From 6e2ca7fbee8b7de964926da392ab0550b2a76475 Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Tue, 20 Jul 2021 18:50:48 -0300
Subject: [PATCH] buffer_cache: Simplify clear logic

Use existing helper functions and avoid looping when
only one buffer has to be active.
---
 src/video_core/buffer_cache/buffer_cache.h | 8 ++------
 1 file changed, 2 insertions(+), 6 deletions(-)

diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 7373cb62d7..5a0b6f0c0b 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -553,13 +553,9 @@ bool BufferCache<P>::DMAClear(GPUVAddr dst_address, u64 amount, u32 value) {
     ClearDownload(subtract_interval);
     common_ranges.subtract(subtract_interval);
 
-    BufferId buffer;
-    do {
-        has_deleted_buffers = false;
-        buffer = FindBuffer(*cpu_dst_address, static_cast<u32>(size));
-    } while (has_deleted_buffers);
+    const BufferId buffer = FindBuffer(*cpu_dst_address, static_cast<u32>(size));
     auto& dest_buffer = slot_buffers[buffer];
-    const u32 offset = static_cast<u32>(*cpu_dst_address - dest_buffer.CpuAddr());
+    const u32 offset = dest_buffer.Offset(*cpu_dst_address);
     runtime.ClearBuffer(dest_buffer, offset, size, value);
     return true;
 }