.motion_values.raw_status;
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auto& emulated = console.motion_values.emulated;
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@ -162,8 +166,7 @@ void EmulatedConsole::SetMotion(Common::Input::CallbackStatus callback) {
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TriggerOnChange(ConsoleTriggerType::Motion);
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}
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void EmulatedConsole::SetTouch(Common::Input::CallbackStatus callback,
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[[maybe_unused]] std::size_t index) {
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void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index) {
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if (index >= console.touch_values.size()) {
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return;
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}
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@ -155,14 +155,14 @@ private:
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* Updates the motion status of the console
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* @param callback A CallbackStatus containing gyro and accelerometer data
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*/
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void SetMotion(Common::Input::CallbackStatus callback);
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void SetMotion(const Common::Input::CallbackStatus& callback);
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/**
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* Updates the touch status of the console
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* @param callback A CallbackStatus containing the touch position
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* @param index Finger ID to be updated
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*/
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void SetTouch(Common::Input::CallbackStatus callback, std::size_t index);
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void SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index);
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/**
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* Triggers a callback that something has changed on the console status
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@ -205,11 +205,12 @@ void EmulatedController::ReloadInput() {
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continue;
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}
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const auto uuid = Common::UUID{button_params[index].Get("guid", "")};
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Common::Input::InputCallback button_callback{
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[this, index, uuid](Common::Input::CallbackStatus callback) {
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SetButton(callback, index, uuid);
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}};
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button_devices[index]->SetCallback(button_callback);
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button_devices[index]->SetCallback({
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.on_change =
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[this, index, uuid](const Common::Input::CallbackStatus& callback) {
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SetButton(callback, index, uuid);
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},
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});
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button_devices[index]->ForceUpdate();
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}
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@ -218,11 +219,12 @@ void EmulatedController::ReloadInput() {
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continue;
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}
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const auto uuid = Common::UUID{stick_params[index].Get("guid", "")};
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Common::Input::InputCallback stick_callback{
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[this, index, uuid](Common::Input::CallbackStatus callback) {
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SetStick(callback, index, uuid);
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}};
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stick_devices[index]->SetCallback(stick_callback);
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stick_devices[index]->SetCallback({
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.on_change =
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[this, index, uuid](const Common::Input::CallbackStatus& callback) {
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SetStick(callback, index, uuid);
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},
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});
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stick_devices[index]->ForceUpdate();
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}
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@ -231,11 +233,12 @@ void EmulatedController::ReloadInput() {
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continue;
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}
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const auto uuid = Common::UUID{trigger_params[index].Get("guid", "")};
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Common::Input::InputCallback trigger_callback{
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[this, index, uuid](Common::Input::CallbackStatus callback) {
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SetTrigger(callback, index, uuid);
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}};
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trigger_devices[index]->SetCallback(trigger_callback);
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trigger_devices[index]->SetCallback({
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.on_change =
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[this, index, uuid](const Common::Input::CallbackStatus& callback) {
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SetTrigger(callback, index, uuid);
