From 862db811f02f8d28c4537a6be7b6a8f6c8fec812 Mon Sep 17 00:00:00 2001
From: bunnei <ericbunnie@gmail.com>
Date: Fri, 6 Jun 2014 23:31:29 -0400
Subject: [PATCH] SVC: Cleaned up function wrappers to pass in correct argument
 types.

---
 src/core/hle/function_wrappers.h | 847 ++++---------------------------
 src/core/hle/svc.cpp             | 286 +++++------
 2 files changed, 232 insertions(+), 901 deletions(-)

diff --git a/src/core/hle/function_wrappers.h b/src/core/hle/function_wrappers.h
index 2d0dcf4764..e8afa90d66 100644
--- a/src/core/hle/function_wrappers.h
+++ b/src/core/hle/function_wrappers.h
@@ -1,19 +1,6 @@
-// Copyright (c) 2012- PPSSPP Project.
-
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0 or later versions.
-
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-// GNU General Public License 2.0 for more details.
-
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-
-// Official git repository and contact information can be found at
-// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
 
 #pragma once
 
@@ -21,759 +8,113 @@
 #include "core/mem_map.h"
 #include "core/hle/hle.h"
 
-// For easy parameter parsing and return value processing.
+namespace Wrap {
 
-//32bit wrappers
-template<void func()> void WrapV_V() {
-    func();
-}
-
-template<u32 func()> void WrapU_V() {
-    RETURN(func());
-}
-
-template<int func(void *, const char *)> void WrapI_VC() {
-    u32 param_1 = 0;
-    u32 retval = func(&param_1, Memory::GetCharPointer(PARAM(1)));
-    Core::g_app_core->SetReg(1, param_1);
-    RETURN(retval);
-}
-
-template<u32 func(int, void *, int)> void WrapU_IVI() {
-    u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), PARAM(2));
-    RETURN(retval);
-}
-
-template<int func(const char *, int, int, u32)> void WrapI_CIIU() {
-    u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<int func(int, const char *, u32, void *, void *, u32, int)> void WrapI_ICUVVUI() {
-    u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), 
-        Memory::GetPointer(PARAM(3)),Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6));
-    RETURN(retval);
-}
-
-// Hm, do so many params get passed in registers?
-template<int func(const char *, int, const char *, int, int, int, int, int)> void WrapI_CICIIIII() {
-    u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), Memory::GetCharPointer(PARAM(2)),
-        PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7));
-    RETURN(retval);
-}
-
-// Hm, do so many params get passed in registers?
-template<int func(const char *, int, int, int, int, int, int)> void WrapI_CIIIIII() {
-    u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
-        PARAM(3), PARAM(4), PARAM(5), PARAM(6));
-    RETURN(retval);
-}
-
-// Hm, do so many params get passed in registers?
-template<int func(int, int, int, int, int, int, u32)> void WrapI_IIIIIIU() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
-    RETURN(retval);
-}
-
-// Hm, do so many params get passed in registers?
-template<int func(int, int, int, int, int, int, int, int, u32)> void WrapI_IIIIIIIIU() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7), PARAM(8));
-    RETURN(retval);
-}
-
-template<u32 func(int, void *)> void WrapU_IV() {
-    u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)));
-    RETURN(retval);
-}
-
-template<float func()> void WrapF_V() {
-    RETURNF(func());
-}
-
-// TODO: Not sure about the floating point parameter passing
-template<float func(int, float, u32)> void WrapF_IFU() {
-    RETURNF(func(PARAM(0), PARAMF(0), PARAM(1)));
-}
-
-template<u32 func(u32)> void WrapU_U() {
-    u32 retval = func(PARAM(0));
-    RETURN(retval);
-}
-
-template<u32 func(u32, int)> void WrapU_UI() {
-    u32 retval = func(PARAM(0), PARAM(1));
-    RETURN(retval);
-}
-
-template<int func(u32)> void WrapI_U() {
-    int retval = func(PARAM(0));
-    RETURN(retval);
-}
-
-template<int func(u32, int)> void WrapI_UI() {
-    int retval = func(PARAM(0), PARAM(1));
-    RETURN(retval);
-}
-
-template<int func(u32, int, int, u32)> void WrapI_UIIU() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<u32 func(int, u32, int)> void WrapU_IUI() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
-    RETURN(retval);
-}
-
-template<int func(u32, u32)> void WrapI_UU() {
-    int retval = func(PARAM(0), PARAM(1));
-    RETURN(retval);
-}
-
-template<int func(u32, float, float)> void WrapI_UFF() {
-    // Not sure about the float arguments.
-    int retval = func(PARAM(0), PARAMF(0), PARAMF(1));
-    RETURN(retval);
-}
-
-template<int func(u32, u32, u32)> void WrapI_UUU() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2));
-    RETURN(retval);
-}
-
-template<int func(u32, u32, u32, int)> void WrapI_UUUI() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<int func(u32, u32, u32, int, int, int,int )> void WrapI_UUUIIII() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
-    RETURN(retval);
-}
-
-template<int func(u32, u32, u32, u32)> void WrapI_UUUU() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<int func(u32, u32, u32, u32, u32)> void WrapI_UUUUU() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-    RETURN(retval);
-}
-
-template<int func(void*)> void WrapI_V() {
-    u32 retval = func(Memory::GetPointer(PARAM(0)));
-    RETURN(retval);
-}
-
-template<u32 func(int)> void WrapU_I() {
-    u32 retval = func(PARAM(0));
-    RETURN(retval);
-}
-
