diff --git a/src/network/packet.cpp b/src/network/packet.cpp
index b3a61d824b..660e92c0dc 100644
--- a/src/network/packet.cpp
+++ b/src/network/packet.cpp
@@ -13,10 +13,6 @@
 
 namespace Network {
 
-Packet::Packet() : read_pos(0), is_valid(true) {}
-
-Packet::~Packet() {}
-
 void Packet::Append(const void* in_data, std::size_t size_in_bytes) {
     if (in_data && (size_in_bytes > 0)) {
         std::size_t start = data.size();
@@ -39,7 +35,7 @@ void Packet::Clear() {
 }
 
 const void* Packet::GetData() const {
-    return !data.empty() ? &data[0] : NULL;
+    return !data.empty() ? &data[0] : nullptr;
 }
 
 void Packet::IgnoreBytes(u32 length) {
@@ -54,8 +50,8 @@ bool Packet::EndOfPacket() const {
     return read_pos >= data.size();
 }
 
-Packet::operator BoolType() const {
-    return is_valid ? &Packet::CheckSize : NULL;
+Packet::operator bool() const {
+    return is_valid ? &Packet::CheckSize : nullptr;
 }
 
 Packet& Packet::operator>>(bool& out_data) {
diff --git a/src/network/packet.h b/src/network/packet.h
index 6d84cfbac0..026271701b 100644
--- a/src/network/packet.h
+++ b/src/network/packet.h
@@ -10,14 +10,11 @@
 
 namespace Network {
 
-/// A class for serialize data for network transfer. It also handles endianess
+/// A class that serializes data for network transfer. It also handles endianess
 class Packet {
-    /// A bool-like type that cannot be converted to integer or pointer types
-    typedef bool (Packet::*BoolType)(std::size_t);
-
 public:
-    Packet();
-    ~Packet();
+    Packet() = default;
+    ~Packet() = default;
 
     /**
      * Append data to the end of the packet
@@ -64,41 +61,8 @@ public:
      * @return True if all data was read, false otherwise
      */
     bool EndOfPacket() const;
-    /**
-     * Test the validity of the packet, for reading
-     * This operator allows to test the packet as a boolean
-     * variable, to check if a reading operation was successful.
-     *
-     * A packet will be in an invalid state if it has no more
-     * data to read.
-     *
-     * This behaviour is the same as standard C++ streams.
-     *
-     * Usage example:
-     * @code
-     * float x;
-     * packet >> x;
-     * if (packet)
-     * {
-     *    // ok, x was extracted successfully
-     * }
-     *
-     * // -- or --
-     *
-     * float x;
-     * if (packet >> x)
-     * {
-     *    // ok, x was extracted successfully
-     * }
-     * @endcode
-     *
-     * Don't focus on the return type, it's equivalent to bool but
-     * it disallows unwanted implicit conversions to integer or
-     * pointer types.
-     *
-     * @return True if last data extraction from packet was successful
-     */
-    operator BoolType() const;
+
+    explicit operator bool() const;
 
     /// Overloads of operator >> to read data from the packet
     Packet& operator>>(bool& out_data);
@@ -135,10 +99,6 @@ public:
     Packet& operator<<(const std::array<T, S>& data);
 
 private:
-    /// Disallow comparisons between packets
-    bool operator==(const Packet& right) const;
-    bool operator!=(const Packet& right) const;
-
     /**
      * Check if the packet can extract a given number of bytes
      * This function updates accordingly the state of the packet.
@@ -148,14 +108,14 @@ private:
     bool CheckSize(std::size_t size);
 