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},
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});
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trigger_devices[index]->ForceUpdate();
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}
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@ -243,9 +246,12 @@ void EmulatedController::ReloadInput() {
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if (!battery_devices[index]) {
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continue;
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}
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Common::Input::InputCallback battery_callback{
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[this, index](Common::Input::CallbackStatus callback) { SetBattery(callback, index); }};
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battery_devices[index]->SetCallback(battery_callback);
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battery_devices[index]->SetCallback({
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.on_change =
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[this, index](const Common::Input::CallbackStatus& callback) {
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SetBattery(callback, index);
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},
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});
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battery_devices[index]->ForceUpdate();
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}
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@ -253,9 +259,12 @@ void EmulatedController::ReloadInput() {
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if (!motion_devices[index]) {
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continue;
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}
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Common::Input::InputCallback motion_callback{
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[this, index](Common::Input::CallbackStatus callback) { SetMotion(callback, index); }};
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motion_devices[index]->SetCallback(motion_callback);
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motion_devices[index]->SetCallback({
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.on_change =
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[this, index](const Common::Input::CallbackStatus& callback) {
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SetMotion(callback, index);
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},
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});
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motion_devices[index]->ForceUpdate();
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}
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@ -267,22 +276,24 @@ void EmulatedController::ReloadInput() {
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if (!tas_button_devices[index]) {
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continue;
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}
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Common::Input::InputCallback button_callback{
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[this, index, tas_uuid](Common::Input::CallbackStatus callback) {
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SetButton(callback, index, tas_uuid);
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}};
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tas_button_devices[index]->SetCallback(button_callback);
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tas_button_devices[index]->SetCallback({
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.on_change =
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[this, index, tas_uuid](const Common::Input::CallbackStatus& callback) {
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SetButton(callback, index, tas_uuid);
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},
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});
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}
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for (std::size_t index = 0; index < tas_stick_devices.size(); ++index) {
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if (!tas_stick_devices[index]) {
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continue;
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}
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Common::Input::InputCallback stick_callback{
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[this, index, tas_uuid](Common::Input::CallbackStatus callback) {
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SetStick(callback, index, tas_uuid);
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}};
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tas_stick_devices[index]->SetCallback(stick_callback);
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tas_stick_devices[index]->SetCallback({
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.on_change =
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[this, index, tas_uuid](const Common::Input::CallbackStatus& callback) {
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SetStick(callback, index, tas_uuid);
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},
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});
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}
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}
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@ -440,7 +451,7 @@ void EmulatedController::SetButtonParam(std::size_t index, Common::ParamPackage
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if (index >= button_params.size()) {
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return;
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}
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button_params[index] = param;
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button_params[index] = std::move(param);
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ReloadInput();
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}
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@ -448,7 +459,7 @@ void EmulatedController::SetStickParam(std::size_t index, Common::ParamPackage p