-template<u32 func(int, int, u32)> void WrapU_IIU() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
-    RETURN(retval);
-}
-
-template<int func(int)> void WrapI_I() {
-    int retval = func(PARAM(0));
-    RETURN(retval);
-}
-
-template<void func(u32)> void WrapV_U() {
-    func(PARAM(0));
-}
-
-template<void func(int)> void WrapV_I() {
-    func(PARAM(0));
-}
-
-template<void func(u32, u32)> void WrapV_UU() {
-    func(PARAM(0), PARAM(1));
-}
-
-template<void func(int, int)> void WrapV_II() {
-    func(PARAM(0), PARAM(1));
-}
-
-template<void func(u32, const char *)> void WrapV_UC() {
-    func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
-}
-
-template<int func(u32, const char *)> void WrapI_UC() {
-    int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
-    RETURN(retval);
-}
-
-template<int func(u32, const char *, int)> void WrapI_UCI() {
-    int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
-    RETURN(retval);
-}
-
-template<u32 func(u32, int , int , int, int, int)> void WrapU_UIIIII() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
-    RETURN(retval);
-}
-
-template<u32 func(u32, int , int , int, u32)> void WrapU_UIIIU() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-    RETURN(retval);
-}
-
-template<u32 func(u32, int , int , int, int, int, int)> void WrapU_UIIIIII() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
-    RETURN(retval);
-}
-
-template<u32 func(u32, u32)> void WrapU_UU() {
-    u32 retval = func(PARAM(0), PARAM(1));
-    RETURN(retval);
-}
-
-template<u32 func(u32, u32, int)> void WrapU_UUI() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
-    RETURN(retval);
-}
-
-template<u32 func(u32, u32, int, int)> void WrapU_UUII() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<u32 func(const char *, u32, u32, u32)> void WrapU_CUUU() {
-    u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<void func(u32, int, u32, int, int)> void WrapV_UIUII() {
-    func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-}
-
-template<u32 func(u32, int, u32, int, int)> void WrapU_UIUII() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-    RETURN(retval);
-}
-
-template<int func(u32, int, u32, int, int)> void WrapI_UIUII() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-    RETURN(retval);
-}
-
-template<u32 func(u32, int, u32, int)> void WrapU_UIUI() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<int func(u32, int, u32, int)> void WrapI_UIUI() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<u32 func(u32, int, u32)> void WrapU_UIU() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
-    RETURN(retval);
-}
-
-template<u32 func(u32, int, u32, u32)> void WrapU_UIUU() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<u32 func(u32, int, int)> void WrapU_UII() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
-    RETURN(retval);
-}
-
-template<u32 func(u32, int, int, u32)> void WrapU_UIIU() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<int func(u32, int, int, u32, u32)> void WrapI_UIIUU() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-    RETURN(retval);
-}
-
-template<int func(u32, u32, int, int)> void WrapI_UUII() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<int func(u32, u32, int, int, int)> void WrapI_UUIII() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-    RETURN(retval);
-}
-
-template<void func(u32, int, int, int)> void WrapV_UIII() {
-    func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-}
-
-template<void func(u32, int, int, int, int, int)> void WrapV_UIIIII() {
-    func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
-}
-
-template<void func(u32, int, int)> void WrapV_UII() {
-    func(PARAM(0), PARAM(1), PARAM(2));
-}
-
-template<u32 func(int, u32)> void WrapU_IU() {
-    int retval = func(PARAM(0), PARAM(1));
-    RETURN(retval);
-}
-
-template<int func(int, u32)> void WrapI_IU() {
-    int retval = func(PARAM(0), PARAM(1));
-    RETURN(retval);
-}
-
-template<int func(u32, u32, int)> void WrapI_UUI() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2));
-    RETURN(retval);
-}
-
-template<int func(u32, u32, int, u32)> void WrapI_UUIU() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<int func(int, int)> void WrapI_II() {
-    int retval = func(PARAM(0), PARAM(1));
-    RETURN(retval);
-}
-
-template<int func(int, int, int)> void WrapI_III() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2));
-    RETURN(retval);
-}
-
-template<int func(int, u32, int)> void WrapI_IUI() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2));
-    RETURN(retval);
-}
-
-template<int func(int, int, int, int)> void WrapI_IIII() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<int func(u32, int, int, int)> void WrapI_UIII() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<int func(int, int, int, u32, int)> void WrapI_IIIUI() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-    RETURN(retval);
-}
-
-template<int func(int, u32, u32, int, int)> void WrapI_IUUII() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-    RETURN(retval);
-}
-
-template<int func(int, const char *, int, u32, u32)> void WrapI_ICIUU() {
-    int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4));
-    RETURN(retval);
-}
-
-template<int func(int, int, u32)> void WrapI_IIU() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2));
-    RETURN(retval);
-}
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Function wrappers that return type s32
 
