mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-15 22:54:00 +00:00
Merge pull request #1140 from FearlessTobi/port-4056
Port #4056 from Citra: "Add Clear Recent Files menu action"
This commit is contained in:
commit
624239ed6b
2 changed files with 14 additions and 0 deletions
|
@ -215,6 +215,14 @@ void GMainWindow::InitializeRecentFileMenuActions() {
|
||||||
|
|
||||||
ui.menu_recent_files->addAction(actions_recent_files[i]);
|
ui.menu_recent_files->addAction(actions_recent_files[i]);
|
||||||
}
|
}
|
||||||
|
ui.menu_recent_files->addSeparator();
|
||||||
|
QAction* action_clear_recent_files = new QAction(this);
|
||||||
|
action_clear_recent_files->setText(tr("Clear Recent Files"));
|
||||||
|
connect(action_clear_recent_files, &QAction::triggered, this, [this] {
|
||||||
|
UISettings::values.recent_files.clear();
|
||||||
|
UpdateRecentFiles();
|
||||||
|
});
|
||||||
|
ui.menu_recent_files->addAction(action_clear_recent_files);
|
||||||
|
|
||||||
UpdateRecentFiles();
|
UpdateRecentFiles();
|
||||||
}
|
}
|
||||||
|
@ -477,6 +485,8 @@ bool GMainWindow::LoadROM(const QString& filename) {
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
game_path = filename;
|
||||||
|
|
||||||
Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "Qt");
|
Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "Qt");
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -547,6 +557,8 @@ void GMainWindow::ShutdownGame() {
|
||||||
emu_frametime_label->setVisible(false);
|
emu_frametime_label->setVisible(false);
|
||||||
|
|
||||||
emulation_running = false;
|
emulation_running = false;
|
||||||
|
|
||||||
|
game_path.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
void GMainWindow::StoreRecentFile(const QString& filename) {
|
void GMainWindow::StoreRecentFile(const QString& filename) {
|
||||||
|
|
|
@ -161,6 +161,8 @@ private:
|
||||||
// Whether emulation is currently running in yuzu.
|
// Whether emulation is currently running in yuzu.
|
||||||
bool emulation_running = false;
|
bool emulation_running = false;
|
||||||
std::unique_ptr<EmuThread> emu_thread;
|
std::unique_ptr<EmuThread> emu_thread;
|
||||||
|
// The path to the game currently running
|
||||||
|
QString game_path;
|
||||||
|
|
||||||
// FS
|
// FS
|
||||||
FileSys::VirtualFilesystem vfs;
|
FileSys::VirtualFilesystem vfs;
|
||||||
|
|
Loading…
Reference in a new issue