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Merge pull request #3114 from FernandoS27/cond-var
Kernel: Correct behavior of Condition Variables to be more similar to real hardware.
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commit
6a3fc5d2ff
5 changed files with 74 additions and 22 deletions
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@ -64,8 +64,11 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
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} else if (thread->GetStatus() == ThreadStatus::WaitMutex ||
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thread->GetStatus() == ThreadStatus::WaitCondVar) {
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thread->SetMutexWaitAddress(0);
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thread->SetCondVarWaitAddress(0);
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thread->SetWaitHandle(0);
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if (thread->GetStatus() == ThreadStatus::WaitCondVar) {
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thread->GetOwnerProcess()->RemoveConditionVariableThread(thread);
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thread->SetCondVarWaitAddress(0);
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}
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auto* const lock_owner = thread->GetLockOwner();
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// Threads waking up by timeout from WaitProcessWideKey do not perform priority inheritance
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@ -142,6 +142,48 @@ u64 Process::GetTotalPhysicalMemoryUsedWithoutSystemResource() const {
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return GetTotalPhysicalMemoryUsed() - GetSystemResourceUsage();
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}
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void Process::InsertConditionVariableThread(SharedPtr<Thread> thread) {
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VAddr cond_var_addr = thread->GetCondVarWaitAddress();
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std::list<SharedPtr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
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auto it = thread_list.begin();
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while (it != thread_list.end()) {
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const SharedPtr<Thread> current_thread = *it;
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if (current_thread->GetPriority() > thread->GetPriority()) {
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thread_list.insert(it, thread);
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return;
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}
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++it;
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}
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thread_list.push_back(thread);
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}
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void Process::RemoveConditionVariableThread(SharedPtr<Thread> thread) {
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VAddr cond_var_addr = thread->GetCondVarWaitAddress();
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std::list<SharedPtr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
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auto it = thread_list.begin();
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while (it != thread_list.end()) {
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const SharedPtr<Thread> current_thread = *it;
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if (current_thread.get() == thread.get()) {
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thread_list.erase(it);
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return;
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}
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++it;
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}
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UNREACHABLE();
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}
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std::vector<SharedPtr<Thread>> Process::GetConditionVariableThreads(const VAddr cond_var_addr) {
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std::vector<SharedPtr<Thread>> result{};
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std::list<SharedPtr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
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auto it = thread_list.begin();
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while (it != thread_list.end()) {
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SharedPtr<Thread> current_thread = *it;
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result.push_back(current_thread);
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++it;
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}
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return result;
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}
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void Process::RegisterThread(const Thread* thread) {
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thread_list.push_back(thread);
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}
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@ -8,6 +8,7 @@
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#include <cstddef>
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#include <list>
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include "common/common_types.h"
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#include "core/hle/kernel/address_arbiter.h"
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@ -232,6 +233,15 @@ public:
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return thread_list;
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}
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/// Insert a thread into the condition variable wait container
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void InsertConditionVariableThread(SharedPtr<Thread> thread);
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/// Remove a thread from the condition variable wait container
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void RemoveConditionVariableThread(SharedPtr<Thread> thread);
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/// Obtain all condition variable threads waiting for some address
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std::vector<SharedPtr<Thread>> GetConditionVariableThreads(VAddr cond_var_addr);
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/// Registers a thread as being created under this process,
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/// adding it to this process' thread list.
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void RegisterThread(const Thread* thread);
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@ -375,6 +385,9 @@ private:
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/// List of threads that are running with this process as their owner.
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std::list<const Thread*> thread_list;
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/// List of threads waiting for a condition variable
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std::unordered_map<VAddr, std::list<SharedPtr<Thread>>> cond_var_threads;
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/// System context
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Core::System& system;
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@ -1631,6 +1631,7 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
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current_thread->SetWaitHandle(thread_handle);
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current_thread->SetStatus(ThreadStatus::WaitCondVar);
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current_thread->InvalidateWakeupCallback();
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current_process->InsertConditionVariableThread(current_thread);
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current_thread->WakeAfterDelay(nano_seconds);
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@ -1649,38 +1650,23 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
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ASSERT(condition_variable_addr == Common::AlignDown(condition_variable_addr, 4));
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// Retrieve a list of all threads that are waiting for this condition variable.
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std::vector<SharedPtr<Thread>> waiting_threads;
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const auto& scheduler = system.GlobalScheduler();
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const auto& thread_list = scheduler.GetThreadList();
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auto* const current_process = system.Kernel().CurrentProcess();
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std::vector<SharedPtr<Thread>> waiting_threads =
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current_process->GetConditionVariableThreads(condition_variable_addr);
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for (const auto& thread : thread_list) {
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if (thread->GetCondVarWaitAddress() == condition_variable_addr) {
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waiting_threads.push_back(thread);
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}
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}
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// Sort them by priority, such that the highest priority ones come first.
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std::sort(waiting_threads.begin(), waiting_threads.end(),
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[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
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return lhs->GetPriority() < rhs->GetPriority();
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});
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// Only process up to 'target' threads, unless 'target' is -1, in which case process
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// Only process up to 'target' threads, unless 'target' is less equal 0, in which case process
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// them all.
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std::size_t last = waiting_threads.size();
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if (target != -1)
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if (target > 0)
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last = std::min(waiting_threads.size(), static_cast<std::size_t>(target));
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// If there are no threads waiting on this condition variable, just exit
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if (last == 0)
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return RESULT_SUCCESS;
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for (std::size_t index = 0; index < last; ++index) {
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auto& thread = waiting_threads[index];
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ASSERT(thread->GetCondVarWaitAddress() == condition_variable_addr);
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// liberate Cond Var Thread.
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current_process->RemoveConditionVariableThread(thread);
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thread->SetCondVarWaitAddress(0);
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const std::size_t current_core = system.CurrentCoreIndex();
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@ -309,8 +309,16 @@ void Thread::UpdatePriority() {
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return;
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}
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if (GetStatus() == ThreadStatus::WaitCondVar) {
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owner_process->RemoveConditionVariableThread(this);
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}
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SetCurrentPriority(new_priority);
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if (GetStatus() == ThreadStatus::WaitCondVar) {
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owner_process->InsertConditionVariableThread(this);
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}
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if (!lock_owner) {
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return;
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}
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