-template<void func(int, u32)> void WrapV_IU() {
-    func(PARAM(0), PARAM(1));
-}
-
-template<void func(u32, int)> void WrapV_UI() {
-    func(PARAM(0), PARAM(1));
-}
-
-template<u32 func(const char *)> void WrapU_C() {
-    u32 retval = func(Memory::GetCharPointer(PARAM(0)));
-    RETURN(retval);
-}
-
-template<u32 func(const char *, const char *, const char *, u32)> void WrapU_CCCU() {
-    u32 retval = func(Memory::GetCharPointer(PARAM(0)),
-        Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)),
-        PARAM(3));
-    RETURN(retval);
-}
-
-template<int func(const char *)> void WrapI_C() {
-    int retval = func(Memory::GetCharPointer(PARAM(0)));
-    RETURN(retval);
-}
-
-template<int func(const char *, u32)> void WrapI_CU() {
-    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
-    RETURN(retval);
-}
-
-template<int func(const char *, u32, int)> void WrapI_CUI() {
-    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
-    RETURN(retval);
-}
-
-template<int func(int, const char *, int, u32)> void WrapI_ICIU() {
-    int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<int func(const char *, int, u32)> void WrapI_CIU() {
-    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
-    RETURN(retval);
-}
-
-template<int func(const char *, u32, u32)> void WrapI_CUU() {
-    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
-    RETURN(retval);
-}
-
-template<int func(const char *, u32, u32, u32)> void WrapI_CUUU() {
-    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
-        PARAM(3));
-    RETURN(retval);
-}
-
-template<int func(const char *, const char*, int, int)> void WrapI_CCII() {
-    int retval = func(Memory::GetCharPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<int func(const char *, u32, u32, int, u32, u32)> void WrapI_CUUIUU() {
-    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
-        PARAM(3), PARAM(4), PARAM(5));
-    RETURN(retval);
-}
-
-template<int func(const char *, int, int, u32, int, int)> void WrapI_CIIUII() {
-    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
-        PARAM(3), PARAM(4), PARAM(5));
-    RETURN(retval);
-}
-
-template<int func(const char *, int, u32, u32, u32)> void WrapI_CIUUU() {
-    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
-        PARAM(3), PARAM(4));
-    RETURN(retval);
-}
-
-template<int func(const char *, u32, u32, u32, u32, u32)> void WrapI_CUUUUU() {
-    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
-            PARAM(3), PARAM(4), PARAM(5));
-    RETURN(retval);
-}
-
-template<u32 func(const char *, u32)> void WrapU_CU() {
-    u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
-    RETURN((u32) retval);
-}
-
-template<u32 func(u32, const char *)> void WrapU_UC() {
-    u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
-    RETURN(retval);
-}
-
-template<u32 func(const char *, u32, u32)> void WrapU_CUU() {
-    u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
-    RETURN((u32) retval);
-}
-
-template<u32 func(int, int, int)> void WrapU_III() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
-    RETURN(retval);
-}
-
-template<u32 func(int, int)> void WrapU_II() {
-    u32 retval = func(PARAM(0), PARAM(1));
-    RETURN(retval);
-}
-
-template<u32 func(int, int, int, int)> void WrapU_IIII() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<u32 func(int, u32, u32)> void WrapU_IUU() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
-    RETURN(retval);
-}
-
-template<u32 func(int, u32, u32, u32)> void WrapU_IUUU() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<u32 func(int, u32, u32, u32, u32)> void WrapU_IUUUU() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-    RETURN(retval);
-}
-
-template<u32 func(u32, u32, u32)> void WrapU_UUU() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
-    RETURN(retval);
-}
-
-template<void func(int, u32, u32)> void WrapV_IUU() {
-    func(PARAM(0), PARAM(1), PARAM(2));
-}
-
-template<void func(int, int, u32)> void WrapV_IIU() {
-    func(PARAM(0), PARAM(1), PARAM(2));
-}
-
-template<void func(u32, int, u32)> void WrapV_UIU() {
-    func(PARAM(0), PARAM(1), PARAM(2));
-}
-
-template<int func(u32, int, u32)> void WrapI_UIU() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2));
-    RETURN(retval);
-}
-
-template<void func(int, u32, u32, u32, u32)> void WrapV_IUUUU() {
-    func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-}
-
-template<void func(u32, u32, u32)> void WrapV_UUU() {
-    func(PARAM(0), PARAM(1), PARAM(2));
-}
-
-template<void func(u32, u32, u32, u32)> void WrapV_UUUU() {
-    func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-}
-
-template<void func(const char *, u32, int, u32)> void WrapV_CUIU() {
-    func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
-}
-
-template<int func(const char *, u32, int, u32)> void WrapI_CUIU() {
-    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<void func(u32, const char *, u32, int, u32)> void WrapV_UCUIU() {
-    func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3),
-        PARAM(4));
-}
-
-template<int func(u32, const char *, u32, int, u32)> void WrapI_UCUIU() {
-    int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2),
-        PARAM(3), PARAM(4));
-    RETURN(retval);
-}
-
-template<void func(const char *, u32, int, int, u32)> void WrapV_CUIIU() {
-    func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3),
-        PARAM(4));
-}
-
-template<int func(const char *, u32, int, int, u32)> void WrapI_CUIIU() {
-    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
-            PARAM(3), PARAM(4));
-    RETURN(retval);
-}
-
-template<u32 func(u32, u32, u32, u32)> void WrapU_UUUU() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<u32 func(u32, const char *, u32, u32)> void WrapU_UCUU() {
-    u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<u32 func(u32, u32, u32, int)> void WrapU_UUUI() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<u32 func(u32, u32, u32, int, u32)> void WrapU_UUUIU() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-    RETURN(retval);
-}
-
-template<u32 func(u32, u32, u32, int, u32, int)> void WrapU_UUUIUI() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
-    RETURN(retval);
-}
-
-template<u32 func(u32, u32, int, u32)> void WrapU_UUIU() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<u32 func(u32, int, int, int)> void WrapU_UIII() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<int func(int, u32, u32, u32, u32)> void WrapI_IUUUU() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-    RETURN(retval);
-}
-
-template<int func(int, u32, u32, u32, u32, u32)> void WrapI_IUUUUU() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
-    RETURN(retval);
-}
-
-template<int func(int, u32, int, int)> void WrapI_IUII() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-template<u32 func(u32, u32, u32, u32, u32)> void WrapU_UUUUU() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-    RETURN(retval);
-}
-
-template<void func(u32, u32, u32, u32, u32)> void WrapV_UUUUU() {
-    func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-}
-
-template<u32 func(const char *, const char *)> void WrapU_CC() {
-    int retval = func(Memory::GetCharPointer(PARAM(0)),
-            Memory::GetCharPointer(PARAM(1)));
-    RETURN(retval);
-}
-
-template<void func(const char*)> void WrapV_C() {
-    func(Memory::GetCharPointer(PARAM(0)));
-}
-
-template<void func(s64)> void WrapV_S64() {
-    func(((s64)PARAM(1) << 32) | PARAM(0));
-}
-
-template<void func(const char *, int)> void WrapV_CI() {
-    func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
-}
-
-template<u32 func(const char *, int)> void WrapU_CI() {
-    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
-    RETURN(retval);
-}
-
-template<u32 func(const char *, int, int)> void WrapU_CII() {
-    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
-    RETURN(retval);
-}
-
-template<int func(const char *, int, u32, int, u32)> void WrapU_CIUIU() {
-    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
-            PARAM(3), PARAM(4));
-    RETURN(retval);
-}
-
-template<u32 func(const char *, int, u32, int, u32, int)> void WrapU_CIUIUI() {
-    u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
-            PARAM(3), PARAM(4), PARAM(5));
-    RETURN(retval);
-}
-
-template<u32 func(u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUU() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4),
-            PARAM(5));
-    RETURN(retval);
-}
-
-template<int func(int, u32, u32, u32)> void WrapI_IUUU() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<int func(int, u32, u32)> void WrapI_IUU() {
-    int retval = func(PARAM(0), PARAM(1), PARAM(2));
-    RETURN(retval);
-}
-
-template<u32 func(u32, u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUUU() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
-    RETURN(retval);
-}
-
-template<int func(u32, int, u32, u32)> void WrapI_UIUU() {
-    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-    RETURN(retval);
-}
-
-template<int func(int, const char *)> void WrapI_IC() {
-    int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
-    RETURN(retval);
-}
-
-template <int func(int, const char *, const char *, u32, int)> void WrapI_ICCUI() {
-    int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3), PARAM(4));
-    RETURN(retval);
-}
-
-template <int func(int, const char *, const char *, int)> void WrapI_ICCI() {
-    int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3));
-    RETURN(retval);
-}
-
-template <int func(const char *, int, int)> void WrapI_CII() {
-    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
-    RETURN(retval);
-}
-
-template <int func(int, const char *, int)> void WrapI_ICI() {
-    int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
-    RETURN(retval);
-}
-
-template<int func(int, void *, void *, void *, void *, u32, int)> void WrapI_IVVVVUI(){
-    u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), Memory::GetPointer(PARAM(2)), Memory::GetPointer(PARAM(3)), Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) );
-    RETURN(retval);
-}
-
-template<int func(int, const char *, u32, void *, int, int, int)> void WrapI_ICUVIII(){
-    u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)), PARAM(4), PARAM(5), PARAM(6));
-    RETURN(retval);
-}
-
-template<int func(void*, u32)> void WrapI_VU(){
-    u32 param_1 = 0;
-    u32 retval = func(&param_1, PARAM(1));
-    Core::g_app_core->SetReg(1, param_1);
-    RETURN(retval);
-}
+namespace S32 {
 
