From 6a071c42d27839d2444903991cef496d94a6c8e3 Mon Sep 17 00:00:00 2001
From: Merry <git@mary.rs>
Date: Thu, 7 Apr 2022 19:31:48 +0100
Subject: [PATCH] core: Replace lock_guard with scoped_lock

---
 src/core/perf_stats.cpp    | 10 +++++-----
 src/core/tools/freezer.cpp | 18 +++++++++---------
 2 files changed, 14 insertions(+), 14 deletions(-)

diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp
index 52c43c8574..6ef459b7a4 100644
--- a/src/core/perf_stats.cpp
+++ b/src/core/perf_stats.cpp
@@ -53,13 +53,13 @@ PerfStats::~PerfStats() {
 }
 
 void PerfStats::BeginSystemFrame() {
-    std::lock_guard lock{object_mutex};
+    std::scoped_lock lock{object_mutex};
 
     frame_begin = Clock::now();
 }
 
 void PerfStats::EndSystemFrame() {
-    std::lock_guard lock{object_mutex};
+    std::scoped_lock lock{object_mutex};
 
     auto frame_end = Clock::now();
     const auto frame_time = frame_end - frame_begin;
@@ -79,7 +79,7 @@ void PerfStats::EndGameFrame() {
 }
 
 double PerfStats::GetMeanFrametime() const {
-    std::lock_guard lock{object_mutex};
+    std::scoped_lock lock{object_mutex};
 
     if (current_index <= IgnoreFrames) {
         return 0;
@@ -91,7 +91,7 @@ double PerfStats::GetMeanFrametime() const {
 }
 
 PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us) {
-    std::lock_guard lock{object_mutex};
+    std::scoped_lock lock{object_mutex};
 
     const auto now = Clock::now();
     // Walltime elapsed since stats were reset
@@ -120,7 +120,7 @@ PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us
 }
 
 double PerfStats::GetLastFrameTimeScale() const {
-    std::lock_guard lock{object_mutex};
+    std::scoped_lock lock{object_mutex};
 
     constexpr double FRAME_LENGTH = 1.0 / 60;
     return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
diff --git a/src/core/tools/freezer.cpp b/src/core/tools/freezer.cpp
index 032c71aff1..c81dc0e52c 100644
--- a/src/core/tools/freezer.cpp
+++ b/src/core/tools/freezer.cpp
@@ -80,7 +80,7 @@ bool Freezer::IsActive() const {
 }
 
 void Freezer::Clear() {
-    std::lock_guard lock{entries_mutex};
+    std::scoped_lock lock{entries_mutex};
 
     LOG_DEBUG(Common_Memory, "Clearing all frozen memory values.");
 
@@ -88,7 +88,7 @@ void Freezer::Clear() {
 }
 
 u64 Freezer::Freeze(VAddr address, u32 width) {
-    std::lock_guard lock{entries_mutex};
+    std::scoped_lock lock{entries_mutex};
 
     const auto current_value = MemoryReadWidth(memory, width, address);
     entries.push_back({address, width, current_value});
@@ -101,7 +101,7 @@ u64 Freezer::Freeze(VAddr address, u32 width) {
 }
 
 void Freezer::Unfreeze(VAddr address) {
-    std::lock_guard lock{entries_mutex};
+    std::scoped_lock lock{entries_mutex};
 
     LOG_DEBUG(Common_Memory, "Unfreezing memory for address={:016X}", address);
 
@@ -109,13 +109,13 @@ void Freezer::Unfreeze(VAddr address) {
 }
 
 bool Freezer::IsFrozen(VAddr address) const {
-    std::lock_guard lock{entries_mutex};
+    std::scoped_lock lock{entries_mutex};
 
     return FindEntry(address) != entries.cend();
 }
 
 void Freezer::SetFrozenValue(VAddr address, u64 value) {
-    std::lock_guard lock{entries_mutex};
+    std::scoped_lock lock{entries_mutex};
 
     const auto iter = FindEntry(address);
 
@@ -132,7 +132,7 @@ void Freezer::SetFrozenValue(VAddr address, u64 value) {
 }
 
 std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) const {
-    std::lock_guard lock{entries_mutex};
+    std::scoped_lock lock{entries_mutex};
 
     const auto iter = FindEntry(address);
 
@@ -144,7 +144,7 @@ std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) const {
 }
 
 std::vector<Freezer::Entry> Freezer::GetEntries() const {
-    std::lock_guard lock{entries_mutex};
+    std::scoped_lock lock{entries_mutex};
 
     return entries;
 }
@@ -165,7 +165,7 @@ void Freezer::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) {
         return;
     }
 
-    std::lock_guard lock{entries_mutex};
+    std::scoped_lock lock{entries_mutex};
 
     for (const auto& entry : entries) {
         LOG_DEBUG(Common_Memory,
@@ -178,7 +178,7 @@ void Freezer::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) {
 }
 
 void Freezer::FillEntryReads() {
-    std::lock_guard lock{entries_mutex};
+    std::scoped_lock lock{entries_mutex};
 
     LOG_DEBUG(Common_Memory, "Updating memory freeze entries to current values.");