diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index c6b0d628d1..7526de699d 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -174,6 +174,9 @@ add_library(video_core STATIC
     renderer_vulkan/present/fsr.h
     renderer_vulkan/present/fxaa.cpp
     renderer_vulkan/present/fxaa.h
+    renderer_vulkan/present/layer.cpp
+    renderer_vulkan/present/layer.h
+    renderer_vulkan/present/present_push_constants.h
     renderer_vulkan/present/smaa.cpp
     renderer_vulkan/present/smaa.h
     renderer_vulkan/present/util.cpp
diff --git a/src/video_core/engines/maxwell_dma.h b/src/video_core/engines/maxwell_dma.h
index 1a43e24b6b..99341e431c 100644
--- a/src/video_core/engines/maxwell_dma.h
+++ b/src/video_core/engines/maxwell_dma.h
@@ -8,6 +8,7 @@
 #include <vector>
 
 #include "common/bit_field.h"
+#include "common/common_funcs.h"
 #include "common/common_types.h"
 #include "common/scratch_buffer.h"
 #include "video_core/engines/engine_interface.h"
diff --git a/src/video_core/host_shaders/opengl_present_scaleforce.frag b/src/video_core/host_shaders/opengl_present_scaleforce.frag
index a780373e34..1598575a1c 100644
--- a/src/video_core/host_shaders/opengl_present_scaleforce.frag
+++ b/src/video_core/host_shaders/opengl_present_scaleforce.frag
@@ -26,21 +26,11 @@
 
 #endif
 
-#ifdef VULKAN
-
-#define BINDING_COLOR_TEXTURE 1
-
-#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
-
-#define BINDING_COLOR_TEXTURE 0
-
-#endif
-
 layout (location = 0) in vec2 tex_coord;
 
 layout (location = 0) out vec4 frag_color;
 
-layout (binding = BINDING_COLOR_TEXTURE) uniform sampler2D input_texture;
+layout (binding = 0) uniform sampler2D input_texture;
 
 const bool ignore_alpha = true;
 
diff --git a/src/video_core/host_shaders/present_bicubic.frag b/src/video_core/host_shaders/present_bicubic.frag
index c57dd28518..c814629cf1 100644
--- a/src/video_core/host_shaders/present_bicubic.frag
+++ b/src/video_core/host_shaders/present_bicubic.frag
@@ -3,22 +3,12 @@
 
 #version 460 core
 
-#ifdef VULKAN
-
-#define BINDING_COLOR_TEXTURE 1
-
-#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
-
-#define BINDING_COLOR_TEXTURE 0
-
-#endif
-
 
 layout (location = 0) in vec2 frag_tex_coord;
 
 layout (location = 0) out vec4 color;
 
-layout (binding = BINDING_COLOR_TEXTURE) uniform sampler2D color_texture;
+layout (binding = 0) uniform sampler2D color_texture;
 
 vec4 cubic(float v) {
     vec4 n = vec4(1.0, 2.0, 3.0, 4.0) - v;
diff --git a/src/video_core/host_shaders/present_gaussian.frag b/src/video_core/host_shaders/present_gaussian.frag
index 5f54b71b60..ad9bb76a49 100644
--- a/src/video_core/host_shaders/present_gaussian.frag
+++ b/src/video_core/host_shaders/present_gaussian.frag
@@ -7,21 +7,11 @@
 
 #version 460 core
 
-#ifdef VULKAN
-
-#define BINDING_COLOR_TEXTURE 1
-
-#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
-
-#define BINDING_COLOR_TEXTURE 0
-
-#endif
-
 layout(location = 0) in vec2 frag_tex_coord;
 
 layout(location = 0) out vec4 color;
 
-layout(binding = BINDING_COLOR_TEXTURE) uniform sampler2D color_texture;
+layout(binding = 0) uniform sampler2D color_texture;
 
 const float offset[3] = float[](0.0, 1.3846153846, 3.2307692308);
 const float weight[3] = float[](0.2270270270, 0.3162162162, 0.0702702703);
diff --git a/src/video_core/host_shaders/vulkan_present.frag b/src/video_core/host_shaders/vulkan_present.frag
index 97e098cedc..adada94115 100644
--- a/src/video_core/host_shaders/vulkan_present.frag
+++ b/src/video_core/host_shaders/vulkan_present.frag
@@ -7,7 +7,7 @@ layout (location = 0) in vec2 frag_tex_coord;
 
 layout (location = 0) out vec4 color;
 
-layout (binding = 1) uniform sampler2D color_texture;
+layout (binding = 0) uniform sampler2D color_texture;
 
 void main() {
     color = texture(color_texture, frag_tex_coord);
diff --git a/src/video_core/host_shaders/vulkan_present.vert b/src/video_core/host_shaders/vulkan_present.vert
index 89dc80468d..249c9675a2 100644
--- a/src/video_core/host_shaders/vulkan_present.vert
+++ b/src/video_core/host_shaders/vulkan_present.vert
@@ -3,16 +3,37 @@
 
 #version 460 core
 
-layout (location = 0) in vec2 vert_position;
-layout (location = 1) in vec2 vert_tex_coord;
-
 layout (location = 0) out vec2 frag_tex_coord;
 
-layout (set = 0, binding = 0) uniform MatrixBlock {
-    mat4 modelview_matrix;
+struct ScreenRectVertex {
+    vec2 position;
+    vec2 tex_coord;
 };
 
-void main() {
-    gl_Position = modelview_matrix * vec4(vert_position, 0.0, 1.0);
-    frag_tex_coord = vert_tex_coord;
+layout (push_constant) uniform PushConstants {
+    mat4 modelview_matrix;
+    ScreenRectVertex vertices[4];
+};
+
+// Vulkan spec 15.8.1:
+//   Any member of a push constant block that is declared as an
+//   array must only be accessed with dynamically uniform indices.
+ScreenRectVertex GetVertex(int index) {
+    switch (index) {
+    case 0:
+    default:
+        return vertices[0];
+    case 1:
+        return vertices[1];
+    case 2:
+        return vertices[2];
+    case 3:
+        return vertices[3];
+    }
+}
+
+void main() {
+    ScreenRectVertex vertex = GetVertex(gl_VertexIndex);
+    gl_Position = modelview_matrix * vec4(vertex.position, 0.0, 1.0);
+    frag_tex_coord = vertex.tex_coord;
 }
diff --git a/src/video_core/host_shaders/vulkan_present_scaleforce_fp16.frag b/src/video_core/host_shaders/vulkan_present_scaleforce_fp16.frag
index 3dc9c0df5a..79ea817c2f 100644
--- a/src/video_core/host_shaders/vulkan_present_scaleforce_fp16.frag
+++ b/src/video_core/host_shaders/vulkan_present_scaleforce_fp16.frag
@@ -5,6 +5,7 @@
 
 #extension GL_GOOGLE_include_directive : enable
 
+#define VERSION 1
 #define YUZU_USE_FP16
 
 #include "opengl_present_scaleforce.frag"
diff --git a/src/video_core/host_shaders/vulkan_present_scaleforce_fp32.frag b/src/video_core/host_shaders/vulkan_present_scaleforce_fp32.frag
index 77ed075528..9605bb58bd 100644
--- a/src/video_core/host_shaders/vulkan_present_scaleforce_fp32.frag
+++ b/src/video_core/host_shaders/vulkan_present_scaleforce_fp32.frag
@@ -5,4 +5,6 @@
 
 #extension GL_GOOGLE_include_directive : enable
 
+#define VERSION 1
+
 #include "opengl_present_scaleforce.frag"
diff --git a/src/video_core/renderer_vulkan/present/filters.cpp b/src/video_core/renderer_vulkan/present/filters.cpp
index ee6239cc41..b5e08938e7 100644
--- a/src/video_core/renderer_vulkan/present/filters.cpp
+++ b/src/video_core/renderer_vulkan/present/filters.cpp
@@ -27,43 +27,29 @@ vk::ShaderModule SelectScaleForceShader(const Device& device) {
 
 } // Anonymous namespace
 
-std::unique_ptr<WindowAdaptPass> MakeNearestNeighbor(const Device& device,
-                                                     const MemoryAllocator& memory_allocator,
-                                                     size_t image_count, VkFormat frame_format) {
-    return std::make_unique<WindowAdaptPass>(device, memory_allocator, image_count, frame_format,
+std::unique_ptr<WindowAdaptPass> MakeNearestNeighbor(const Device& device, VkFormat frame_format) {
+    return std::make_unique<WindowAdaptPass>(device, frame_format,
                                              CreateNearestNeighborSampler(device),
                                              BuildShader(device, VULKAN_PRESENT_FRAG_SPV));
 }
 