-template<int func(void*, void*, u32)> void WrapI_VVU(){
-    u32 retval = func(Memory::GetPointer(PARAM(0)), Memory::GetPointer(PARAM(1)), PARAM(2));
-    RETURN(retval);
+template<s32 func(u32, u32, u32, u32)> void U32_U32_U32_U32() {
+    RETURN(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)));
 }
 
-template<int func(void*, u32, void*, int)> void WrapI_VUVI(){
-    u32 retval = func(Memory::GetPointer(PARAM(0)), PARAM(1), Memory::GetPointer(PARAM(2)), PARAM(3));
-    RETURN(retval);
+template<s32 func(u32, u32, u32, u32, u32)> void U32_U32_U32_U32_U32() {
+    RETURN(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)));
 }
 
-template<int func(void*, u32, u32, u32, u32, u32)> void WrapI_VUUUUU(){
+template<s32 func(u32*, u32, u32, u32, u32, u32)> void U32P_U32_U32_U32_U32_U32(){
     u32 param_1 = 0;
     u32 retval = func(&param_1, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
     Core::g_app_core->SetReg(1, param_1);
     RETURN(retval);
 }
 
-template<int func(u32, s64)> void WrapI_US64() {
-    int retval = func(PARAM(0), (((u64)PARAM(3) << 32) | PARAM(2)));
-    RETURN(retval);
-}
-
-template<int func(void*, void*, u32, u32, s64)> void WrapI_VVUUS64() {
-    u32 param_1 = 0;
-    int retval = func(&param_1, Memory::GetPointer(PARAM(1)), PARAM(2), PARAM(3), (((u64)PARAM(4) << 32) | PARAM(0)));
-    Core::g_app_core->SetReg(1, param_1);
+template<s32 func(s32*, u32*, s32, bool, s64)> void S32P_U32P_S32_Bool_S64() {
+    s32 param_1 = 0;
+    s32 retval = func(&param_1, (Handle*)Memory::GetPointer(PARAM(1)), (s32)PARAM(2), 
+        (PARAM(3) != 0), (((s64)PARAM(4) << 32) | PARAM(0)));
+    Core::g_app_core->SetReg(1, (u32)param_1);
     RETURN(retval);
 }
 
 // TODO(bunnei): Is this correct? Probably not
-template<int func(u32, u32, u32, u32, s64)> void WrapI_UUUUS64() {
-    int retval = func(PARAM(5), PARAM(1), PARAM(2), PARAM(3), (((u64)PARAM(4) << 32) | PARAM(0)));
+template<s32 func(u32, u32, u32, u32, s64)> void U32_U32_U32_U32_S64() {
+    RETURN(func(PARAM(5), PARAM(1), PARAM(2), PARAM(3), (((s64)PARAM(4) << 32) | PARAM(0))));
+}
+
+template<s32 func(u32, s64)> void U32_S64() {
+    RETURN(func(PARAM(0), (((s64)PARAM(3) << 32) | PARAM(2))));
+}
+
+template<s32 func(void*, void*, u32)> void VoidP_VoidP_U32(){
+    RETURN(func(Memory::GetPointer(PARAM(0)), Memory::GetPointer(PARAM(1)), PARAM(2)));
+}
+
+template<s32 func(s32*, u32)> void S32P_U32(){
+    s32 param_1 = 0;
+    u32 retval = func(&param_1, PARAM(1));
+    Core::g_app_core->SetReg(1, param_1);
     RETURN(retval);
 }
+
+template<s32 func(u32, s32)> void U32_S32() {
+    RETURN(func(PARAM(0), (s32)PARAM(1)));
+}
+
+template<s32 func(u32*, u32)> void U32P_U32(){
+    u32 param_1 = 0;
+    u32 retval = func(&param_1, PARAM(1));
+    Core::g_app_core->SetReg(1, param_1);
+    RETURN(retval);
+}
+
+template<s32 func(u32)> void U32() {
+    RETURN(func(PARAM(0)));
+}
+
+template<s32 func(void*)> void U32P() {
+    RETURN(func(Memory::GetPointer(PARAM(0))));
+}
+
+template<s32 func(s64*, u32, void*, s32)> void S64P_U32_VoidP_S32(){
+    RETURN(func((s64*)Memory::GetPointer(PARAM(0)), PARAM(1), Memory::GetPointer(PARAM(2)), 
+        (s32)PARAM(3)));
+}
+
+template<s32 func(u32*, const char*)> void U32P_CharP() {
+    u32 param_1 = 0;
+    u32 retval = func(&param_1, Memory::GetCharPointer(PARAM(1)));
+    Core::g_app_core->SetReg(1, param_1);
+    RETURN(retval);
+}
+
+} // namespace S32
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Function wrappers that return type u32
+
+namespace U32 {
+
+template<u32 func()> void Void() {
+    RETURN(func());
+}
+
+} // namespace U32
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+/// Function wrappers that return type void
+
+namespace Void {
+
+template<void func(s64)> void S64() {
+    func(((s64)PARAM(1) << 32) | PARAM(0));
+}
+
+template<void func(const char*)> void CharP() {
+    func(Memory::GetCharPointer(PARAM(0)));
+}
+
+} // namespace Void
+
+} // namespace Wrap
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index 76c6a07710..d964d062e5 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -34,9 +34,7 @@ enum MapMemoryPermission {
 };
 
