From 5f877d9458d82bc054b471e5c37197e2720cdb89 Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Fri, 17 May 2019 04:13:20 -0300
Subject: [PATCH] yuzu_cmd: Make OpenGL's context current

The SDL2 frontend never bound the OpenGL context, resulting on a white
screen and no-ops all over the backend.
---
 src/yuzu_cmd/yuzu.cpp | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index a1d7879b1c..d3734927b9 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -222,6 +222,7 @@ int main(int argc, char** argv) {
 
     system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDL");
 
+    emu_window->MakeCurrent();
     system.Renderer().Rasterizer().LoadDiskResources();
 
     while (emu_window->IsOpen()) {