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if (index >= stick_params.size()) {
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return;
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}
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stick_params[index] = param;
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stick_params[index] = std::move(param);
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ReloadInput();
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}
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@ -456,11 +467,11 @@ void EmulatedController::SetMotionParam(std::size_t index, Common::ParamPackage
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if (index >= motion_params.size()) {
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return;
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}
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motion_params[index] = param;
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motion_params[index] = std::move(param);
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ReloadInput();
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}
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void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std::size_t index,
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void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
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Common::UUID uuid) {
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if (index >= controller.button_values.size()) {
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return;
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@ -600,7 +611,7 @@ void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std::
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TriggerOnChange(ControllerTriggerType::Button, true);
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}
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void EmulatedController::SetStick(Common::Input::CallbackStatus callback, std::size_t index,
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void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback, std::size_t index,
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Common::UUID uuid) {
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if (index >= controller.stick_values.size()) {
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return;
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@ -650,8 +661,8 @@ void EmulatedController::SetStick(Common::Input::CallbackStatus callback, std::s
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TriggerOnChange(ControllerTriggerType::Stick, true);
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}
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void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std::size_t index,
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Common::UUID uuid) {
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void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callback,
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std::size_t index, Common::UUID uuid) {
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if (index >= controller.trigger_values.size()) {
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return;
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}
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@ -692,7 +703,8 @@ void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std:
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TriggerOnChange(ControllerTriggerType::Trigger, true);
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}
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void EmulatedController::SetMotion(Common::Input::CallbackStatus callback, std::size_t index) {
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void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback,
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std::size_t index) {
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if (index >= controller.motion_values.size()) {
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return;
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}
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@ -730,7 +742,8 @@ void EmulatedController::SetMotion(Common::Input::CallbackStatus callback, std::
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TriggerOnChange(ControllerTriggerType::Motion, true);
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}
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void EmulatedController::SetBattery(Common::Input::CallbackStatus callback, std::size_t index) {
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void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callback,
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std::size_t index) {
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if (index >= controller.battery_values.size()) {
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return;
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}
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@ -1110,7 +1123,7 @@ void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npa
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int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) {
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std::lock_guard lock{mutex};
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callback_list.insert_or_assign(last_callback_key, update_callback);
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callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
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return last_callback_key++;
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}
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@ -328,35 +328,38 @@ private:
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* @param callback A CallbackStatus containing the button status
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* @param index Button ID of the to be updated
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*/
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void SetButton(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid);
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void SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
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Common::UUID uuid);