 /// Map application or GSP heap memory
-Result ControlMemory(void* _out_addr, u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) {
-    u32* out_addr = (u32*)_out_addr;
-
+Result ControlMemory(u32* out_addr, u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) {
     DEBUG_LOG(SVC,"called operation=0x%08X, addr0=0x%08X, addr1=0x%08X, size=%08X, permissions=0x%08X", 
         operation, addr0, addr1, size, permissions);
 
@@ -76,8 +74,7 @@ Result MapMemoryBlock(Handle memblock, u32 addr, u32 mypermissions, u32 otherper
 }
 
 /// Connect to an OS service given the port name, returns the handle to the port to out
-Result ConnectToPort(void* _out, const char* port_name) {
-    Handle* out = (Handle*)_out;
+Result ConnectToPort(Handle* out, const char* port_name) {
     Service::Interface* service = Service::g_manager->FetchFromPortName(port_name);
 
     DEBUG_LOG(SVC, "called port_name=%s", port_name);
@@ -136,11 +133,9 @@ Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
 }
 
 /// Wait for the given handles to synchronize, timeout after the specified nanoseconds
-Result WaitSynchronizationN(void* _out, void* _handles, u32 handle_count, u32 wait_all, 
+Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count, bool wait_all, 
     s64 nano_seconds) {
     // TODO(bunnei): Do something with nano_seconds, currently ignoring this
-    s32* out = (s32*)_out;
-    Handle* handles = (Handle*)_handles;
     bool unlock_all = true;
     bool wait_infinite = (nano_seconds == -1); // Used to wait until a thread has terminated
 
@@ -148,7 +143,7 @@ Result WaitSynchronizationN(void* _out, void* _handles, u32 handle_count, u32 wa
         handle_count, (wait_all ? "true" : "false"), nano_seconds);
 
     // Iterate through each handle, synchronize kernel object
-    for (u32 i = 0; i < handle_count; i++) {
+    for (s32 i = 0; i < handle_count; i++) {
         bool wait = false;
         Kernel::Object* object = Kernel::g_object_pool.GetFast<Kernel::Object>(handles[i]);
 
@@ -200,18 +195,17 @@ void OutputDebugString(const char* string) {
 }
 
 /// Get resource limit
-Result GetResourceLimit(void* _resource_limit, Handle process) {
+Result GetResourceLimit(Handle* resource_limit, Handle process) {
     // With regards to proceess values:
     // 0xFFFF8001 is a handle alias for the current KProcess, and 0xFFFF8000 is a handle alias for 
     // the current KThread.
-    Handle* resource_limit = (Handle*)_resource_limit;
     *resource_limit = 0xDEADBEEF;
     ERROR_LOG(SVC, "(UNIMPLEMENTED) called process=0x%08X", process);
     return 0;
 }
 
 /// Get resource limit current values
-Result GetResourceLimitCurrentValues(void* _values, Handle resource_limit, void* names, 
+Result GetResourceLimitCurrentValues(s64* values, Handle resource_limit, void* names, 
     s32 name_count) {
     ERROR_LOG(SVC, "(UNIMPLEMENTED) called resource_limit=%08X, names=%s, name_count=%d",
         resource_limit, names, name_count);
@@ -255,8 +249,7 @@ u32 ExitThread() {
 }
 
 /// Gets the priority for the specified thread
-Result GetThreadPriority(void* _priority, Handle handle) {
-    s32* priority = (s32*)_priority;
+Result GetThreadPriority(s32* priority, Handle handle) {
     *priority = Kernel::GetThreadPriority(handle);
     return 0;
 }
@@ -267,8 +260,7 @@ Result SetThreadPriority(Handle handle, s32 priority) {
 }
 
 /// Create a mutex
-Result CreateMutex(void* _mutex, u32 initial_locked) {
-    Handle* mutex = (Handle*)_mutex;
+Result CreateMutex(Handle* mutex, u32 initial_locked) {
     *mutex = Kernel::CreateMutex((initial_locked != 0));
     DEBUG_LOG(SVC, "called initial_locked=%s : created handle=0x%08X", 
         initial_locked ? "true" : "false", *mutex);
@@ -284,20 +276,19 @@ Result ReleaseMutex(Handle handle) {
 }
 
 /// Get current thread ID
-Result GetThreadId(void* thread_id, u32 thread) {
+Result GetThreadId(u32* thread_id, Handle thread) {
     ERROR_LOG(SVC, "(UNIMPLEMENTED) called thread=0x%08X", thread);
     return 0;
 }
 
 /// Query memory
-Result QueryMemory(void *_info, void *_out, u32 addr) {
+Result QueryMemory(void* info, void* out, u32 addr) {
     ERROR_LOG(SVC, "(UNIMPLEMENTED) called addr=0x%08X", addr);
     return 0;
 }
 
 /// Create an event
-Result CreateEvent(void* _event, u32 reset_type) {
-    Handle* evt = (Handle*)_event;
+Result CreateEvent(Handle* evt, u32 reset_type) {
     *evt = Kernel::CreateEvent((ResetType)reset_type);
     DEBUG_LOG(SVC, "called reset_type=0x%08X : created handle=0x%08X", 
         reset_type, *evt);
@@ -305,8 +296,7 @@ Result CreateEvent(void* _event, u32 reset_type) {
 }
 
 /// Duplicates a kernel handle
-Result DuplicateHandle(void* _out, Handle handle) {
-    Handle* out = (Handle*)_out;
+Result DuplicateHandle(Handle* out, Handle handle) {
     DEBUG_LOG(SVC, "called handle=0x%08X", handle);
 