-std::unique_ptr<WindowAdaptPass> MakeBilinear(const Device& device,
-                                              const MemoryAllocator& memory_allocator,
-                                              size_t image_count, VkFormat frame_format) {
-    return std::make_unique<WindowAdaptPass>(device, memory_allocator, image_count, frame_format,
-                                             CreateBilinearSampler(device),
+std::unique_ptr<WindowAdaptPass> MakeBilinear(const Device& device, VkFormat frame_format) {
+    return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device),
                                              BuildShader(device, VULKAN_PRESENT_FRAG_SPV));
 }
 
-std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device,
-                                             const MemoryAllocator& memory_allocator,
-                                             size_t image_count, VkFormat frame_format) {
-    return std::make_unique<WindowAdaptPass>(device, memory_allocator, image_count, frame_format,
-                                             CreateBilinearSampler(device),
+std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device, VkFormat frame_format) {
+    return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device),
                                              BuildShader(device, PRESENT_BICUBIC_FRAG_SPV));
 }
 
-std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device,
-                                              const MemoryAllocator& memory_allocator,
-                                              size_t image_count, VkFormat frame_format) {
-    return std::make_unique<WindowAdaptPass>(device, memory_allocator, image_count, frame_format,
-                                             CreateBilinearSampler(device),
+std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device, VkFormat frame_format) {
+    return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device),
                                              BuildShader(device, PRESENT_GAUSSIAN_FRAG_SPV));
 }
 
-std::unique_ptr<WindowAdaptPass> MakeScaleForce(const Device& device,
-                                                const MemoryAllocator& memory_allocator,
-                                                size_t image_count, VkFormat frame_format) {
-    return std::make_unique<WindowAdaptPass>(device, memory_allocator, image_count, frame_format,
-                                             CreateBilinearSampler(device),
+std::unique_ptr<WindowAdaptPass> MakeScaleForce(const Device& device, VkFormat frame_format) {
+    return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device),
                                              SelectScaleForceShader(device));
 }
 
diff --git a/src/video_core/renderer_vulkan/present/filters.h b/src/video_core/renderer_vulkan/present/filters.h
index 42d7052da7..6c83726dd4 100644
--- a/src/video_core/renderer_vulkan/present/filters.h
+++ b/src/video_core/renderer_vulkan/present/filters.h
@@ -7,24 +7,12 @@
 
 namespace Vulkan {
 
-std::unique_ptr<WindowAdaptPass> MakeNearestNeighbor(const Device& device,
-                                                     const MemoryAllocator& memory_allocator,
-                                                     size_t image_count, VkFormat frame_format);
+class MemoryAllocator;
 
-std::unique_ptr<WindowAdaptPass> MakeBilinear(const Device& device,
-                                              const MemoryAllocator& memory_allocator,
-                                              size_t image_count, VkFormat frame_format);
-
-std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device,
-                                             const MemoryAllocator& memory_allocator,
-                                             size_t image_count, VkFormat frame_format);
-
-std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device,
-                                              const MemoryAllocator& memory_allocator,
-                                              size_t image_count, VkFormat frame_format);
-
-std::unique_ptr<WindowAdaptPass> MakeScaleForce(const Device& device,
-                                                const MemoryAllocator& memory_allocator,
-                                                size_t image_count, VkFormat frame_format);
+std::unique_ptr<WindowAdaptPass> MakeNearestNeighbor(const Device& device, VkFormat frame_format);
+std::unique_ptr<WindowAdaptPass> MakeBilinear(const Device& device, VkFormat frame_format);
+std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device, VkFormat frame_format);
+std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device, VkFormat frame_format);
+std::unique_ptr<WindowAdaptPass> MakeScaleForce(const Device& device, VkFormat frame_format);
 
 } // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/present/layer.cpp b/src/video_core/renderer_vulkan/present/layer.cpp
new file mode 100644
index 0000000000..cfc04be44d
--- /dev/null
+++ b/src/video_core/renderer_vulkan/present/layer.cpp
@@ -0,0 +1,336 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "video_core/renderer_vulkan/vk_rasterizer.h"
+
+#include "common/settings.h"
+#include "video_core/framebuffer_config.h"
+#include "video_core/renderer_vulkan/present/fsr.h"
+#include "video_core/renderer_vulkan/present/fxaa.h"
+#include "video_core/renderer_vulkan/present/layer.h"
+#include "video_core/renderer_vulkan/present/present_push_constants.h"
+#include "video_core/renderer_vulkan/present/smaa.h"
+#include "video_core/renderer_vulkan/present/util.h"
+#include "video_core/renderer_vulkan/vk_blit_screen.h"
+#include "video_core/textures/decoders.h"
+
+namespace Vulkan {
+
+namespace {
+
+u32 GetBytesPerPixel(const Tegra::FramebufferConfig& framebuffer) {
+    using namespace VideoCore::Surface;
+    return BytesPerBlock(PixelFormatFromGPUPixelFormat(framebuffer.pixel_format));
+}
+
+std::size_t GetSizeInBytes(const Tegra::FramebufferConfig& framebuffer) {
+    return static_cast<std::size_t>(framebuffer.stride) *
+           static_cast<std::size_t>(framebuffer.height) * GetBytesPerPixel(framebuffer);
+}
+
+VkFormat GetFormat(const Tegra::FramebufferConfig& framebuffer) {
+    switch (framebuffer.pixel_format) {
+    case Service::android::PixelFormat::Rgba8888:
+    case Service::android::PixelFormat::Rgbx8888:
+        return VK_FORMAT_A8B8G8R8_UNORM_PACK32;
+    case Service::android::PixelFormat::Rgb565:
+        return VK_FORMAT_R5G6B5_UNORM_PACK16;
+    case Service::android::PixelFormat::Bgra8888:
+        return VK_FORMAT_B8G8R8A8_UNORM;
+    default:
+        UNIMPLEMENTED_MSG("Unknown framebuffer pixel format: {}",
+                          static_cast<u32>(framebuffer.pixel_format));
+        return VK_FORMAT_A8B8G8R8_UNORM_PACK32;
+    }
+}
+
+} // Anonymous namespace
+
+Layer::Layer(const Device& device_, MemoryAllocator& memory_allocator_, Scheduler& scheduler_,
+             Tegra::MaxwellDeviceMemoryManager& device_memory_, size_t image_count_,
+             VkExtent2D output_size, VkDescriptorSetLayout layout)
+    : device(device_), memory_allocator(memory_allocator_), scheduler(scheduler_),
+      device_memory(device_memory_), image_count(image_count_) {
+    CreateDescriptorPool();
+    CreateDescriptorSets(layout);
+    if (Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::Fsr) {
+        CreateFSR(output_size);
+    }
+}
+
+Layer::~Layer() {
+    ReleaseRawImages();
+}
+
+void Layer::ConfigureDraw(PresentPushConstants* out_push_constants,
+                          VkDescriptorSet* out_descriptor_set, RasterizerVulkan& rasterizer,
+                          VkSampler sampler, size_t image_index,
+                          const Tegra::FramebufferConfig& framebuffer,
+                          const Layout::FramebufferLayout& layout) {
+    const auto texture_info = rasterizer.AccelerateDisplay(
+        framebuffer, framebuffer.address + framebuffer.offset, framebuffer.stride);
+    const u32 texture_width = texture_info ? texture_info->width : framebuffer.width;
+    const u32 texture_height = texture_info ? texture_info->height : framebuffer.height;
+    const u32 scaled_width = texture_info ? texture_info->scaled_width : texture_width;
+    const u32 scaled_height = texture_info ? texture_info->scaled_height : texture_height;
+    const bool use_accelerated = texture_info.has_value();
+
+    RefreshResources(framebuffer);
+    SetAntiAliasPass();
+
+    // Finish any pending renderpass
+    scheduler.RequestOutsideRenderPassOperationContext();
+    scheduler.Wait(resource_ticks[image_index]);
+    SCOPE_EXIT({ resource_ticks[image_index] = scheduler.CurrentTick(); });
+
+    if (!use_accelerated) {
+        UpdateRawImage(framebuffer, image_index);
+    }
+
+    VkImage source_image = texture_info ? texture_info->image : *raw_images[image_index];
+    VkImageView source_image_view =
+        texture_info ? texture_info->image_view : *raw_image_views[image_index];
+
+    anti_alias->Draw(scheduler, image_index, &source_image, &source_image_view);
+
+    auto crop_rect = Tegra::NormalizeCrop(framebuffer, texture_width, texture_height);
+    const VkExtent2D render_extent{
+        .width = scaled_width,
+        .height = scaled_height,
+    };
+
+    if (fsr) {
+        source_image_view = fsr->Draw(scheduler, image_index, source_image, source_image_view,
+                                      render_extent, crop_rect);
+        crop_rect = {0, 0, 1, 1};
+    }
+
+    SetMatrixData(*out_push_constants, layout);
+    SetVertexData(*out_push_constants, layout, crop_rect);
+
+    UpdateDescriptorSet(source_image_view, sampler, image_index);
+    *out_descriptor_set = descriptor_sets[image_index];
+}
+
+void Layer::CreateDescriptorPool() {
+    descriptor_pool = CreateWrappedDescriptorPool(device, image_count, image_count);
+}
+
+void Layer::CreateDescriptorSets(VkDescriptorSetLayout layout) {
+    const std::vector layouts(image_count, layout);
+    descriptor_sets = CreateWrappedDescriptorSets(descriptor_pool, layouts);
+}
+
+void Layer::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer) {
+    const VkBufferCreateInfo ci{
+        .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
+        .pNext = nullptr,
+        .flags = 0,
+        .size = CalculateBufferSize(framebuffer),
+        .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
+                 VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
+        .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
+        .queueFamilyIndexCount = 0,
+        .pQueueFamilyIndices = nullptr,
+    };
+
+    buffer = memory_allocator.CreateBuffer(ci, MemoryUsage::Upload);
+}
+
+void Layer::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
+    const auto format = GetFormat(framebuffer);
+    resource_ticks.resize(image_count);
+    raw_images.resize(image_count);
+    raw_image_views.resize(image_count);
+
+    for (size_t i = 0; i < image_count; ++i) {
+        raw_images[i] =
+            CreateWrappedImage(memory_allocator, {framebuffer.width, framebuffer.height}, format);
+        raw_image_views[i] = CreateWrappedImageView(device, raw_images[i], format);
+    }
+}
+
+void Layer::CreateFSR(VkExtent2D output_size) {
+    fsr = std::make_unique<FSR>(device, memory_allocator, image_count, output_size);
+}
+
+void Layer::RefreshResources(const Tegra::FramebufferConfig& framebuffer) {
+    if (framebuffer.width == raw_width && framebuffer.height == raw_height &&
+        framebuffer.pixel_format == pixel_format && !raw_images.empty()) {
+        return;
+    }
+
+    raw_width = framebuffer.width;
+    raw_height = framebuffer.height;
+    pixel_format = framebuffer.pixel_format;
+    anti_alias.reset();
+
+    ReleaseRawImages();
+    CreateStagingBuffer(framebuffer);
+    CreateRawImages(framebuffer);
+}
+
+void Layer::SetAntiAliasPass() {
+    if (anti_alias && anti_alias_setting == Settings::values.anti_aliasing.GetValue()) {
+        return;
+    }
+
+    anti_alias_setting = Settings::values.anti_aliasing.GetValue();
+
+    const VkExtent2D render_area{
+        .width = Settings::values.resolution_info.ScaleUp(raw_width),
+        .height = Settings::values.resolution_info.ScaleUp(raw_height),
+    };
+
+    switch (anti_alias_setting) {
+    case Settings::AntiAliasing::Fxaa:
+        anti_alias = std::make_unique<FXAA>(device, memory_allocator, image_count, render_area);
+        break;
+    case Settings::AntiAliasing::Smaa:
+        anti_alias = std::make_unique<SMAA>(device, memory_allocator, image_count, render_area);
+        break;
+    default:
+        anti_alias = std::make_unique<NoAA>();
+        break;
+    }
+}
+
+void Layer::ReleaseRawImages() {
+    for (const u64 tick : resource_ticks) {
+        scheduler.Wait(tick);
+    }
+    raw_images.clear();
+    buffer.reset();
+}
+
+u64 Layer::CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const {
+    return GetSizeInBytes(framebuffer) * image_count;
+}
+
+u64 Layer::GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer,
+                             size_t image_index) const {
+    return GetSizeInBytes(framebuffer) * image_index;
+}
+
+void Layer::SetMatrixData(PresentPushConstants& data,
+                          const Layout::FramebufferLayout& layout) const {
+    data.modelview_matrix =
+        MakeOrthographicMatrix(static_cast<f32>(layout.width), static_cast<f32>(layout.height));
+}
+
+void Layer::SetVertexData(PresentPushConstants& data, const Layout::FramebufferLayout& layout,
+                          const Common::Rectangle<f32>& crop) const {
+    // Map the coordinates to the screen.
+    const auto& screen = layout.screen;
+    const auto x = static_cast<f32>(screen.left);
+    const auto y = static_cast<f32>(screen.top);
+    const auto w = static_cast<f32>(screen.GetWidth());
+    const auto h = static_cast<f32>(screen.GetHeight());
+
+    data.vertices[0] = ScreenRectVertex(x, y, crop.left, crop.top);
+    data.vertices[1] = ScreenRectVertex(x + w, y, crop.right, crop.top);
+    data.vertices[2] = ScreenRectVertex(x, y + h, crop.left, crop.bottom);
+    data.vertices[3] = ScreenRectVertex(x + w, y + h, crop.right, crop.bottom);
+}
+
+void Layer::UpdateDescriptorSet(VkImageView image_view, VkSampler sampler, size_t image_index) {
+    const VkDescriptorImageInfo image_info{
+        .sampler = sampler,
+        .imageView = image_view,
+        .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
+    };
+
+    const VkWriteDescriptorSet sampler_write{
+        .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+        .pNext = nullptr,
+        .dstSet = descriptor_sets[image_index],
+        .dstBinding = 0,
+        .dstArrayElement = 0,
+        .descriptorCount = 1,
+        .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+        .pImageInfo = &image_info,
+        .pBufferInfo = nullptr,
+        .pTexelBufferView = nullptr,
+    };
+
+    device.GetLogical().UpdateDescriptorSets(std::array{sampler_write}, {});
+}
+
+void Layer::UpdateRawImage(const Tegra::FramebufferConfig& framebuffer, size_t image_index) {
+    const std::span<u8> mapped_span = buffer.Mapped();
+
+    const u64 image_offset = GetRawImageOffset(framebuffer, image_index);
+
+    const DAddr framebuffer_addr = framebuffer.address + framebuffer.offset;
+    const u8* const host_ptr = device_memory.GetPointer<u8>(framebuffer_addr);
+
+    // TODO(Rodrigo): Read this from HLE
+    constexpr u32 block_height_log2 = 4;
+    const u32 bytes_per_pixel = GetBytesPerPixel(framebuffer);
+    const u64 linear_size{GetSizeInBytes(framebuffer)};
+    const u64 tiled_size{Tegra::Texture::CalculateSize(
+        true, bytes_per_pixel, framebuffer.stride, framebuffer.height, 1, block_height_log2, 0)};
+    Tegra::Texture::UnswizzleTexture(
+        mapped_span.subspan(image_offset, linear_size), std::span(host_ptr, tiled_size),
+        bytes_per_pixel, framebuffer.width, framebuffer.height, 1, block_height_log2, 0);
+
+    const VkBufferImageCopy copy{
+        .bufferOffset = image_offset,
+        .bufferRowLength = 0,
+        .bufferImageHeight = 0,
+        .imageSubresource =
+            {
+                .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+                .mipLevel = 0,
+                .baseArrayLayer = 0,
+                .layerCount = 1,
+            },
+        .imageOffset = {.x = 0, .y = 0, .z = 0},
+        .imageExtent =
+            {
+                .width = framebuffer.width,
+                .height = framebuffer.height,
+                .depth = 1,
+            },
+    };
+    scheduler.Record([this, copy, index = image_index](vk::CommandBuffer cmdbuf) {
+        const VkImage image = *raw_images[index];
+        const VkImageMemoryBarrier base_barrier{
+            .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+            .pNext = nullptr,
+            .srcAccessMask = 0,
+            .dstAccessMask = 0,
+            .oldLayout = VK_IMAGE_LAYOUT_GENERAL,
+            .newLayout = VK_IMAGE_LAYOUT_GENERAL,
+            .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+            .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+            .image = image,
+            .subresourceRange{
+                .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+                .baseMipLevel = 0,
+                .levelCount = 1,
+                .baseArrayLayer = 0,
+                .layerCount = 1,
+            },
+        };
+        VkImageMemoryBarrier read_barrier = base_barrier;
+        read_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
+        read_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
+        read_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
+
+        VkImageMemoryBarrier write_barrier = base_barrier;
+        write_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
+        write_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
+        write_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
+
+        cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0,
+                               read_barrier);
+        cmdbuf.CopyBufferToImage(*buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copy);
+        cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
+                               VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
+                                   VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
+                               0, write_barrier);
+    });
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/present/layer.h b/src/video_core/renderer_vulkan/present/layer.h
new file mode 100644
index 0000000000..88d43fc5f6
--- /dev/null
+++ b/src/video_core/renderer_vulkan/present/layer.h
@@ -0,0 +1,92 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/math_util.h"
+#include "video_core/host1x/gpu_device_memory_manager.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Layout {
+struct FramebufferLayout;
+}
+
+namespace Tegra {
+struct FramebufferConfig;
+}
+
+namespace Service::android {
+enum class PixelFormat : u32;
+}
+
+namespace Settings {
+enum class AntiAliasing : u32;
+}
+
+namespace Vulkan {
+
+class AntiAliasPass;
+class Device;
+class FSR;
+class MemoryAllocator;
+struct PresentPushConstants;
+class RasterizerVulkan;
+class Scheduler;
+
+class Layer final {
+public:
+    explicit Layer(const Device& device, MemoryAllocator& memory_allocator, Scheduler& scheduler,
+                   Tegra::MaxwellDeviceMemoryManager& device_memory, size_t image_count,
+                   VkExtent2D output_size, VkDescriptorSetLayout layout);
+    ~Layer();
+
+    void ConfigureDraw(PresentPushConstants* out_push_constants,
+                       VkDescriptorSet* out_descriptor_set, RasterizerVulkan& rasterizer,
+                       VkSampler sampler, size_t image_index,
+                       const Tegra::FramebufferConfig& framebuffer,
+                       const Layout::FramebufferLayout& layout);
+
+private:
+    void CreateDescriptorPool();
+    void CreateDescriptorSets(VkDescriptorSetLayout layout);
+    void CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer);
+    void CreateRawImages(const Tegra::FramebufferConfig& framebuffer);
+    void CreateFSR(VkExtent2D output_size);
+
+    void RefreshResources(const Tegra::FramebufferConfig& framebuffer);
+    void SetAntiAliasPass();
+    void ReleaseRawImages();
+
+    u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const;
+    u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer, size_t image_index) const;
+
+    void SetMatrixData(PresentPushConstants& data, const Layout::FramebufferLayout& layout) const;
+    void SetVertexData(PresentPushConstants& data, const Layout::FramebufferLayout& layout,
+                       const Common::Rectangle<f32>& crop) const;
+    void UpdateDescriptorSet(VkImageView image_view, VkSampler sampler, size_t image_index);
+    void UpdateRawImage(const Tegra::FramebufferConfig& framebuffer, size_t image_index);
+
+private:
+    const Device& device;
+    MemoryAllocator& memory_allocator;
+    Scheduler& scheduler;
+    Tegra::MaxwellDeviceMemoryManager& device_memory;
+    const size_t image_count{};
+    vk::DescriptorPool descriptor_pool{};
+    vk::DescriptorSets descriptor_sets{};
+
+    vk::Buffer buffer{};
+    std::vector<vk::Image> raw_images{};
+    std::vector<vk::ImageView> raw_image_views{};
+    u32 raw_width{};
+    u32 raw_height{};
+    Service::android::PixelFormat pixel_format{};
+
+    Settings::AntiAliasing anti_alias_setting{};
+    std::unique_ptr<AntiAliasPass> anti_alias{};
+
+    std::unique_ptr<FSR> fsr{};
+    std::vector<u64> resource_ticks{};
+};
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/present/present_push_constants.h b/src/video_core/renderer_vulkan/present/present_push_constants.h
new file mode 100644
index 0000000000..f1949e7aaa
--- /dev/null
+++ b/src/video_core/renderer_vulkan/present/present_push_constants.h
@@ -0,0 +1,34 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/common_types.h"
+
+namespace Vulkan {
+
+struct ScreenRectVertex {
+    ScreenRectVertex() = default;
+    explicit ScreenRectVertex(f32 x, f32 y, f32 u, f32 v) : position{{x, y}}, tex_coord{{u, v}} {}
+
+    std::array<f32, 2> position;
+    std::array<f32, 2> tex_coord;
+};
+
+static inline std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) {
+    // clang-format off
+    return { 2.f / width, 0.f,          0.f, 0.f,
+             0.f,         2.f / height, 0.f, 0.f,
+             0.f,         0.f,          1.f, 0.f,
+            -1.f,        -1.f,          0.f, 1.f};
+    // clang-format on
+}
+
+struct PresentPushConstants {
+    std::array<f32, 4 * 4> modelview_matrix;
+    std::array<ScreenRectVertex, 4> vertices;
+};
+
+static_assert(sizeof(PresentPushConstants) <= 128, "Push constants are too large");
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/present/util.cpp b/src/video_core/renderer_vulkan/present/util.cpp
index 9c08ac6134..7bff1c436a 100644
--- a/src/video_core/renderer_vulkan/present/util.cpp
+++ b/src/video_core/renderer_vulkan/present/util.cpp
@@ -113,16 +113,18 @@ vk::ImageView CreateWrappedImageView(const Device& device, vk::Image& image, VkF
     });
 }
 
