diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index cc6b3aeabf..4fdf93a3ef 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -139,8 +139,9 @@ void RasterizerOpenGL::InitObjects() {
     }
     state.Apply();
 
-    ASSERT_MSG(glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE,
-               "OpenGL rasterizer framebuffer setup failed, status %X", glCheckFramebufferStatus(GL_FRAMEBUFFER));
+    GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
+    ASSERT_MSG(status == GL_FRAMEBUFFER_COMPLETE,
+               "OpenGL rasterizer framebuffer setup failed, status %X", status);
 }
 
 void RasterizerOpenGL::Reset() {
@@ -808,8 +809,9 @@ void RasterizerOpenGL::SyncFramebuffer() {
         ReloadDepthBuffer();
     }
 
-    ASSERT_MSG(glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE,
-               "OpenGL rasterizer framebuffer setup failed, status %X", glCheckFramebufferStatus(GL_FRAMEBUFFER));
+    GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
+    ASSERT_MSG(status == GL_FRAMEBUFFER_COMPLETE,
+               "OpenGL rasterizer framebuffer setup failed, status %X", status);
 }
 
 void RasterizerOpenGL::SyncCullMode() {