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/**
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* Updates the analog stick status of the controller
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* @param callback A CallbackStatus containing the analog stick status
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* @param index stick ID of the to be updated
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*/
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void SetStick(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid);
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void SetStick(const Common::Input::CallbackStatus& callback, std::size_t index,
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Common::UUID uuid);
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/**
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* Updates the trigger status of the controller
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* @param callback A CallbackStatus containing the trigger status
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* @param index trigger ID of the to be updated
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*/
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void SetTrigger(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid);
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void SetTrigger(const Common::Input::CallbackStatus& callback, std::size_t index,
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Common::UUID uuid);
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/**
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* Updates the motion status of the controller
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* @param callback A CallbackStatus containing gyro and accelerometer data
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* @param index motion ID of the to be updated
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*/
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void SetMotion(Common::Input::CallbackStatus callback, std::size_t index);
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void SetMotion(const Common::Input::CallbackStatus& callback, std::size_t index);
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/**
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* Updates the battery status of the controller
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* @param callback A CallbackStatus containing the battery status
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* @param index Button ID of the to be updated
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*/
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void SetBattery(Common::Input::CallbackStatus callback, std::size_t index);
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void SetBattery(const Common::Input::CallbackStatus& callback, std::size_t index);
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/**
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* Triggers a callback that something has changed on the controller status
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|
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@ -70,50 +70,55 @@ void EmulatedDevices::ReloadInput() {
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if (!mouse_button_devices[index]) {
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continue;
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}
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Common::Input::InputCallback button_callback{
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[this, index](Common::Input::CallbackStatus callback) {
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SetMouseButton(callback, index);
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}};
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mouse_button_devices[index]->SetCallback(button_callback);
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mouse_button_devices[index]->SetCallback({
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.on_change =
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[this, index](const Common::Input::CallbackStatus& callback) {
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SetMouseButton(callback, index);
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},
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});
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}
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for (std::size_t index = 0; index < mouse_analog_devices.size(); ++index) {
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if (!mouse_analog_devices[index]) {
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continue;
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}
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Common::Input::InputCallback button_callback{
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[this, index](Common::Input::CallbackStatus callback) {
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SetMouseAnalog(callback, index);
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}};
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mouse_analog_devices[index]->SetCallback(button_callback);
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mouse_analog_devices[index]->SetCallback({
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.on_change =
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[this, index](const Common::Input::CallbackStatus& callback) {
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SetMouseAnalog(callback, index);
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},
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});
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}
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if (mouse_stick_device) {
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Common::Input::InputCallback button_callback{
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[this](Common::Input::CallbackStatus callback) { SetMouseStick(callback); }};
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mouse_stick_device->SetCallback(button_callback);
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mouse_stick_device->SetCallback({
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.on_change =