-vk::RenderPass CreateWrappedRenderPass(const Device& device, VkFormat format) {
+vk::RenderPass CreateWrappedRenderPass(const Device& device, VkFormat format,
+                                       VkImageLayout initial_layout) {
     const VkAttachmentDescription attachment{
         .flags = VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT,
         .format = format,
         .samples = VK_SAMPLE_COUNT_1_BIT,
-        .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
+        .loadOp = initial_layout == VK_IMAGE_LAYOUT_UNDEFINED ? VK_ATTACHMENT_LOAD_OP_DONT_CARE
+                                                              : VK_ATTACHMENT_LOAD_OP_LOAD,
         .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
         .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
         .stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE,
-        .initialLayout = VK_IMAGE_LAYOUT_GENERAL,
+        .initialLayout = initial_layout,
         .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
     };
 
@@ -244,8 +246,7 @@ vk::DescriptorSetLayout CreateWrappedDescriptorSetLayout(
             .binding = static_cast<u32>(i),
             .descriptorType = std::data(types)[i],
             .descriptorCount = 1,
-            .stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT |
-                          VK_SHADER_STAGE_COMPUTE_BIT,
+            .stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT,
             .pImmutableSamplers = nullptr,
         };
     }
@@ -285,7 +286,8 @@ vk::PipelineLayout CreateWrappedPipelineLayout(const Device& device,
 
 vk::Pipeline CreateWrappedPipeline(const Device& device, vk::RenderPass& renderpass,
                                    vk::PipelineLayout& layout,
-                                   std::tuple<vk::ShaderModule&, vk::ShaderModule&> shaders) {
+                                   std::tuple<vk::ShaderModule&, vk::ShaderModule&> shaders,
+                                   bool enable_blending) {
     const std::array<VkPipelineShaderStageCreateInfo, 2> shader_stages{{
         {
             .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
@@ -363,7 +365,7 @@ vk::Pipeline CreateWrappedPipeline(const Device& device, vk::RenderPass& renderp
         .alphaToOneEnable = VK_FALSE,
     };
 
-    constexpr VkPipelineColorBlendAttachmentState color_blend_attachment{
+    constexpr VkPipelineColorBlendAttachmentState color_blend_attachment_disabled{
         .blendEnable = VK_FALSE,
         .srcColorBlendFactor = VK_BLEND_FACTOR_ZERO,
         .dstColorBlendFactor = VK_BLEND_FACTOR_ZERO,
@@ -375,6 +377,18 @@ vk::Pipeline CreateWrappedPipeline(const Device& device, vk::RenderPass& renderp
                           VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
     };
 
+    constexpr VkPipelineColorBlendAttachmentState color_blend_attachment_enabled{
+        .blendEnable = VK_TRUE,
+        .srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA,
+        .dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
+        .colorBlendOp = VK_BLEND_OP_ADD,
+        .srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE,
+        .dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
+        .alphaBlendOp = VK_BLEND_OP_ADD,
+        .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
+                          VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
+    };
+
     const VkPipelineColorBlendStateCreateInfo color_blend_ci{
         .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
         .pNext = nullptr,
@@ -382,7 +396,8 @@ vk::Pipeline CreateWrappedPipeline(const Device& device, vk::RenderPass& renderp
         .logicOpEnable = VK_FALSE,
         .logicOp = VK_LOGIC_OP_COPY,
         .attachmentCount = 1,
-        .pAttachments = &color_blend_attachment,
+        .pAttachments =
+            enable_blending ? &color_blend_attachment_enabled : &color_blend_attachment_disabled,
         .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
     };
 
diff --git a/src/video_core/renderer_vulkan/present/util.h b/src/video_core/renderer_vulkan/present/util.h
index 2f3a538faf..fb4e4a8e46 100644
--- a/src/video_core/renderer_vulkan/present/util.h
+++ b/src/video_core/renderer_vulkan/present/util.h
@@ -20,7 +20,8 @@ void UploadImage(const Device& device, MemoryAllocator& allocator, Scheduler& sc
 void ClearColorImage(vk::CommandBuffer& cmdbuf, VkImage image);
 
 vk::ImageView CreateWrappedImageView(const Device& device, vk::Image& image, VkFormat format);
-vk::RenderPass CreateWrappedRenderPass(const Device& device, VkFormat format);
+vk::RenderPass CreateWrappedRenderPass(const Device& device, VkFormat format,
+                                       VkImageLayout initial_layout = VK_IMAGE_LAYOUT_GENERAL);
 vk::Framebuffer CreateWrappedFramebuffer(const Device& device, vk::RenderPass& render_pass,
                                          vk::ImageView& dest_image, VkExtent2D extent);
 vk::Sampler CreateWrappedSampler(const Device& device, VkFilter filter = VK_FILTER_LINEAR);
@@ -37,7 +38,8 @@ vk::PipelineLayout CreateWrappedPipelineLayout(const Device& device,
                                                vk::DescriptorSetLayout& layout);
 vk::Pipeline CreateWrappedPipeline(const Device& device, vk::RenderPass& renderpass,
                                    vk::PipelineLayout& layout,
-                                   std::tuple<vk::ShaderModule&, vk::ShaderModule&> shaders);
+                                   std::tuple<vk::ShaderModule&, vk::ShaderModule&> shaders,
+                                   bool enable_blending = false);
 VkWriteDescriptorSet CreateWriteDescriptorSet(std::vector<VkDescriptorImageInfo>& images,
                                               VkSampler sampler, VkImageView view,
                                               VkDescriptorSet set, u32 binding);
diff --git a/src/video_core/renderer_vulkan/present/window_adapt_pass.cpp b/src/video_core/renderer_vulkan/present/window_adapt_pass.cpp
index 1d1828a4c8..c5db0230d9 100644
--- a/src/video_core/renderer_vulkan/present/window_adapt_pass.cpp
+++ b/src/video_core/renderer_vulkan/present/window_adapt_pass.cpp
@@ -1,10 +1,11 @@
 // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
 // SPDX-License-Identifier: GPL-2.0-or-later
 
-#include <cstring>
-
 #include "core/frontend/framebuffer_layout.h"
+#include "video_core/framebuffer_config.h"
 #include "video_core/host_shaders/vulkan_present_vert_spv.h"
+#include "video_core/renderer_vulkan/present/layer.h"
+#include "video_core/renderer_vulkan/present/present_push_constants.h"
 #include "video_core/renderer_vulkan/present/util.h"
 #include "video_core/renderer_vulkan/present/window_adapt_pass.h"
 #include "video_core/renderer_vulkan/vk_present_manager.h"
@@ -14,501 +15,123 @@
 
 namespace Vulkan {
 
-namespace {
-
-struct ScreenRectVertex {
-    ScreenRectVertex() = default;
-    explicit ScreenRectVertex(f32 x, f32 y, f32 u, f32 v) : position{{x, y}}, tex_coord{{u, v}} {}
-
-    std::array<f32, 2> position;
-    std::array<f32, 2> tex_coord;
-
-    static VkVertexInputBindingDescription GetDescription() {
-        return {
-            .binding = 0,
-            .stride = sizeof(ScreenRectVertex),
-            .inputRate = VK_VERTEX_INPUT_RATE_VERTEX,
-        };
-    }
-
-    static std::array<VkVertexInputAttributeDescription, 2> GetAttributes() {
-        return {{
-            {
-                .location = 0,
-                .binding = 0,
-                .format = VK_FORMAT_R32G32_SFLOAT,
-                .offset = offsetof(ScreenRectVertex, position),
-            },
-            {
-                .location = 1,
-                .binding = 0,
-                .format = VK_FORMAT_R32G32_SFLOAT,
-                .offset = offsetof(ScreenRectVertex, tex_coord),
-            },
-        }};
-    }
-};
-
-std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) {
-    // clang-format off
-    return { 2.f / width, 0.f,          0.f, 0.f,
-             0.f,         2.f / height, 0.f, 0.f,
-             0.f,         0.f,          1.f, 0.f,
-            -1.f,        -1.f,          0.f, 1.f};
-    // clang-format on
-}
-
-} // Anonymous namespace
-
-struct WindowAdaptPass::BufferData {
-    struct {
-        std::array<f32, 4 * 4> modelview_matrix;
-    } uniform;
-
-    std::array<ScreenRectVertex, 4> vertices;
-};
-
-WindowAdaptPass::WindowAdaptPass(const Device& device_, const MemoryAllocator& memory_allocator,
-                                 size_t num_images, VkFormat frame_format, vk::Sampler&& sampler_,
-                                 vk::ShaderModule&& fragment_shader_)
+WindowAdaptPass::WindowAdaptPass(const Device& device_, VkFormat frame_format,
+                                 vk::Sampler&& sampler_, vk::ShaderModule&& fragment_shader_)
     : device(device_), sampler(std::move(sampler_)), fragment_shader(std::move(fragment_shader_)) {
-    CreateDescriptorPool(num_images);
     CreateDescriptorSetLayout();
-    CreateDescriptorSets(num_images);
     CreatePipelineLayout();
     CreateVertexShader();
     CreateRenderPass(frame_format);
     CreatePipeline();
-    CreateBuffer(memory_allocator);
 }
 
 WindowAdaptPass::~WindowAdaptPass() = default;
 
-void WindowAdaptPass::Draw(Scheduler& scheduler, size_t image_index, VkImageView src_image_view,
-                           VkExtent2D src_image_extent, const Common::Rectangle<f32>& crop_rect,
+void WindowAdaptPass::Draw(RasterizerVulkan& rasterizer, Scheduler& scheduler, size_t image_index,
+                           std::list<Layer>& layers,
+                           std::span<const Tegra::FramebufferConfig> configs,
                            const Layout::FramebufferLayout& layout, Frame* dst) {
-    ConfigureLayout(image_index, src_image_view, layout, crop_rect);
 
     const VkFramebuffer host_framebuffer{*dst->framebuffer};
     const VkRenderPass renderpass{*render_pass};
     const VkPipeline graphics_pipeline{*pipeline};
     const VkPipelineLayout graphics_pipeline_layout{*pipeline_layout};
-    const VkDescriptorSet descriptor_set{descriptor_sets[image_index]};
-    const VkBuffer vertex_buffer{*buffer};
     const VkExtent2D render_area{
         .width = dst->width,
         .height = dst->height,
     };
 
+    const size_t layer_count = configs.size();
+    std::vector<PresentPushConstants> push_constants(layer_count);
+    std::vector<VkDescriptorSet> descriptor_sets(layer_count);
+
+    auto layer_it = layers.begin();
+    for (size_t i = 0; i < layer_count; i++) {
+        layer_it->ConfigureDraw(&push_constants[i], &descriptor_sets[i], rasterizer, *sampler,
+                                image_index, configs[i], layout);
+        layer_it++;
+    }
+
     scheduler.Record([=](vk::CommandBuffer cmdbuf) {
         const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
         const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
         const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
-        const VkClearValue clear_color{
-            .color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
+        const VkClearAttachment clear_attachment{
+            .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+            .colorAttachment = 0,
+            .clearValue =
+                {
+                    .color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
+                },
         };
-        const VkRenderPassBeginInfo renderpass_bi{
-            .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
-            .pNext = nullptr,
-            .renderPass = renderpass,
-            .framebuffer = host_framebuffer,
-            .renderArea =
+        const VkClearRect clear_rect{
+            .rect =
                 {
                     .offset = {0, 0},
                     .extent = render_area,
                 },
-            .clearValueCount = 1,
-            .pClearValues = &clear_color,
+            .baseArrayLayer = 0,
+            .layerCount = 1,
         };
-        const VkViewport viewport{
-            .x = 0.0f,
-            .y = 0.0f,
-            .width = static_cast<float>(render_area.width),
-            .height = static_cast<float>(render_area.height),
-            .minDepth = 0.0f,
-            .maxDepth = 1.0f,
-        };
-        const VkRect2D scissor{
-            .offset = {0, 0},
-            .extent = render_area,
-        };
-        cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
+
+        BeginRenderPass(cmdbuf, renderpass, host_framebuffer, render_area);
+        cmdbuf.ClearAttachments({clear_attachment}, {clear_rect});
+
         cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline);
-        cmdbuf.SetViewport(0, viewport);
-        cmdbuf.SetScissor(0, scissor);
-        cmdbuf.BindVertexBuffer(0, vertex_buffer, offsetof(BufferData, vertices));
-        cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline_layout, 0,
-                                  descriptor_set, {});
-        cmdbuf.Draw(4, 1, 0, 0);
+        for (size_t i = 0; i < layer_count; i++) {
+            cmdbuf.PushConstants(graphics_pipeline_layout, VK_SHADER_STAGE_VERTEX_BIT,
+                                 push_constants[i]);
+            cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline_layout, 0,
+                                      descriptor_sets[i], {});
+            cmdbuf.Draw(4, 1, 0, 0);
+        }
+
         cmdbuf.EndRenderPass();
     });
 }
 
+VkDescriptorSetLayout WindowAdaptPass::GetDescriptorSetLayout() {
+    return *descriptor_set_layout;
+}
+
 VkRenderPass WindowAdaptPass::GetRenderPass() {
     return *render_pass;
 }
 
-void WindowAdaptPass::CreateDescriptorPool(size_t num_images) {
-    const std::array<VkDescriptorPoolSize, 2> pool_sizes{{
-        {
-            .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
-            .descriptorCount = static_cast<u32>(num_images),
-        },
-        {
-            .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
-            .descriptorCount = static_cast<u32>(num_images),
-        },
-    }};
-
-    const VkDescriptorPoolCreateInfo ci{
-        .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
-        .pNext = nullptr,
-        .flags = 0,
-        .maxSets = static_cast<u32>(num_images),
-        .poolSizeCount = static_cast<u32>(pool_sizes.size()),
-        .pPoolSizes = pool_sizes.data(),
-    };
-    descriptor_pool = device.GetLogical().CreateDescriptorPool(ci);
-}
-
 void WindowAdaptPass::CreateDescriptorSetLayout() {
-    const std::array<VkDescriptorSetLayoutBinding, 2> layout_bindings{{
-        {
-            .binding = 0,
-            .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
-            .descriptorCount = 1,
-            .stageFlags = VK_SHADER_STAGE_VERTEX_BIT,
-            .pImmutableSamplers = nullptr,
-        },
-        {
-            .binding = 1,
-            .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
-            .descriptorCount = 1,
-            .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
-            .pImmutableSamplers = nullptr,
-        },
-    }};
-
-    const VkDescriptorSetLayoutCreateInfo ci{
-        .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
-        .pNext = nullptr,
-        .flags = 0,
-        .bindingCount = static_cast<u32>(layout_bindings.size()),
-        .pBindings = layout_bindings.data(),
-    };
-
-    descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout(ci);
+    descriptor_set_layout =
+        CreateWrappedDescriptorSetLayout(device, {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER});
 }
 
-void WindowAdaptPass::CreateDescriptorSets(size_t num_images) {
-    const std::vector layouts(num_images, *descriptor_set_layout);
-    descriptor_sets = CreateWrappedDescriptorSets(descriptor_pool, layouts);
-}
+void WindowAdaptPass::CreatePipelineLayout() {
+    const VkPushConstantRange range{
+        .stageFlags = VK_SHADER_STAGE_VERTEX_BIT,
+        .offset = 0,
+        .size = sizeof(PresentPushConstants),
+    };
 
-void WindowAdaptPass::CreateBuffer(const MemoryAllocator& memory_allocator) {
-    const VkBufferCreateInfo ci{
-        .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
+    pipeline_layout = device.GetLogical().CreatePipelineLayout(VkPipelineLayoutCreateInfo{
+        .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
         .pNext = nullptr,
         .flags = 0,
-        .size = sizeof(BufferData),
-        .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
-                 VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
-        .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
-        .queueFamilyIndexCount = 0,
-        .pQueueFamilyIndices = nullptr,
-    };
-
-    buffer = memory_allocator.CreateBuffer(ci, MemoryUsage::Upload);
-}
-
-void WindowAdaptPass::CreateRenderPass(VkFormat frame_format) {
-    const VkAttachmentDescription color_attachment{
-        .flags = 0,
-        .format = frame_format,
-        .samples = VK_SAMPLE_COUNT_1_BIT,
-        .loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR,
-        .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
-        .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
-        .stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
-        .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
-        .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
-    };
-
-    const VkAttachmentReference color_attachment_ref{
-        .attachment = 0,
-        .layout = VK_IMAGE_LAYOUT_GENERAL,
-    };
-
-    const VkSubpassDescription subpass_description{
-        .flags = 0,
-        .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
-        .inputAttachmentCount = 0,
-        .pInputAttachments = nullptr,
-        .colorAttachmentCount = 1,
-        .pColorAttachments = &color_attachment_ref,
-        .pResolveAttachments = nullptr,
-        .pDepthStencilAttachment = nullptr,
-        .preserveAttachmentCount = 0,
-        .pPreserveAttachments = nullptr,
-    };
-
-    const VkSubpassDependency dependency{
-        .srcSubpass = VK_SUBPASS_EXTERNAL,
-        .dstSubpass = 0,
-        .srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
-        .dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
-        .srcAccessMask = 0,
-        .dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
-        .dependencyFlags = 0,
-    };
-
-    const VkRenderPassCreateInfo renderpass_ci{
-        .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
-        .pNext = nullptr,
-        .flags = 0,
-        .attachmentCount = 1,
-        .pAttachments = &color_attachment,
-        .subpassCount = 1,
-        .pSubpasses = &subpass_description,
-        .dependencyCount = 1,
-        .pDependencies = &dependency,
-    };
-
-    render_pass = device.GetLogical().CreateRenderPass(renderpass_ci);
+        .setLayoutCount = 1,
+        .pSetLayouts = descriptor_set_layout.address(),
+        .pushConstantRangeCount = 1,
+        .pPushConstantRanges = &range,
+    });
 }
 
 void WindowAdaptPass::CreateVertexShader() {
     vertex_shader = BuildShader(device, VULKAN_PRESENT_VERT_SPV);
 }
 