     // Translate kernel handles -> real handles
@@ -342,132 +332,132 @@ void SleepThread(s64 nanoseconds) {
 }
 
 const HLE::FunctionDef SVC_Table[] = {
-    {0x00,  nullptr,                                    "Unknown"},
-    {0x01,  WrapI_VUUUUU<ControlMemory>,                "ControlMemory"},
-    {0x02,  WrapI_VVU<QueryMemory>,                     "QueryMemory"},
-    {0x03,  nullptr,                                    "ExitProcess"},
-    {0x04,  nullptr,                                    "GetProcessAffinityMask"},
-    {0x05,  nullptr,                                    "SetProcessAffinityMask"},
-    {0x06,  nullptr,                                    "GetProcessIdealProcessor"},
-    {0x07,  nullptr,                                    "SetProcessIdealProcessor"},
-    {0x08,  WrapI_UUUUU<CreateThread>,                  "CreateThread"},
-    {0x09,  WrapU_V<ExitThread>,                        "ExitThread"},
-    {0x0A,  WrapV_S64<SleepThread>,                     "SleepThread"},
-    {0x0B,  WrapI_VU<GetThreadPriority>,                "GetThreadPriority"},
-    {0x0C,  WrapI_UI<SetThreadPriority>,                "SetThreadPriority"},
-    {0x0D,  nullptr,                                    "GetThreadAffinityMask"},
-    {0x0E,  nullptr,                                    "SetThreadAffinityMask"},
-    {0x0F,  nullptr,                                    "GetThreadIdealProcessor"},
-    {0x10,  nullptr,                                    "SetThreadIdealProcessor"},
-    {0x11,  nullptr,                                    "GetCurrentProcessorNumber"},
-    {0x12,  nullptr,                                    "Run"},
-    {0x13,  WrapI_VU<CreateMutex>,                      "CreateMutex"},
-    {0x14,  WrapI_U<ReleaseMutex>,                      "ReleaseMutex"},
-    {0x15,  nullptr,                                    "CreateSemaphore"},
-    {0x16,  nullptr,                                    "ReleaseSemaphore"},
-    {0x17,  WrapI_VU<CreateEvent>,                      "CreateEvent"},
-    {0x18,  WrapI_U<SignalEvent>,                       "SignalEvent"},
-    {0x19,  WrapI_U<ClearEvent>,                        "ClearEvent"},
-    {0x1A,  nullptr,                                    "CreateTimer"},
-    {0x1B,  nullptr,                                    "SetTimer"},
-    {0x1C,  nullptr,                                    "CancelTimer"},
-    {0x1D,  nullptr,                                    "ClearTimer"},
-    {0x1E,  nullptr,                                    "CreateMemoryBlock"},
-    {0x1F,  WrapI_UUUU<MapMemoryBlock>,                 "MapMemoryBlock"},
-    {0x20,  nullptr,                                    "UnmapMemoryBlock"},
-    {0x21,  WrapI_V<CreateAddressArbiter>,              "CreateAddressArbiter"},
-    {0x22,  WrapI_UUUUS64<ArbitrateAddress>,            "ArbitrateAddress"},
-    {0x23,  WrapI_U<CloseHandle>,                       "CloseHandle"},
-    {0x24,  WrapI_US64<WaitSynchronization1>,           "WaitSynchronization1"},
-    {0x25,  WrapI_VVUUS64<WaitSynchronizationN>,        "WaitSynchronizationN"},
-    {0x26,  nullptr,                                    "SignalAndWait"},
-    {0x27,  WrapI_VU<DuplicateHandle>,                  "DuplicateHandle"},
-    {0x28,  nullptr,                                    "GetSystemTick"},
-    {0x29,  nullptr,                                    "GetHandleInfo"},
-    {0x2A,  nullptr,                                    "GetSystemInfo"},
-    {0x2B,  nullptr,                                    "GetProcessInfo"},
-    {0x2C,  nullptr,                                    "GetThreadInfo"},
-    {0x2D,  WrapI_VC<ConnectToPort>,                    "ConnectToPort"},
-    {0x2E,  nullptr,                                    "SendSyncRequest1"},
-    {0x2F,  nullptr,                                    "SendSyncRequest2"},
-    {0x30,  nullptr,                                    "SendSyncRequest3"},
-    {0x31,  nullptr,                                    "SendSyncRequest4"},
-    {0x32,  WrapI_U<SendSyncRequest>,                   "SendSyncRequest"},
-    {0x33,  nullptr,                                    "OpenProcess"},
-    {0x34,  nullptr,                                    "OpenThread"},
-    {0x35,  nullptr,                                    "GetProcessId"},
-    {0x36,  nullptr,                                    "GetProcessIdOfThread"},
-    {0x37,  WrapI_VU<GetThreadId>,                      "GetThreadId"},
-    {0x38,  WrapI_VU<GetResourceLimit>,                 "GetResourceLimit"},
-    {0x39,  nullptr,                                    "GetResourceLimitLimitValues"},
-    {0x3A,  WrapI_VUVI<GetResourceLimitCurrentValues>,  "GetResourceLimitCurrentValues"},
-    {0x3B,  nullptr,                                    "GetThreadContext"},
-    {0x3C,  nullptr,                                    "Break"},
-    {0x3D,  WrapV_C<OutputDebugString>,                 "OutputDebugString"},
-    {0x3E,  nullptr,                                    "ControlPerformanceCounter"},
-    {0x3F,  nullptr,                                    "Unknown"},
-    {0x40,  nullptr,                                    "Unknown"},
-    {0x41,  nullptr,                                    "Unknown"},
-    {0x42,  nullptr,                                    "Unknown"},
-    {0x43,  nullptr,                                    "Unknown"},
-    {0x44,  nullptr,                                    "Unknown"},
-    {0x45,  nullptr,                                    "Unknown"},
-    {0x46,  nullptr,                                    "Unknown"},
-    {0x47,  nullptr,                                    "CreatePort"},
-    {0x48,  nullptr,                                    "CreateSessionToPort"},
-    {0x49,  nullptr,                                    "CreateSession"},
-    {0x4A,  nullptr,                                    "AcceptSession"},
-    {0x4B,  nullptr,                                    "ReplyAndReceive1"},
-    {0x4C,  nullptr,                                    "ReplyAndReceive2"},
-    {0x4D,  nullptr,                                    "ReplyAndReceive3"},
-    {0x4E,  nullptr,                                    "ReplyAndReceive4"},
-    {0x4F,  nullptr,                                    "ReplyAndReceive"},
-    {0x50,  nullptr,                                    "BindInterrupt"},
-    {0x51,  nullptr,                                    "UnbindInterrupt"},
-    {0x52,  nullptr,                                    "InvalidateProcessDataCache"},
-    {0x53,  nullptr,                                    "StoreProcessDataCache"},
