From 6eda9ebbdbfbc8334f81b1c18cb495c64b154fbb Mon Sep 17 00:00:00 2001
From: greggameplayer <gregoire.hage@gmail.com>
Date: Wed, 15 Aug 2018 01:10:37 +0200
Subject: [PATCH] Implement Z16_UNORM in PixelFormatFromTextureFormat function

Require by Zelda Breath Of The Wild
---
 src/video_core/renderer_opengl/gl_rasterizer_cache.h | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 36a41522bb..0de87d8c2c 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -396,6 +396,8 @@ struct SurfaceParams {
             UNREACHABLE();
         case Tegra::Texture::TextureFormat::ZF32:
             return PixelFormat::Z32F;
+        case Tegra::Texture::TextureFormat::Z16:
+            return PixelFormat::Z16;
         case Tegra::Texture::TextureFormat::Z24S8:
             return PixelFormat::Z24S8;
         case Tegra::Texture::TextureFormat::DXT1: