From 9b1c49a9cfbf185ebbbed380b80a6dc4dac718ae Mon Sep 17 00:00:00 2001
From: Subv <subv2112@gmail.com>
Date: Sat, 18 Aug 2018 14:48:05 -0500
Subject: [PATCH] Shader: Remove an unneeded assert, the negate bit is
 implemented for conversion instructions.

---
 src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 2 --
 1 file changed, 2 deletions(-)

diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index bb01b3c274..bad1849b81 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -1239,8 +1239,6 @@ private:
             break;
         }
         case OpCode::Type::Conversion: {
-            ASSERT_MSG(!instr.conversion.negate_a, "Unimplemented");
-
             switch (opcode->GetId()) {
             case OpCode::Id::I2I_R: {
                 ASSERT_MSG(!instr.conversion.selector, "Unimplemented");