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[this](const Common::Input::CallbackStatus& callback) { SetMouseStick(callback); },
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});
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}
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for (std::size_t index = 0; index < keyboard_devices.size(); ++index) {
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if (!keyboard_devices[index]) {
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continue;
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}
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Common::Input::InputCallback button_callback{
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[this, index](Common::Input::CallbackStatus callback) {
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SetKeyboardButton(callback, index);
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}};
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keyboard_devices[index]->SetCallback(button_callback);
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keyboard_devices[index]->SetCallback({
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.on_change =
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[this, index](const Common::Input::CallbackStatus& callback) {
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SetKeyboardButton(callback, index);
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},
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});
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}
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for (std::size_t index = 0; index < keyboard_modifier_devices.size(); ++index) {
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if (!keyboard_modifier_devices[index]) {
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continue;
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}
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Common::Input::InputCallback button_callback{
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[this, index](Common::Input::CallbackStatus callback) {
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SetKeyboardModifier(callback, index);
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}};
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keyboard_modifier_devices[index]->SetCallback(button_callback);
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keyboard_modifier_devices[index]->SetCallback({
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.on_change =
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[this, index](const Common::Input::CallbackStatus& callback) {
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SetKeyboardModifier(callback, index);
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},
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});
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}
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}
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@ -159,7 +164,8 @@ void EmulatedDevices::RestoreConfig() {
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ReloadFromSettings();
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}
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void EmulatedDevices::SetKeyboardButton(Common::Input::CallbackStatus callback, std::size_t index) {
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void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& callback,
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std::size_t index) {
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if (index >= device_status.keyboard_values.size()) {
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return;
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}
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|
@ -216,7 +222,7 @@ void EmulatedDevices::UpdateKey(std::size_t key_index, bool status) {
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}
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}
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void EmulatedDevices::SetKeyboardModifier(Common::Input::CallbackStatus callback,
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void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& callback,
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std::size_t index) {
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if (index >= device_status.keyboard_moddifier_values.size()) {
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return;
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|
@ -286,7 +292,8 @@ void EmulatedDevices::SetKeyboardModifier(Common::Input::CallbackStatus callback
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TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
|
||||
}
|
||||
|
||||
void EmulatedDevices::SetMouseButton(Common::Input::CallbackStatus callback, std::size_t index) {
|
||||
void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callback,
|
||||
std::size_t index) {
|
||||
if (index >= device_status.mouse_button_values.size()) {
|
||||
return;
|
||||
}
|
||||
|
@ -347,7 +354,8 @@ void EmulatedDevices::SetMouseButton(Common::Input::CallbackStatus callback, std
|
|||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
}
|
||||
|
||||
void EmulatedDevices::SetMouseAnalog(Common::Input::CallbackStatus callback, std::size_t index) {
|
||||
void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callback,
|
||||
std::size_t index) {
|
||||
if (index >= device_status.mouse_analog_values.size()) {
|
||||
return;
|
||||
}
|
||||
|
@ -374,7 +382,7 @@ void EmulatedDevices::SetMouseAnalog(Common::Input::CallbackStatus callback, std
|
|||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
}
|
||||
|
||||
void EmulatedDevices::SetMouseStick(Common::Input::CallbackStatus callback) {
|
||||
void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callback) {
|
||||
std::lock_guard lock{mutex};
|
||||
const auto touch_value = TransformToTouch(callback);
|
||||
|
||||
|
@ -435,7 +443,7 @@ void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
|
|||
|
||||
int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) {
|
||||
std::lock_guard lock{mutex};
|
||||
callback_list.insert_or_assign(last_callback_key, update_callback);
|
||||
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
|
||||
return last_callback_key++;
|
||||
}
|
||||
|
||||
|
|
|
@ -156,35 +156,34 @@ private:
|
|||