     // Member data
-    std::vector<char> data; ///< Data stored in the packet
-    std::size_t read_pos;   ///< Current reading position in the packet
-    bool is_valid;          ///< Reading state of the packet
+    std::vector<char> data;   ///< Data stored in the packet
+    std::size_t read_pos = 0; ///< Current reading position in the packet
+    bool is_valid = true;     ///< Reading state of the packet
 };
 
 template <typename T>
 Packet& Packet::operator>>(std::vector<T>& out_data) {
-    for (u32 i = 0; i < out_data.size(); ++i) {
+    for (std::size_t i = 0; i < out_data.size(); ++i) {
         T character = 0;
         *this >> character;
         out_data[i] = character;
@@ -165,7 +125,7 @@ Packet& Packet::operator>>(std::vector<T>& out_data) {
 
 template <typename T, std::size_t S>
 Packet& Packet::operator>>(std::array<T, S>& out_data) {
-    for (u32 i = 0; i < out_data.size(); ++i) {
+    for (std::size_t i = 0; i < out_data.size(); ++i) {
         T character = 0;
         *this >> character;
         out_data[i] = character;
@@ -175,7 +135,7 @@ Packet& Packet::operator>>(std::array<T, S>& out_data) {
 
 template <typename T>
 Packet& Packet::operator<<(const std::vector<T>& in_data) {
-    for (u32 i = 0; i < in_data.size(); ++i) {
+    for (std::size_t i = 0; i < in_data.size(); ++i) {
         *this << in_data[i];
     }
     return *this;
@@ -183,7 +143,7 @@ Packet& Packet::operator<<(const std::vector<T>& in_data) {
 
 template <typename T, std::size_t S>
 Packet& Packet::operator<<(const std::array<T, S>& in_data) {
-    for (u32 i = 0; i < in_data.size(); ++i) {
+    for (std::size_t i = 0; i < in_data.size(); ++i) {
         *this << in_data[i];
     }
     return *this;
diff --git a/src/network/room.cpp b/src/network/room.cpp
index 0fdb5e68f8..9af5b4ea07 100644
--- a/src/network/room.cpp
+++ b/src/network/room.cpp
@@ -85,8 +85,8 @@ public:
      * The packet has the structure:
      * <MessageID>ID_ROOM_INFORMATION
      * <String> room_name
-     * <uint32_t> member_slots: The max number of clients allowed in this room
-     * <uint32_t> num_members: the number of currently joined clients
+     * <u32> member_slots: The max number of clients allowed in this room
+     * <u32> num_members: the number of currently joined clients
      * This is followed by the following three values for each member:
      * <String> nickname of that member
      * <MacAddress> mac_address of that member
@@ -112,6 +112,12 @@ public:
      */
     void HandleChatPacket(const ENetEvent* event);
 
+    /**
+     * Extracts the game name from a received ENet packet and broadcasts it.
+     * @param event The ENet event that was received.
+     */
+    void HandleGameNamePacket(const ENetEvent* event);
+
     /**
      * Removes the client from the members list if it was in it and announces the change
      * to all other clients.
@@ -130,7 +136,9 @@ void Room::RoomImpl::ServerLoop() {
                 case IdJoinRequest:
                     HandleJoinRequest(&event);
                     break;
-                // TODO(B3N30): Handle the other message types
+                case IdSetGameName:
+                    HandleGameNamePacket(&event);
+                    break;
                 case IdWifiPacket:
                     HandleWifiPacket(&event);
                     break;
@@ -184,7 +192,7 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
     member.nickname = nickname;
     member.peer = event->peer;
 
-    members.push_back(member);
+    members.push_back(std::move(member));
 
     // Notify everyone that the room information has changed.
     BroadcastRoomInformation();
@@ -194,22 +202,14 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
 bool Room::RoomImpl::IsValidNickname(const std::string& nickname) const {
     // A nickname is valid if it is not already taken by anybody else in the room.
     // TODO(B3N30): Check for empty names, spaces, etc.
-    for (const Member& member : members) {
-        if (member.nickname == nickname) {
-            return false;
-        }
-    }
-    return true;
+    return std::all_of(members.begin(), members.end(),
+                       [&nickname](const auto& member) { return member.nickname != nickname; });
 }
 
 bool Room::RoomImpl::IsValidMacAddress(const MacAddress& address) const {
     // A MAC address is valid if it is not already taken by anybody else in the room.
-    for (const Member& member : members) {
-        if (member.mac_address == address) {
-            return false;
-        }
-    }
-    return true;
+    return std::all_of(members.begin(), members.end(),
+                       [&address](const auto& member) { return member.mac_address != address; });
 }
 
 void Room::RoomImpl::SendNameCollision(ENetPeer* client) {
@@ -248,7 +248,7 @@ void Room::RoomImpl::BroadcastRoomInformation() {
     packet << room_information.name;
     packet << room_information.member_slots;
 