-    {0x54,  nullptr,                                    "FlushProcessDataCache"},
-    {0x55,  nullptr,                                    "StartInterProcessDma"},
-    {0x56,  nullptr,                                    "StopDma"},
-    {0x57,  nullptr,                                    "GetDmaState"},
-    {0x58,  nullptr,                                    "RestartDma"},
-    {0x59,  nullptr,                                    "Unknown"},
-    {0x5A,  nullptr,                                    "Unknown"},
-    {0x5B,  nullptr,                                    "Unknown"},
-    {0x5C,  nullptr,                                    "Unknown"},
-    {0x5D,  nullptr,                                    "Unknown"},
-    {0x5E,  nullptr,                                    "Unknown"},
-    {0x5F,  nullptr,                                    "Unknown"},
-    {0x60,  nullptr,                                    "DebugActiveProcess"},
-    {0x61,  nullptr,                                    "BreakDebugProcess"},
-    {0x62,  nullptr,                                    "TerminateDebugProcess"},
-    {0x63,  nullptr,                                    "GetProcessDebugEvent"},
-    {0x64,  nullptr,                                    "ContinueDebugEvent"},
-    {0x65,  nullptr,                                    "GetProcessList"},
-    {0x66,  nullptr,                                    "GetThreadList"},
-    {0x67,  nullptr,                                    "GetDebugThreadContext"},
-    {0x68,  nullptr,                                    "SetDebugThreadContext"},
-    {0x69,  nullptr,                                    "QueryDebugProcessMemory"},
-    {0x6A,  nullptr,                                    "ReadProcessMemory"},
-    {0x6B,  nullptr,                                    "WriteProcessMemory"},
-    {0x6C,  nullptr,                                    "SetHardwareBreakPoint"},
-    {0x6D,  nullptr,                                    "GetDebugThreadParam"},
-    {0x6E,  nullptr,                                    "Unknown"},
-    {0x6F,  nullptr,                                    "Unknown"},
-    {0x70,  nullptr,                                    "ControlProcessMemory"},
-    {0x71,  nullptr,                                    "MapProcessMemory"},
-    {0x72,  nullptr,                                    "UnmapProcessMemory"},
-    {0x73,  nullptr,                                    "Unknown"},
-    {0x74,  nullptr,                                    "Unknown"},
-    {0x75,  nullptr,                                    "Unknown"},
-    {0x76,  nullptr,                                    "TerminateProcess"},
-    {0x77,  nullptr,                                    "Unknown"},
-    {0x78,  nullptr,                                    "CreateResourceLimit"},
-    {0x79,  nullptr,                                    "Unknown"},
-    {0x7A,  nullptr,                                    "Unknown"},
-    {0x7B,  nullptr,                                    "Unknown"},
-    {0x7C,  nullptr,                                    "KernelSetState"},
-    {0x7D,  nullptr,                                    "QueryProcessMemory"},
+    {0x00,  nullptr,                                                 "Unknown"},
+    {0x01,  Wrap::S32::U32P_U32_U32_U32_U32_U32<ControlMemory>,      "ControlMemory"},
+    {0x02,  Wrap::S32::VoidP_VoidP_U32<QueryMemory>,                 "QueryMemory"},
+    {0x03,  nullptr,                                                 "ExitProcess"},
+    {0x04,  nullptr,                                                 "GetProcessAffinityMask"},
+    {0x05,  nullptr,                                                 "SetProcessAffinityMask"},
+    {0x06,  nullptr,                                                 "GetProcessIdealProcessor"},
+    {0x07,  nullptr,                                                 "SetProcessIdealProcessor"},
+    {0x08,  Wrap::S32::U32_U32_U32_U32_U32<CreateThread>,            "CreateThread"},
+    {0x09,  Wrap::U32::Void<ExitThread>,                             "ExitThread"},
+    {0x0A,  Wrap::Void::S64<SleepThread>,                            "SleepThread"},
+    {0x0B,  Wrap::S32::S32P_U32<GetThreadPriority>,                  "GetThreadPriority"},
+    {0x0C,  Wrap::S32::U32_S32<SetThreadPriority>,                   "SetThreadPriority"},
+    {0x0D,  nullptr,                                                 "GetThreadAffinityMask"},
+    {0x0E,  nullptr,                                                 "SetThreadAffinityMask"},
+    {0x0F,  nullptr,                                                 "GetThreadIdealProcessor"},
+    {0x10,  nullptr,                                                 "SetThreadIdealProcessor"},
+    {0x11,  nullptr,                                                 "GetCurrentProcessorNumber"},
+    {0x12,  nullptr,                                                 "Run"},
+    {0x13,  Wrap::S32::U32P_U32<CreateMutex>,                        "CreateMutex"},
+    {0x14,  Wrap::S32::U32<ReleaseMutex>,                            "ReleaseMutex"},
+    {0x15,  nullptr,                                                 "CreateSemaphore"},
+    {0x16,  nullptr,                                                 "ReleaseSemaphore"},
+    {0x17,  Wrap::S32::U32P_U32<CreateEvent>,                        "CreateEvent"},
+    {0x18,  Wrap::S32::U32<SignalEvent>,                             "SignalEvent"},
+    {0x19,  Wrap::S32::U32<ClearEvent>,                              "ClearEvent"},
+    {0x1A,  nullptr,                                                 "CreateTimer"},
+    {0x1B,  nullptr,                                                 "SetTimer"},
+    {0x1C,  nullptr,                                                 "CancelTimer"},
+    {0x1D,  nullptr,                                                 "ClearTimer"},
+    {0x1E,  nullptr,                                                 "CreateMemoryBlock"},
+    {0x1F,  Wrap::S32::U32_U32_U32_U32<MapMemoryBlock>,              "MapMemoryBlock"},
+    {0x20,  nullptr,                                                 "UnmapMemoryBlock"},
+    {0x21,  Wrap::S32::U32P<CreateAddressArbiter>,                   "CreateAddressArbiter"},
+    {0x22,  Wrap::S32::U32_U32_U32_U32_S64<ArbitrateAddress>,        "ArbitrateAddress"},
+    {0x23,  Wrap::S32::U32<CloseHandle>,                             "CloseHandle"},
+    {0x24,  Wrap::S32::U32_S64<WaitSynchronization1>,                "WaitSynchronization1"},
+    {0x25,  Wrap::S32::S32P_U32P_S32_Bool_S64<WaitSynchronizationN>, "WaitSynchronizationN"},