* @param callback A CallbackStatus containing the key status
|
||||
* @param index key ID to be updated
|
||||
*/
|
||||
void SetKeyboardButton(Common::Input::CallbackStatus callback, std::size_t index);
|
||||
void SetKeyboardButton(const Common::Input::CallbackStatus& callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Updates the keyboard status of the keyboard device
|
||||
* @param callback A CallbackStatus containing the modifier key status
|
||||
* @param index modifier key ID to be updated
|
||||
*/
|
||||
void SetKeyboardModifier(Common::Input::CallbackStatus callback, std::size_t index);
|
||||
void SetKeyboardModifier(const Common::Input::CallbackStatus& callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Updates the mouse button status of the mouse device
|
||||
* @param callback A CallbackStatus containing the button status
|
||||
* @param index Button ID to be updated
|
||||
*/
|
||||
void SetMouseButton(Common::Input::CallbackStatus callback, std::size_t index);
|
||||
void SetMouseButton(const Common::Input::CallbackStatus& callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Updates the mouse wheel status of the mouse device
|
||||
* @param callback A CallbackStatus containing the wheel status
|
||||
* @param index wheel ID to be updated
|
||||
*/
|
||||
void SetMouseAnalog(Common::Input::CallbackStatus callback, std::size_t index);
|
||||
void SetMouseAnalog(const Common::Input::CallbackStatus& callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Updates the mouse position status of the mouse device
|
||||
* @param callback A CallbackStatus containing the position status
|
||||
* @param index stick ID to be updated
|
||||
*/
|
||||
void SetMouseStick(Common::Input::CallbackStatus callback);
|
||||
void SetMouseStick(const Common::Input::CallbackStatus& callback);
|
||||
|
||||
/**
|
||||
* Triggers a callback that something has changed on the device status
|
||||
|
|
|
@ -19,23 +19,36 @@ public:
|
|||
: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
|
||||
right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_),
|
||||
modifier_angle(modifier_angle_) {
|
||||
Common::Input::InputCallback button_up_callback{
|
||||
[this](Common::Input::CallbackStatus callback_) { UpdateUpButtonStatus(callback_); }};
|
||||
Common::Input::InputCallback button_down_callback{
|
||||
[this](Common::Input::CallbackStatus callback_) { UpdateDownButtonStatus(callback_); }};
|
||||
Common::Input::InputCallback button_left_callback{
|
||||
[this](Common::Input::CallbackStatus callback_) { UpdateLeftButtonStatus(callback_); }};
|
||||
Common::Input::InputCallback button_right_callback{
|
||||
[this](Common::Input::CallbackStatus callback_) {
|
||||
UpdateRightButtonStatus(callback_);
|
||||
}};
|
||||
Common::Input::InputCallback button_modifier_callback{
|
||||
[this](Common::Input::CallbackStatus callback_) { UpdateModButtonStatus(callback_); }};
|
||||
up->SetCallback(button_up_callback);
|
||||
down->SetCallback(button_down_callback);
|
||||
left->SetCallback(button_left_callback);
|
||||
right->SetCallback(button_right_callback);
|
||||
modifier->SetCallback(button_modifier_callback);
|
||||
up->SetCallback({
|
||||
.on_change =
|
||||
[this](const Common::Input::CallbackStatus& callback_) {
|
||||
UpdateUpButtonStatus(callback_);
|
||||
},
|
||||
});
|
||||
down->SetCallback({
|
||||
.on_change =
|
||||
[this](const Common::Input::CallbackStatus& callback_) {
|
||||
UpdateDownButtonStatus(callback_);
|
||||
},
|
||||
});
|
||||
left->SetCallback({
|
||||
.on_change =
|
||||
[this](const Common::Input::CallbackStatus& callback_) {
|
||||
UpdateLeftButtonStatus(callback_);
|
||||
},
|
||||
});
|
||||
right->SetCallback({
|
||||
.on_change =
|
||||
[this](const Common::Input::CallbackStatus& callback_) {
|
||||
UpdateRightButtonStatus(callback_);
|
||||
},
|
||||
});
|
||||
modifier->SetCallback({
|
||||
.on_change =
|
||||
[this](const Common::Input::CallbackStatus& callback_) {
|
||||
UpdateModButtonStatus(callback_);
|
||||
},
|
||||
});
|
||||
last_x_axis_value = 0.0f;
|
||||
last_y_axis_value = 0.0f;
|
||||
}
|
||||
|
@ -133,27 +146,27 @@ public:
|
|||
}
|
||||
}
|
||||
|
||||
void UpdateUpButtonStatus(Common::Input::CallbackStatus button_callback) {
|
||||
void UpdateUpButtonStatus(const Common::Input::CallbackStatus& button_callback) {
|
||||
up_status = button_callback.button_status.value;
|
||||
UpdateStatus();
|
||||
}
|
||||
|
||||
void UpdateDownButtonStatus(Common::Input::CallbackStatus button_callback) {
|
||||
void UpdateDownButtonStatus(const Common::Input::CallbackStatus& button_callback) {
|
||||
down_status = button_callback.button_status.value;
|
||||
UpdateStatus();
|
||||
}
|
||||
|
||||
void UpdateLeftButtonStatus(Common::Input::CallbackStatus button_callback) {
|
||||
void UpdateLeftButtonStatus(const Common::Input::CallbackStatus& button_callback) {
|
||||
left_status = button_callback.button_status.value;
|
||||
UpdateStatus();
|
||||
}
|
||||
|
||||
void UpdateRightButtonStatus(Common::Input::CallbackStatus button_callback) {
|
||||
void UpdateRightButtonStatus(const Common::Input::CallbackStatus& button_callback) {
|
||||
right_status = button_callback.button_status.value;
|
||||
UpdateStatus();
|
||||
}
|
||||
|
||||
void UpdateModButtonStatus(Common::Input::CallbackStatus button_callback) {
|
||||
void UpdateModButtonStatus(const Common::Input::CallbackStatus& button_callback) {
|
||||
modifier_status = button_callback.button_status.value;
|
||||
UpdateStatus();
|
||||
}
|
||||
|
@ -265,18 +278,18 @@ private:
|
|||
Button left;
|
||||
Button right;
|
||||
Button modifier;
|
||||
float modifier_scale;
|
||||
float modifier_angle;
|
||||
float modifier_scale{};
|
||||
float modifier_angle{};
|
||||
float angle{};
|
||||
float goal_angle{};
|
||||
float amplitude{};
|
||||
bool up_status;
|
||||
bool down_status;
|
||||
bool left_status;
|
||||
bool right_status;
|
||||
bool modifier_status;
|
||||
float last_x_axis_value;
|
||||
float last_y_axis_value;
|
||||
bool up_status{};
|
||||
bool down_status{};
|
||||
bool left_status{};
|
||||
bool right_status{};
|
||||
bool modifier_status{};
|
||||
float last_x_axis_value{};
|
||||
float last_y_axis_value{};
|
||||
const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
|
||||
std::chrono::time_point<std::chrono::steady_clock> last_update;
|
||||
};
|
||||
|
|
|
@ -14,10 +14,13 @@ public:
|
|||
using Button = std::unique_ptr<Common::Input::InputDevice>;