-    packet << static_cast<uint32_t>(members.size());
+    packet << static_cast<u32>(members.size());
     for (const auto& member : members) {
         packet << member.nickname;
         packet << member.mac_address;
@@ -262,10 +262,11 @@ void Room::RoomImpl::BroadcastRoomInformation() {
 }
 
 MacAddress Room::RoomImpl::GenerateMacAddress() {
-    MacAddress result_mac = NintendoOUI;
+    MacAddress result_mac =
+        NintendoOUI; // The first three bytes of each MAC address will be the NintendoOUI
     std::uniform_int_distribution<> dis(0x00, 0xFF); // Random byte between 0 and 0xFF
     do {
-        for (int i = 3; i < result_mac.size(); ++i) {
+        for (size_t i = 3; i < result_mac.size(); ++i) {
             result_mac[i] = dis(random_gen);
         }
     } while (!IsValidMacAddress(result_mac));
@@ -273,9 +274,33 @@ MacAddress Room::RoomImpl::GenerateMacAddress() {
 }
 
 void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) {
-    for (auto it = members.begin(); it != members.end(); ++it) {
-        if (it->peer != event->peer)
-            enet_peer_send(it->peer, 0, event->packet);
+    Packet in_packet;
+    in_packet.Append(event->packet->data, event->packet->dataLength);
+    in_packet.IgnoreBytes(sizeof(MessageID));
+    in_packet.IgnoreBytes(sizeof(u8));         // WifiPacket Type
+    in_packet.IgnoreBytes(sizeof(u8));         // WifiPacket Channel
+    in_packet.IgnoreBytes(sizeof(MacAddress)); // WifiPacket Transmitter Address
+    MacAddress destination_address;
+    in_packet >> destination_address;
+
+    Packet out_packet;
+    out_packet.Append(event->packet->data, event->packet->dataLength);
+    ENetPacket* enet_packet = enet_packet_create(out_packet.GetData(), out_packet.GetDataSize(),
+                                                 ENET_PACKET_FLAG_RELIABLE);
+
+    if (destination_address == BroadcastMac) { // Send the data to everyone except the sender
+        for (const auto& member : members) {
+            if (member.peer != event->peer)
+                enet_peer_send(member.peer, 0, event->packet);
+        }
+    } else { // Send the data only to the destination client
+        auto member = std::find_if(members.begin(), members.end(),
+                                   [destination_address](const Member& member) -> bool {
+                                       return member.mac_address == destination_address;
+                                   });
+        if (member != members.end()) {
+            enet_peer_send(member->peer, 0, enet_packet);
+        }
     }
     enet_host_flush(server);
 }
@@ -287,7 +312,7 @@ void Room::RoomImpl::HandleChatPacket(const ENetEvent* event) {
     in_packet.IgnoreBytes(sizeof(MessageID));
     std::string message;
     in_packet >> message;
-    auto CompareNetworkAddress = [&](const Member member) -> bool {
+    auto CompareNetworkAddress = [event](const Member member) -> bool {
         return member.peer == event->peer;
     };
     const auto sending_member = std::find_if(members.begin(), members.end(), CompareNetworkAddress);
@@ -309,13 +334,30 @@ void Room::RoomImpl::HandleChatPacket(const ENetEvent* event) {
     enet_host_flush(server);
 }
 
+void Room::RoomImpl::HandleGameNamePacket(const ENetEvent* event) {
+    Packet in_packet;
+    in_packet.Append(event->packet->data, event->packet->dataLength);
+
+    in_packet.IgnoreBytes(sizeof(MessageID));
+    std::string game_name;
+    in_packet >> game_name;
+    auto member =
+        std::find_if(members.begin(), members.end(),
+                     [event](const Member& member) -> bool { return member.peer == event->peer; });
+    if (member != members.end()) {
+        member->game_name = game_name;
+        BroadcastRoomInformation();
+    }
+}
+
 void Room::RoomImpl::HandleClientDisconnection(ENetPeer* client) {
     // Remove the client from the members list.
     members.erase(std::remove_if(members.begin(), members.end(),
-                                 [&](const Member& member) { return member.peer == client; }),
+                                 [client](const Member& member) { return member.peer == client; }),
                   members.end());
 
     // Announce the change to all clients.
+    enet_peer_disconnect(client, 0);
     BroadcastRoomInformation();
 }
 
@@ -327,7 +369,6 @@ Room::~Room() = default;
 void Room::Create(const std::string& name, const std::string& server_address, u16 server_port) {
     ENetAddress address;
     address.host = ENET_HOST_ANY;
-    enet_address_set_host(&address, server_address.c_str());
     address.port = server_port;
 
     room_impl->server = enet_host_create(&address, MaxConcurrentConnections, NumChannels, 0, 0);
@@ -357,6 +398,9 @@ void Room::Destroy() {
     }
     room_impl->room_information = {};
     room_impl->server = nullptr;
+    room_impl->members.clear();
+    room_impl->room_information.member_slots = 0;
+    room_impl->room_information.name.clear();
 }
 
 } // namespace Network
diff --git a/src/network/room.h b/src/network/room.h
index ca663058f3..82e3dc62ce 100644
--- a/src/network/room.h
+++ b/src/network/room.h
@@ -19,13 +19,16 @@ struct RoomInformation {
     u32 member_slots; ///< Maximum number of members in this room
 };
 
-using MacAddress = std::array<uint8_t, 6>;
+using MacAddress = std::array<u8, 6>;
 /// A special MAC address that tells the room we're joining to assign us a MAC address
 /// automatically.
 const MacAddress NoPreferredMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
 
+// 802.11 broadcast MAC address
+constexpr MacAddress BroadcastMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
+
 // The different types of messages that can be sent. The first byte of each packet defines the type
-typedef uint8_t MessageID;
+using MessageID = u8;
 enum RoomMessageTypes {
     IdJoinRequest = 1,
     IdJoinSuccess,
diff --git a/src/network/room_member.cpp b/src/network/room_member.cpp
index d68bb551d4..ec67aa5be7 100644
--- a/src/network/room_member.cpp
+++ b/src/network/room_member.cpp
@@ -74,6 +74,11 @@ public:
      * @param event The ENet event that was received.
      */
     void HandleChatPacket(const ENetEvent* event);
+
+    /**
+     * Disconnects the RoomMember from the Room
+     */
+    void Disconnect();
 };
 
 // RoomMemberImpl
@@ -92,7 +97,8 @@ void RoomMember::RoomMemberImpl::ReceiveLoop() {
         std::lock_guard<std::mutex> lock(network_mutex);
         ENetEvent event;
         if (enet_host_service(client, &event, 1000) > 0) {
-            if (event.type == ENET_EVENT_TYPE_RECEIVE) {
+            switch (event.type) {
+            case ENET_EVENT_TYPE_RECEIVE:
                 switch (event.packet->data[0]) {
                 // TODO(B3N30): Handle the other message types
                 case IdChatMessage:
@@ -111,25 +117,21 @@ void RoomMember::RoomMemberImpl::ReceiveLoop() {
                     break;
                 case IdNameCollision:
                     SetState(State::NameCollision);
-                    enet_packet_destroy(event.packet);
-                    enet_peer_disconnect(server, 0);
-                    enet_peer_reset(server);
-                    return;
                     break;
                 case IdMacCollision:
                     SetState(State::MacCollision);
-                    enet_packet_destroy(event.packet);
-                    enet_peer_disconnect(server, 0);
-                    enet_peer_reset(server);
-                    return;
                     break;
                 default:
                     break;
                 }
                 enet_packet_destroy(event.packet);
+                break;
+            case ENET_EVENT_TYPE_DISCONNECT:
+                SetState(State::LostConnection);
             }
         }
     }
+    Disconnect();
 };
 
 void RoomMember::RoomMemberImpl::StartLoop() {
@@ -137,6 +139,7 @@ void RoomMember::RoomMemberImpl::StartLoop() {
 }
 
 void RoomMember::RoomMemberImpl::Send(Packet& packet) {
+    std::lock_guard<std::mutex> lock(network_mutex);
     ENetPacket* enetPacket =
         enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
     enet_peer_send(server, 0, enetPacket);
@@ -165,7 +168,7 @@ void RoomMember::RoomMemberImpl::HandleRoomInformationPacket(const ENetEvent* ev
     room_information.name = info.name;
     room_information.member_slots = info.member_slots;
 
-    uint32_t num_members;
+    u32 num_members;
     packet >> num_members;
     member_information.resize(num_members);
 
@@ -198,7 +201,7 @@ void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) {
     packet.IgnoreBytes(sizeof(MessageID));
 
     // Parse the WifiPacket from the BitStream
-    uint8_t frame_type;
+    u8 frame_type;
     packet >> frame_type;
     WifiPacket::PacketType type = static_cast<WifiPacket::PacketType>(frame_type);
 
@@ -207,10 +210,10 @@ void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) {
     packet >> wifi_packet.transmitter_address;
     packet >> wifi_packet.destination_address;
 
-    uint32_t data_length;
+    u32 data_length;
     packet >> data_length;
 
-    std::vector<uint8_t> data(data_length);
+    std::vector<u8> data(data_length);
     packet >> data;
 
     wifi_packet.data = std::move(data);
@@ -230,6 +233,33 @@ void RoomMember::RoomMemberImpl::HandleChatPacket(const ENetEvent* event) {
     // TODO(B3N30): Invoke callbacks
 }
 
+void RoomMember::RoomMemberImpl::Disconnect() {
+    member_information.clear();
+    room_information.member_slots = 0;
+    room_information.name.clear();
+
+    if (server) {
+        enet_peer_disconnect(server, 0);
+    } else {
+        return;
+    }
+
+    ENetEvent event;
+    while (enet_host_service(client, &event, ConnectionTimeoutMs) > 0) {
+        switch (event.type) {
+        case ENET_EVENT_TYPE_RECEIVE:
+            enet_packet_destroy(event.packet); // Ignore all incoming data
+            break;
+        case ENET_EVENT_TYPE_DISCONNECT:
+            server = nullptr;
+            return;
+        }
+    }
+    // didn't disconnect gracefully force disconnect
+    enet_peer_reset(server);
+    server = nullptr;
+}
+
 // RoomMember
 RoomMember::RoomMember() : room_member_impl{std::make_unique<RoomMemberImpl>()} {
     room_member_impl->client = enet_host_create(nullptr, 1, NumChannels, 0, 0);
@@ -249,16 +279,36 @@ const RoomMember::MemberList& RoomMember::GetMemberInformation() const {
     return room_member_impl->member_information;
 }
 
+const std::string& RoomMember::GetNickname() const {
+    return room_member_impl->nickname;
+}
+
+const MacAddress& RoomMember::GetMacAddress() const {
+    if (GetState() == State::Joined)
+        return room_member_impl->mac_address;
+    return MacAddress{};
+}
+
 RoomInformation RoomMember::GetRoomInformation() const {
     return room_member_impl->room_information;
 }
 
 void RoomMember::Join(const std::string& nick, const char* server_addr, u16 server_port,
                       u16 client_port) {
+    // If the member is connected, kill the connection first
+    if (room_member_impl->receive_thread && room_member_impl->receive_thread->joinable()) {
+        room_member_impl->SetState(State::Error);
+        room_member_impl->receive_thread->join();
+        room_member_impl->receive_thread.reset();
+    }
+    // If the thread isn't running but the ptr still exists, reset it
+    else if (room_member_impl->receive_thread) {
+        room_member_impl->receive_thread.reset();
+    }
+
     ENetAddress address{};
     enet_address_set_host(&address, server_addr);
     address.port = server_port;
-
     room_member_impl->server =
         enet_host_connect(room_member_impl->client, &address, NumChannels, 0);
 
