From 3a90ed99be4225bc7b3d5ee93c6032a4f38a487f Mon Sep 17 00:00:00 2001
From: Kelebek1 <eeeedddccc@hotmail.co.uk>
Date: Mon, 13 Feb 2023 16:21:29 +0000
Subject: [PATCH] Fix biquad filter command's state buffer offset

---
 src/audio_core/renderer/command/command_buffer.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/audio_core/renderer/command/command_buffer.cpp b/src/audio_core/renderer/command/command_buffer.cpp
index 8c6fe97e7e..0bd418306f 100644
--- a/src/audio_core/renderer/command/command_buffer.cpp
+++ b/src/audio_core/renderer/command/command_buffer.cpp
@@ -251,8 +251,8 @@ void CommandBuffer::GenerateBiquadFilterCommand(const s32 node_id, EffectInfoBas
 
     const auto& parameter{
         *reinterpret_cast<BiquadFilterInfo::ParameterVersion1*>(effect_info.GetParameter())};
-    const auto state{
-        reinterpret_cast<VoiceState::BiquadFilterState*>(effect_info.GetStateBuffer())};
+    const auto state{reinterpret_cast<VoiceState::BiquadFilterState*>(
+        effect_info.GetStateBuffer() + channel * sizeof(VoiceState::BiquadFilterState))};
 
     cmd.input = buffer_offset + parameter.inputs[channel];
     cmd.output = buffer_offset + parameter.outputs[channel];