From 1230a0e7cebdba78298002f6ea445f293e642ceb Mon Sep 17 00:00:00 2001
From: Lioncash <mathew1800@gmail.com>
Date: Sat, 4 May 2019 01:47:16 -0400
Subject: [PATCH] core/frontend/emu_window: Make GraphicsContext's destructor
 virtual

This class is used in a polymorphic context, so destruction of the
context will lead to undefined behavior if the destructor isn't virtual.
---
 src/core/frontend/emu_window.cpp | 2 ++
 src/core/frontend/emu_window.h   | 2 ++
 2 files changed, 4 insertions(+)

diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index 1320bbe77c..eda466a5d4 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -10,6 +10,8 @@
 
 namespace Core::Frontend {
 
+GraphicsContext::~GraphicsContext() = default;
+
 class EmuWindow::TouchState : public Input::Factory<Input::TouchDevice>,
                               public std::enable_shared_from_this<TouchState> {
 public:
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index 70a5225568..e2c290dc16 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -19,6 +19,8 @@ namespace Core::Frontend {
  */
 class GraphicsContext {
 public:
+    virtual ~GraphicsContext();
+
     /// Makes the graphics context current for the caller thread
     virtual void MakeCurrent() = 0;