|
||||
TouchFromButtonDevice(Button button_, int touch_id_, float x_, float y_)
|
||||
: button(std::move(button_)), touch_id(touch_id_), x(x_), y(y_) {
|
||||
Common::Input::InputCallback button_up_callback{
|
||||
[this](Common::Input::CallbackStatus callback_) { UpdateButtonStatus(callback_); }};
|
||||
last_button_value = false;
|
||||
button->SetCallback(button_up_callback);
|
||||
button->SetCallback({
|
||||
.on_change =
|
||||
[this](const Common::Input::CallbackStatus& callback_) {
|
||||
UpdateButtonStatus(callback_);
|
||||
},
|
||||
});
|
||||
button->ForceUpdate();
|
||||
}
|
||||
|
||||
|
@ -47,7 +50,7 @@ public:
|
|||
return status;
|
||||
}
|
||||
|
||||
void UpdateButtonStatus(Common::Input::CallbackStatus button_callback) {
|
||||
void UpdateButtonStatus(const Common::Input::CallbackStatus& button_callback) {
|
||||
const Common::Input::CallbackStatus status{
|
||||
.type = Common::Input::InputType::Touch,
|
||||
.touch_status = GetStatus(button_callback.button_status.value),
|
||||
|
|
|
@ -12,8 +12,7 @@ namespace InputCommon {
|
|||
|
||||
class DummyInput final : public Common::Input::InputDevice {
|
||||
public:
|
||||
explicit DummyInput() {}
|
||||
~DummyInput() {}
|
||||
explicit DummyInput() = default;
|
||||
};
|
||||
|
||||
class InputFromButton final : public Common::Input::InputDevice {
|
||||
|
@ -33,7 +32,7 @@ public:
|
|||
callback_key = input_engine->SetCallback(input_identifier);
|
||||
}
|
||||
|
||||
~InputFromButton() {
|
||||
~InputFromButton() override {
|
||||
input_engine->DeleteCallback(callback_key);
|
||||
}
|
||||
|
||||
|
@ -45,7 +44,7 @@ public:
|
|||
};
|
||||
}
|
||||
|
||||
void ForceUpdate() {
|
||||
void ForceUpdate() override {
|
||||
const Common::Input::CallbackStatus status{
|
||||
.type = Common::Input::InputType::Button,
|
||||
.button_status = GetStatus(),
|
||||
|
@ -94,7 +93,7 @@ public:
|
|||
callback_key = input_engine->SetCallback(input_identifier);
|
||||
}
|
||||
|
||||
~InputFromHatButton() {
|
||||
~InputFromHatButton() override {
|
||||
input_engine->DeleteCallback(callback_key);
|
||||
}
|
||||
|
||||
|
@ -106,7 +105,7 @@ public:
|
|||
};
|
||||
}
|
||||
|
||||
void ForceUpdate() {
|
||||
void ForceUpdate() override {
|
||||
const Common::Input::CallbackStatus status{
|
||||
.type = Common::Input::InputType::Button,
|
||||
.button_status = GetStatus(),
|
||||
|
@ -167,7 +166,7 @@ public:
|
|||
callback_key_y = input_engine->SetCallback(y_input_identifier);
|
||||
}
|
||||
|
||||
~InputFromStick() {
|
||||
~InputFromStick() override {
|
||||
input_engine->DeleteCallback(callback_key_x);
|
||||
input_engine->DeleteCallback(callback_key_y);
|
||||
}
|
||||
|
@ -190,7 +189,7 @@ public:
|
|||
return status;
|
||||
}
|
||||
|
||||
void ForceUpdate() {
|
||||
void ForceUpdate() override {
|
||||
const Common::Input::CallbackStatus status{
|
||||
.type = Common::Input::InputType::Stick,
|
||||
.stick_status = GetStatus(),
|
||||
|
@ -266,7 +265,7 @@ public:
|
|||
callback_key_y = input_engine->SetCallback(y_input_identifier);
|
||||
}
|
||||
|
||||
~InputFromTouch() {
|
||||
~InputFromTouch() override {
|
||||
input_engine->DeleteCallback(callback_key_button);
|
||||
input_engine->DeleteCallback(callback_key_x);
|
||||
input_engine->DeleteCallback(callback_key_y);
|
||||
|
@ -352,7 +351,7 @@ public:
|
|||
axis_callback_key = input_engine->SetCallback(axis_input_identifier);
|
||||
}
|
||||
|
||||
~InputFromTrigger() {
|
||||
~InputFromTrigger() override {
|
||||
input_engine->DeleteCallback(callback_key_button);
|
||||
input_engine->DeleteCallback(axis_callback_key);
|
||||
}
|
||||
|
@ -419,7 +418,7 @@ public:
|
|||
callback_key = input_engine->SetCallback(input_identifier);
|
||||
}
|
||||
|
||||
~InputFromAnalog() {
|
||||
~InputFromAnalog() override {
|
||||
input_engine->DeleteCallback(callback_key);
|
||||
}
|
||||
|
||||
|
@ -466,7 +465,7 @@ public:
|
|||
callback_key = input_engine->SetCallback(input_identifier);
|
||||
}
|
||||
|
||||
~InputFromBattery() {
|
||||
~InputFromBattery() override {
|
||||
input_engine->DeleteCallback(callback_key);
|
||||
}
|
||||
|
||||
|
@ -474,7 +473,7 @@ public:
|
|||
return static_cast<Common::Input::BatteryLevel>(input_engine->GetBattery(identifier));
|
||||
}
|
||||
|
||||
void ForceUpdate() {
|
||||
void ForceUpdate() override {
|
||||
const Common::Input::CallbackStatus status{
|
||||
.type = Common::Input::InputType::Battery,
|
||||
.battery_status = GetStatus(),
|
||||
|
@ -518,7 +517,7 @@ public:
|
|||
callback_key = input_engine->SetCallback(input_identifier);
|
||||
}
|
||||
|
||||
~InputFromMotion() {
|
||||
~InputFromMotion() override {
|
||||
input_engine->DeleteCallback(callback_key);
|
||||
}
|
||||
|
||||
|
@ -593,7 +592,7 @@ public:
|
|||
callback_key_z = input_engine->SetCallback(z_input_identifier);
|
||||
}
|
||||
|
||||
~InputFromAxisMotion() {
|
||||
~InputFromAxisMotion() override {
|
||||
input_engine->DeleteCallback(callback_key_x);
|
||||
input_engine->DeleteCallback(callback_key_y);
|
||||
input_engine->DeleteCallback(callback_key_z);
|
||||
|
@ -618,7 +617,7 @@ public:
|
|||
return status;
|
||||
}
|
||||
|
||||
void ForceUpdate() {
|
||||
void ForceUpdate() override {
|
||||
const Common::Input::CallbackStatus status{
|
||||
.type = Common::Input::InputType::Motion,
|
||||
.motion_status = GetStatus(),
|
||||
|
@ -668,16 +667,16 @@ public:
|
|||
explicit OutputFromIdentifier(PadIdentifier identifier_, InputEngine* input_engine_)
|
||||
: identifier(identifier_), input_engine(input_engine_) {}
|
||||
|
||||
virtual void SetLED(const Common::Input::LedStatus& led_status) {
|
||||
void SetLED(const Common::Input::LedStatus& led_status) override {
|
||||
input_engine->SetLeds(identifier, led_status);
|
||||
}
|
||||
|
||||
virtual Common::Input::VibrationError SetVibration(
|
||||
const Common::Input::VibrationStatus& vibration_status) {
|
||||
Common::Input::VibrationError SetVibration(
|
||||
const Common::Input::VibrationStatus& vibration_status) override {
|
||||
return input_engine->SetRumble(identifier, vibration_status);
|
||||
}
|
||||
|
||||
virtual Common::Input::PollingError SetPollingMode(Common::Input::PollingMode polling_mode) {
|
||||
Common::Input::PollingError SetPollingMode(Common::Input::PollingMode polling_mode) override {
|
||||
return input_engine->SetPollingMode(identifier, polling_mode);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue