mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-15 22:54:00 +00:00
gl_texture_cache: Do not set texture parameters to buffers
This commit is contained in:
parent
73b2dc6d4f
commit
84027f4808
1 changed files with 3 additions and 0 deletions
|
@ -185,6 +185,9 @@ GLint GetSwizzleSource(SwizzleSource source) {
|
|||
}
|
||||
|
||||
void ApplyTextureDefaults(const SurfaceParams& params, GLuint texture) {
|
||||
if (params.IsBuffer()) {
|
||||
return;
|
||||
}
|
||||
glTextureParameteri(texture, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTextureParameteri(texture, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTextureParameteri(texture, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
|
|
Loading…
Reference in a new issue