+    {0x26,  nullptr,                                                 "SignalAndWait"},
+    {0x27,  Wrap::S32::U32P_U32<DuplicateHandle>,                    "DuplicateHandle"},
+    {0x28,  nullptr,                                                 "GetSystemTick"},
+    {0x29,  nullptr,                                                 "GetHandleInfo"},
+    {0x2A,  nullptr,                                                 "GetSystemInfo"},
+    {0x2B,  nullptr,                                                 "GetProcessInfo"},
+    {0x2C,  nullptr,                                                 "GetThreadInfo"},
+    {0x2D,  Wrap::S32::U32P_CharP<ConnectToPort>,                    "ConnectToPort"},
+    {0x2E,  nullptr,                                                 "SendSyncRequest1"},
+    {0x2F,  nullptr,                                                 "SendSyncRequest2"},
+    {0x30,  nullptr,                                                 "SendSyncRequest3"},
+    {0x31,  nullptr,                                                 "SendSyncRequest4"},
+    {0x32,  Wrap::S32::U32<SendSyncRequest>,                         "SendSyncRequest"},
+    {0x33,  nullptr,                                                 "OpenProcess"},
+    {0x34,  nullptr,                                                 "OpenThread"},
+    {0x35,  nullptr,                                                 "GetProcessId"},
+    {0x36,  nullptr,                                                 "GetProcessIdOfThread"},
+    {0x37,  Wrap::S32::U32P_U32<GetThreadId>,                        "GetThreadId"},
+    {0x38,  Wrap::S32::U32P_U32<GetResourceLimit>,                   "GetResourceLimit"},
+    {0x39,  nullptr,                                                 "GetResourceLimitLimitValues"},
+    {0x3A,  Wrap::S32::S64P_U32_VoidP_S32<GetResourceLimitCurrentValues>, "GetResourceLimitCurrentValues"},
+    {0x3B,  nullptr,                              "GetThreadContext"},
+    {0x3C,  nullptr,                              "Break"},
+    {0x3D,  Wrap::Void::CharP<OutputDebugString>, "OutputDebugString"},
+    {0x3E,  nullptr,                              "ControlPerformanceCounter"},
+    {0x3F,  nullptr,                              "Unknown"},
+    {0x40,  nullptr,                              "Unknown"},
+    {0x41,  nullptr,                              "Unknown"},
+    {0x42,  nullptr,                              "Unknown"},
+    {0x43,  nullptr,                              "Unknown"},
+    {0x44,  nullptr,                              "Unknown"},
+    {0x45,  nullptr,                              "Unknown"},
+    {0x46,  nullptr,                              "Unknown"},
+    {0x47,  nullptr,                              "CreatePort"},
+    {0x48,  nullptr,                              "CreateSessionToPort"},
+    {0x49,  nullptr,                              "CreateSession"},
+    {0x4A,  nullptr,                              "AcceptSession"},
+    {0x4B,  nullptr,                              "ReplyAndReceive1"},
+    {0x4C,  nullptr,                              "ReplyAndReceive2"},
+    {0x4D,  nullptr,                              "ReplyAndReceive3"},
+    {0x4E,  nullptr,                              "ReplyAndReceive4"},
+    {0x4F,  nullptr,                              "ReplyAndReceive"},
+    {0x50,  nullptr,                              "BindInterrupt"},
+    {0x51,  nullptr,                              "UnbindInterrupt"},
+    {0x52,  nullptr,                              "InvalidateProcessDataCache"},
+    {0x53,  nullptr,                              "StoreProcessDataCache"},
+    {0x54,  nullptr,                              "FlushProcessDataCache"},
+    {0x55,  nullptr,                              "StartInterProcessDma"},
+    {0x56,  nullptr,                              "StopDma"},
+    {0x57,  nullptr,                              "GetDmaState"},
+    {0x58,  nullptr,                              "RestartDma"},
+    {0x59,  nullptr,                              "Unknown"},
+    {0x5A,  nullptr,                              "Unknown"},
+    {0x5B,  nullptr,                              "Unknown"},
+    {0x5C,  nullptr,                              "Unknown"},
+    {0x5D,  nullptr,                              "Unknown"},
+    {0x5E,  nullptr,                              "Unknown"},
+    {0x5F,  nullptr,                              "Unknown"},
+    {0x60,  nullptr,                              "DebugActiveProcess"},
+    {0x61,  nullptr,                              "BreakDebugProcess"},
+    {0x62,  nullptr,                              "TerminateDebugProcess"},
+    {0x63,  nullptr,                              "GetProcessDebugEvent"},
+    {0x64,  nullptr,                              "ContinueDebugEvent"},
+    {0x65,  nullptr,                              "GetProcessList"},
+    {0x66,  nullptr,                              "GetThreadList"},
+    {0x67,  nullptr,                              "GetDebugThreadContext"},
+    {0x68,  nullptr,                              "SetDebugThreadContext"},
+    {0x69,  nullptr,                              "QueryDebugProcessMemory"},
+    {0x6A,  nullptr,                              "ReadProcessMemory"},
+    {0x6B,  nullptr,                              "WriteProcessMemory"},
+    {0x6C,  nullptr,                              "SetHardwareBreakPoint"},
+    {0x6D,  nullptr,                              "GetDebugThreadParam"},
+    {0x6E,  nullptr,                              "Unknown"},
+    {0x6F,  nullptr,                              "Unknown"},
+    {0x70,  nullptr,                              "ControlProcessMemory"},
+    {0x71,  nullptr,                              "MapProcessMemory"},
+    {0x72,  nullptr,                              "UnmapProcessMemory"},
+    {0x73,  nullptr,                              "Unknown"},
+    {0x74,  nullptr,                              "Unknown"},
+    {0x75,  nullptr,                              "Unknown"},
+    {0x76,  nullptr,                              "TerminateProcess"},
+    {0x77,  nullptr,                              "Unknown"},
+    {0x78,  nullptr,                              "CreateResourceLimit"},
+    {0x79,  nullptr,                              "Unknown"},
+    {0x7A,  nullptr,                              "Unknown"},
+    {0x7B,  nullptr,                              "Unknown"},
+    {0x7C,  nullptr,                              "KernelSetState"},
+    {0x7D,  nullptr,                              "QueryProcessMemory"},
 };
 
 void Register() {