From 648743cf66f99a0941929788b8c371643b217d35 Mon Sep 17 00:00:00 2001
From: Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
Date: Fri, 28 Nov 2014 23:35:57 +0000
Subject: [PATCH] GLFW: Add an error callback before calling glfwInit()

It will print a message to know what happened in case something went wrong in a GLFW call.

Also replace every printf() in the glfw emu-window by ERROR_LOG().
---
 src/citra/emu_window/emu_window_glfw.cpp | 8 ++++++--
 1 file changed, 6 insertions(+), 2 deletions(-)

diff --git a/src/citra/emu_window/emu_window_glfw.cpp b/src/citra/emu_window/emu_window_glfw.cpp
index 8efb39e2ea..697bf46934 100644
--- a/src/citra/emu_window/emu_window_glfw.cpp
+++ b/src/citra/emu_window/emu_window_glfw.cpp
@@ -58,9 +58,13 @@ EmuWindow_GLFW::EmuWindow_GLFW() {
 
     ReloadSetKeymaps();
 
+    glfwSetErrorCallback([](int error, const char *desc){
+        ERROR_LOG(GUI, "GLFW 0x%08x: %s", error, desc);
+    });
+
     // Initialize the window
     if(glfwInit() != GL_TRUE) {
-        printf("Failed to initialize GLFW! Exiting...");
+        ERROR_LOG(GUI, "Failed to initialize GLFW! Exiting...");
         exit(1);
     }
     glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
@@ -75,7 +79,7 @@ EmuWindow_GLFW::EmuWindow_GLFW() {
         window_title.c_str(), NULL, NULL);
 
     if (m_render_window == NULL) {
-        printf("Failed to create GLFW window! Exiting...");
+        ERROR_LOG(GUI, "Failed to create GLFW window! Exiting...");
         exit(1);
     }