diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 303d84a1f8..13381fea83 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1353,6 +1353,13 @@ void GMainWindow::InitializeHotkeys() {
     LinkActionShortcut(ui->action_TAS_Start, QStringLiteral("TAS Start/Stop"), true);
     LinkActionShortcut(ui->action_TAS_Record, QStringLiteral("TAS Record"), true);
     LinkActionShortcut(ui->action_TAS_Reset, QStringLiteral("TAS Reset"), true);
+    LinkActionShortcut(ui->action_View_Lobby,
+                       QStringLiteral("Multiplayer Browse Public Game Lobby"));
+    LinkActionShortcut(ui->action_Start_Room, QStringLiteral("Multiplayer Create Room"));
+    LinkActionShortcut(ui->action_Connect_To_Room,
+                       QStringLiteral("Multiplayer Direct Connect to Room"));
+    LinkActionShortcut(ui->action_Show_Room, QStringLiteral("Multiplayer Show Current Room"));
+    LinkActionShortcut(ui->action_Leave_Room, QStringLiteral("Multiplayer Leave Room"));
 
     static const QString main_window = QStringLiteral("Main Window");
     const auto connect_shortcut = [&]<typename Fn>(const QString& action_name, const Fn& function) {
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index f9906be336..8db8f75277 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -222,7 +222,7 @@ void RestoreWindowState(std::unique_ptr<QtConfig>& qtConfig);
 // This must be in alphabetical order according to action name as it must have the same order as
 // UISetting::values.shortcuts, which is alphabetically ordered.
 // clang-format off
-const std::array<Shortcut, 23> default_hotkeys{{
+const std::array<Shortcut, 28> default_hotkeys{{
     {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")).toStdString(),        QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+M"),  std::string("Home+Dpad_Right"), Qt::WindowShortcut, false}},
     {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")).toStdString(),        QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("-"),       std::string("Home+Dpad_Down"), Qt::ApplicationShortcut, true}},
     {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")).toStdString(),          QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("="),       std::string("Home+Dpad_Up"), Qt::ApplicationShortcut, true}},
@@ -236,6 +236,11 @@ const std::array<Shortcut, 23> default_hotkeys{{
     {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")).toStdString(),               QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F11"),     std::string("Home+B"), Qt::WindowShortcut, false}},
     {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")).toStdString(),                QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+O"),  std::string(""), Qt::WidgetWithChildrenShortcut, false}},
     {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")).toStdString(),       QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F2"),      std::string("Home+A"), Qt::WidgetWithChildrenShortcut, false}},
+    {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Browse Public Game Lobby")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+B"),  std::string(""), Qt::ApplicationShortcut, false}},
+    {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Create Room")).toStdString(),  QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+N"),  std::string(""), Qt::ApplicationShortcut, false}},
+    {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Direct Connect to Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+C"),  std::string(""), Qt::ApplicationShortcut, false}},
+    {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Leave Room")).toStdString(),   QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+L"),  std::string(""), Qt::ApplicationShortcut, false}},
+    {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Show Current Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+R"),  std::string(""), Qt::ApplicationShortcut, false}},
     {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")).toStdString(),        QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F6"),      std::string("R+Plus+Minus"), Qt::WindowShortcut, false}},
     {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")).toStdString(),           QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F5"),      std::string("L+Plus+Minus"), Qt::WindowShortcut, false}},
     {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")).toStdString(),               QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F7"), std::string(""), Qt::ApplicationShortcut, false}},