@@ -286,11 +336,11 @@ bool RoomMember::IsConnected() const {
 void RoomMember::SendWifiPacket(const WifiPacket& wifi_packet) {
     Packet packet;
     packet << static_cast<MessageID>(IdWifiPacket);
-    packet << static_cast<uint8_t>(wifi_packet.type);
+    packet << static_cast<u8>(wifi_packet.type);
     packet << wifi_packet.channel;
     packet << wifi_packet.transmitter_address;
     packet << wifi_packet.destination_address;
-    packet << static_cast<uint32_t>(wifi_packet.data.size());
+    packet << static_cast<u32>(wifi_packet.data.size());
     packet << wifi_packet.data;
     room_member_impl->Send(packet);
 }
@@ -302,16 +352,17 @@ void RoomMember::SendChatMessage(const std::string& message) {
     room_member_impl->Send(packet);
 }
 
+void RoomMember::SendGameName(const std::string& game_name) {
+    Packet packet;
+    packet << static_cast<MessageID>(IdSetGameName);
+    packet << game_name;
+    room_member_impl->Send(packet);
+}
+
 void RoomMember::Leave() {
-    ASSERT_MSG(room_member_impl->receive_thread != nullptr, "Must be in a room to leave it.");
-    {
-        std::lock_guard<std::mutex> lock(room_member_impl->network_mutex);
-        enet_peer_disconnect(room_member_impl->server, 0);
-        room_member_impl->SetState(State::Idle);
-    }
+    room_member_impl->SetState(State::Idle);
     room_member_impl->receive_thread->join();
     room_member_impl->receive_thread.reset();
-    enet_peer_reset(room_member_impl->server);
 }
 
 } // namespace Network
diff --git a/src/network/room_member.h b/src/network/room_member.h
index 693aa4e7f5..d874cc5e4d 100644
--- a/src/network/room_member.h
+++ b/src/network/room_member.h
@@ -15,13 +15,13 @@ namespace Network {
 /// Information about the received WiFi packets.
 /// Acts as our own 802.11 header.
 struct WifiPacket {
-    enum class PacketType { Beacon, Data, Management };
-    PacketType type;           ///< The type of 802.11 frame, Beacon / Data.
-    std::vector<uint8_t> data; ///< Raw 802.11 frame data, starting at the management frame header
-                               /// for management frames.
+    enum class PacketType { Beacon, Data, Authentication, AssociationResponse };
+    PacketType type;      ///< The type of 802.11 frame.
+    std::vector<u8> data; ///< Raw 802.11 frame data, starting at the management frame header
+                          /// for management frames.
     MacAddress transmitter_address; ///< Mac address of the transmitter.
     MacAddress destination_address; ///< Mac address of the receiver.
-    uint8_t channel;                ///< WiFi channel where this frame was transmitted.
+    u8 channel;                     ///< WiFi channel where this frame was transmitted.
 };
 
 /// Represents a chat message.
@@ -70,6 +70,17 @@ public:
      * Returns information about the members in the room we're currently connected to.
      */
     const MemberList& GetMemberInformation() const;
+
+    /**
+     * Returns the nickname of the RoomMember.
+     */
+    const std::string& GetNickname() const;
+
+    /**
+     * Returns the MAC address of the RoomMember.
+     */
+    const MacAddress& GetMacAddress() const;
+
     /**
      * Returns information about the room we're currently connected to.
      */
@@ -99,6 +110,12 @@ public:
      */
     void SendChatMessage(const std::string& message);
 
+    /**
+     * Sends the current game name  to the room.
+     * @param game_name The game name.
+     */
+    void SendGameName(const std::string& game_name);
+
     /**
      * Leaves the current room.
      */