-void WindowAdaptPass::CreatePipelineLayout() {
-    const VkPipelineLayoutCreateInfo ci{
-        .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
-        .pNext = nullptr,
-        .flags = 0,
-        .setLayoutCount = 1,
-        .pSetLayouts = descriptor_set_layout.address(),
-        .pushConstantRangeCount = 0,
-        .pPushConstantRanges = nullptr,
-    };
-    pipeline_layout = device.GetLogical().CreatePipelineLayout(ci);
-}
-
-void WindowAdaptPass::SetUniformData(BufferData& data,
-                                     const Layout::FramebufferLayout& layout) const {
-    data.uniform.modelview_matrix =
-        MakeOrthographicMatrix(static_cast<f32>(layout.width), static_cast<f32>(layout.height));
-}
-
-void WindowAdaptPass::SetVertexData(BufferData& data, const Layout::FramebufferLayout& layout,
-                                    const Common::Rectangle<f32>& crop) const {
-    // Map the coordinates to the screen.
-    const auto& screen = layout.screen;
-    const auto x = static_cast<f32>(screen.left);
-    const auto y = static_cast<f32>(screen.top);
-    const auto w = static_cast<f32>(screen.GetWidth());
-    const auto h = static_cast<f32>(screen.GetHeight());
-
-    data.vertices[0] = ScreenRectVertex(x, y, crop.left, crop.top);
-    data.vertices[1] = ScreenRectVertex(x + w, y, crop.right, crop.top);
-    data.vertices[2] = ScreenRectVertex(x, y + h, crop.left, crop.bottom);
-    data.vertices[3] = ScreenRectVertex(x + w, y + h, crop.right, crop.bottom);
-}
-
-void WindowAdaptPass::UpdateDescriptorSet(size_t image_index, VkImageView image_view) {
-    const VkDescriptorBufferInfo buffer_info{
-        .buffer = *buffer,
-        .offset = offsetof(BufferData, uniform),
-        .range = sizeof(BufferData::uniform),
-    };
-
-    const VkWriteDescriptorSet ubo_write{
-        .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
-        .pNext = nullptr,
-        .dstSet = descriptor_sets[image_index],
-        .dstBinding = 0,
-        .dstArrayElement = 0,
-        .descriptorCount = 1,
-        .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
-        .pImageInfo = nullptr,
-        .pBufferInfo = &buffer_info,
-        .pTexelBufferView = nullptr,
-    };
-
-    const VkDescriptorImageInfo image_info{
-        .sampler = *sampler,
-        .imageView = image_view,
-        .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
-    };
-
-    const VkWriteDescriptorSet sampler_write{
-        .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
-        .pNext = nullptr,
-        .dstSet = descriptor_sets[image_index],
-        .dstBinding = 1,
-        .dstArrayElement = 0,
-        .descriptorCount = 1,
-        .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
-        .pImageInfo = &image_info,
-        .pBufferInfo = nullptr,
-        .pTexelBufferView = nullptr,
-    };
-
-    device.GetLogical().UpdateDescriptorSets(std::array{ubo_write, sampler_write}, {});
-}
-
-void WindowAdaptPass::ConfigureLayout(size_t image_index, VkImageView image_view,
-                                      const Layout::FramebufferLayout& layout,
-                                      const Common::Rectangle<f32>& crop_rect) {
-    BufferData data;
-    SetUniformData(data, layout);
-    SetVertexData(data, layout, crop_rect);
-
-    const std::span<u8> mapped_span = buffer.Mapped();
-    std::memcpy(mapped_span.data(), &data, sizeof(data));
-
-    UpdateDescriptorSet(image_index, image_view);
+void WindowAdaptPass::CreateRenderPass(VkFormat frame_format) {
+    render_pass = CreateWrappedRenderPass(device, frame_format, VK_IMAGE_LAYOUT_UNDEFINED);
 }
 
 void WindowAdaptPass::CreatePipeline() {
-    const std::array<VkPipelineShaderStageCreateInfo, 2> shader_stages{{
-        {
-            .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
-            .pNext = nullptr,
-            .flags = 0,
-            .stage = VK_SHADER_STAGE_VERTEX_BIT,
-            .module = *vertex_shader,
-            .pName = "main",
-            .pSpecializationInfo = nullptr,
-        },
-        {
-            .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
-            .pNext = nullptr,
-            .flags = 0,
-            .stage = VK_SHADER_STAGE_FRAGMENT_BIT,
-            .module = *fragment_shader,
-            .pName = "main",
-            .pSpecializationInfo = nullptr,
-        },
-    }};
-
-    const auto vertex_binding_description = ScreenRectVertex::GetDescription();
-    const auto vertex_attrs_description = ScreenRectVertex::GetAttributes();
-
-    const VkPipelineVertexInputStateCreateInfo vertex_input_ci{
-        .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
-        .pNext = nullptr,
-        .flags = 0,
-        .vertexBindingDescriptionCount = 1,
-        .pVertexBindingDescriptions = &vertex_binding_description,
-        .vertexAttributeDescriptionCount = u32{vertex_attrs_description.size()},
-        .pVertexAttributeDescriptions = vertex_attrs_description.data(),
-    };
-
-    const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{
-        .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
-        .pNext = nullptr,
-        .flags = 0,
-        .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
-        .primitiveRestartEnable = VK_FALSE,
-    };
-
-    const VkPipelineViewportStateCreateInfo viewport_state_ci{
-        .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
-        .pNext = nullptr,
-        .flags = 0,
-        .viewportCount = 1,
-        .pViewports = nullptr,
-        .scissorCount = 1,
-        .pScissors = nullptr,
-    };
-
-    const VkPipelineRasterizationStateCreateInfo rasterization_ci{
-        .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
-        .pNext = nullptr,
-        .flags = 0,
-        .depthClampEnable = VK_FALSE,
-        .rasterizerDiscardEnable = VK_FALSE,
-        .polygonMode = VK_POLYGON_MODE_FILL,
-        .cullMode = VK_CULL_MODE_NONE,
-        .frontFace = VK_FRONT_FACE_CLOCKWISE,
-        .depthBiasEnable = VK_FALSE,
-        .depthBiasConstantFactor = 0.0f,
-        .depthBiasClamp = 0.0f,
-        .depthBiasSlopeFactor = 0.0f,
-        .lineWidth = 1.0f,
-    };
-
-    const VkPipelineMultisampleStateCreateInfo multisampling_ci{
-        .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
-        .pNext = nullptr,
-        .flags = 0,
-        .rasterizationSamples = VK_SAMPLE_COUNT_1_BIT,
-        .sampleShadingEnable = VK_FALSE,
-        .minSampleShading = 0.0f,
-        .pSampleMask = nullptr,
-        .alphaToCoverageEnable = VK_FALSE,
-        .alphaToOneEnable = VK_FALSE,
-    };
-
-    const VkPipelineColorBlendAttachmentState color_blend_attachment{
-        .blendEnable = VK_FALSE,
-        .srcColorBlendFactor = VK_BLEND_FACTOR_ZERO,
-        .dstColorBlendFactor = VK_BLEND_FACTOR_ZERO,
-        .colorBlendOp = VK_BLEND_OP_ADD,
-        .srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
-        .dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
-        .alphaBlendOp = VK_BLEND_OP_ADD,
-        .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
-                          VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
-    };
-
-    const VkPipelineColorBlendStateCreateInfo color_blend_ci{
-        .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
-        .pNext = nullptr,
-        .flags = 0,
-        .logicOpEnable = VK_FALSE,
-        .logicOp = VK_LOGIC_OP_COPY,
-        .attachmentCount = 1,
-        .pAttachments = &color_blend_attachment,
-        .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
-    };
-
-    static constexpr std::array dynamic_states{
-        VK_DYNAMIC_STATE_VIEWPORT,
-        VK_DYNAMIC_STATE_SCISSOR,
-    };
-    const VkPipelineDynamicStateCreateInfo dynamic_state_ci{
-        .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
-        .pNext = nullptr,
-        .flags = 0,
-        .dynamicStateCount = static_cast<u32>(dynamic_states.size()),
-        .pDynamicStates = dynamic_states.data(),
-    };
-
-    const VkGraphicsPipelineCreateInfo pipeline_ci{
-        .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
-        .pNext = nullptr,
-        .flags = 0,
-        .stageCount = static_cast<u32>(shader_stages.size()),
-        .pStages = shader_stages.data(),
-        .pVertexInputState = &vertex_input_ci,
-        .pInputAssemblyState = &input_assembly_ci,
-        .pTessellationState = nullptr,
-        .pViewportState = &viewport_state_ci,
-        .pRasterizationState = &rasterization_ci,
-        .pMultisampleState = &multisampling_ci,
-        .pDepthStencilState = nullptr,
-        .pColorBlendState = &color_blend_ci,
-        .pDynamicState = &dynamic_state_ci,
-        .layout = *pipeline_layout,
-        .renderPass = *render_pass,
-        .subpass = 0,
-        .basePipelineHandle = 0,
-        .basePipelineIndex = 0,
-    };
-
-    pipeline = device.GetLogical().CreateGraphicsPipeline(pipeline_ci);
+    pipeline = CreateWrappedPipeline(device, render_pass, pipeline_layout,
+                                     std::tie(vertex_shader, fragment_shader), false);
 }
 
 } // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/present/window_adapt_pass.h b/src/video_core/renderer_vulkan/present/window_adapt_pass.h
index 5309233a2c..0e2edfc312 100644
--- a/src/video_core/renderer_vulkan/present/window_adapt_pass.h
+++ b/src/video_core/renderer_vulkan/present/window_adapt_pass.h
@@ -3,6 +3,8 @@
 
 #pragma once
 
+#include <list>
+
 #include "common/math_util.h"
 #include "video_core/vulkan_common/vulkan_wrapper.h"
 
@@ -18,54 +20,39 @@ namespace Vulkan {
 
 class Device;
 struct Frame;
-class MemoryAllocator;
+class Layer;
 class Scheduler;
+class RasterizerVulkan;
 
 class WindowAdaptPass final {
 public:
-    explicit WindowAdaptPass(const Device& device, const MemoryAllocator& memory_allocator,
-                             size_t num_images, VkFormat frame_format, vk::Sampler&& sampler,
+    explicit WindowAdaptPass(const Device& device, VkFormat frame_format, vk::Sampler&& sampler,
                              vk::ShaderModule&& fragment_shader);
     ~WindowAdaptPass();
 
-    void Draw(Scheduler& scheduler, size_t image_index, VkImageView src_image_view,
-              VkExtent2D src_image_extent, const Common::Rectangle<f32>& crop_rect,
+    void Draw(RasterizerVulkan& rasterizer, Scheduler& scheduler, size_t image_index,
+              std::list<Layer>& layers, std::span<const Tegra::FramebufferConfig> configs,
               const Layout::FramebufferLayout& layout, Frame* dst);
 
+    VkDescriptorSetLayout GetDescriptorSetLayout();
     VkRenderPass GetRenderPass();
 
 private:
-    struct BufferData;
-
-    void SetUniformData(BufferData& data, const Layout::FramebufferLayout& layout) const;
-    void SetVertexData(BufferData& data, const Layout::FramebufferLayout& layout,
-                       const Common::Rectangle<f32>& crop_rect) const;
-    void UpdateDescriptorSet(size_t image_index, VkImageView image_view);
-    void ConfigureLayout(size_t image_index, VkImageView image_view,
-                         const Layout::FramebufferLayout& layout,
-                         const Common::Rectangle<f32>& crop_rect);
-
-    void CreateDescriptorPool(size_t num_images);
     void CreateDescriptorSetLayout();
-    void CreateDescriptorSets(size_t num_images);
     void CreatePipelineLayout();
     void CreateVertexShader();
     void CreateRenderPass(VkFormat frame_format);
     void CreatePipeline();
-    void CreateBuffer(const MemoryAllocator& memory_allocator);
 
 private:
     const Device& device;
-    vk::DescriptorPool descriptor_pool;
     vk::DescriptorSetLayout descriptor_set_layout;
-    vk::DescriptorSets descriptor_sets;
     vk::PipelineLayout pipeline_layout;
     vk::Sampler sampler;
     vk::ShaderModule vertex_shader;
     vk::ShaderModule fragment_shader;
     vk::RenderPass render_pass;
     vk::Pipeline pipeline;
-    vk::Buffer buffer;
 };
 
 } // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index a99ef08a5c..77837added 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -125,9 +125,9 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
         return;
     }
 
-    RenderScreenshot(*framebuffer);
+    RenderScreenshot(framebuffer);
     Frame* frame = present_manager.GetRenderFrame();
-    blit_swapchain.DrawToFrame(rasterizer, frame, *framebuffer,
+    blit_swapchain.DrawToFrame(rasterizer, frame, std::span(framebuffer, 1),
                                render_window.GetFramebufferLayout(), swapchain.GetImageCount(),
                                swapchain.GetImageViewFormat());
     scheduler.Flush(*frame->render_ready);
@@ -163,7 +163,7 @@ void RendererVulkan::Report() const {
     telemetry_session.AddField(field, "GPU_Vulkan_Extensions", extensions);
 }
 
-void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& framebuffer) {
+void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig* framebuffer) {
     if (!renderer_settings.screenshot_requested) {
         return;
     }
@@ -228,7 +228,7 @@ void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& fr
         };
     }();
 
-    blit_screenshot.DrawToFrame(rasterizer, &frame, framebuffer, layout, 1,
+    blit_screenshot.DrawToFrame(rasterizer, &frame, std::span(framebuffer, 1), layout, 1,
                                 VK_FORMAT_B8G8R8A8_UNORM);
 
     const auto buffer_size = static_cast<VkDeviceSize>(layout.width * layout.height * 4);
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h
index 5b0560e684..bdeb43a54b 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.h
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.h
@@ -59,7 +59,7 @@ public:
 private:
     void Report() const;
 
-    void RenderScreenshot(const Tegra::FramebufferConfig& framebuffer);
+    void RenderScreenshot(const Tegra::FramebufferConfig* framebuffer);
 
     Core::TelemetrySession& telemetry_session;
     Tegra::MaxwellDeviceMemoryManager& device_memory;
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
index 8d01ec9fce..b2dcbf80b0 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -1,65 +1,15 @@
 // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
 // SPDX-License-Identifier: GPL-2.0-or-later
 
-#include <algorithm>
-#include <array>
-#include <cstring>
-#include <memory>
-#include <vector>
-
-#include "common/assert.h"
-#include "common/common_types.h"
-#include "common/settings.h"
-#include "core/core.h"
-#include "core/frontend/emu_window.h"
-#include "video_core/gpu.h"
-#include "video_core/host1x/gpu_device_memory_manager.h"
+#include "video_core/framebuffer_config.h"
 #include "video_core/renderer_vulkan/present/filters.h"
-#include "video_core/renderer_vulkan/present/fsr.h"
-#include "video_core/renderer_vulkan/present/fxaa.h"
-#include "video_core/renderer_vulkan/present/smaa.h"
-#include "video_core/renderer_vulkan/renderer_vulkan.h"
+#include "video_core/renderer_vulkan/present/layer.h"
 #include "video_core/renderer_vulkan/vk_blit_screen.h"
+#include "video_core/renderer_vulkan/vk_present_manager.h"
 #include "video_core/renderer_vulkan/vk_scheduler.h"
-#include "video_core/renderer_vulkan/vk_shader_util.h"
-#include "video_core/surface.h"
-#include "video_core/textures/decoders.h"
-#include "video_core/vulkan_common/vulkan_device.h"
-#include "video_core/vulkan_common/vulkan_memory_allocator.h"
-#include "video_core/vulkan_common/vulkan_wrapper.h"
 
 namespace Vulkan {
 
-namespace {
-
-u32 GetBytesPerPixel(const Tegra::FramebufferConfig& framebuffer) {
-    using namespace VideoCore::Surface;
-    return BytesPerBlock(PixelFormatFromGPUPixelFormat(framebuffer.pixel_format));
-}
-
-std::size_t GetSizeInBytes(const Tegra::FramebufferConfig& framebuffer) {
-    return static_cast<std::size_t>(framebuffer.stride) *
-           static_cast<std::size_t>(framebuffer.height) * GetBytesPerPixel(framebuffer);
-}
-
-VkFormat GetFormat(const Tegra::FramebufferConfig& framebuffer) {
-    switch (framebuffer.pixel_format) {
-    case Service::android::PixelFormat::Rgba8888:
-    case Service::android::PixelFormat::Rgbx8888:
-        return VK_FORMAT_A8B8G8R8_UNORM_PACK32;
-    case Service::android::PixelFormat::Rgb565:
-        return VK_FORMAT_R5G6B5_UNORM_PACK16;
-    case Service::android::PixelFormat::Bgra8888:
-        return VK_FORMAT_B8G8R8A8_UNORM;
-    default:
-        UNIMPLEMENTED_MSG("Unknown framebuffer pixel format: {}",
-                          static_cast<u32>(framebuffer.pixel_format));
-        return VK_FORMAT_A8B8G8R8_UNORM_PACK32;
-    }
-}
-
-} // Anonymous namespace
-
 BlitScreen::BlitScreen(Tegra::MaxwellDeviceMemoryManager& device_memory_, const Device& device_,
                        MemoryAllocator& memory_allocator_, PresentManager& present_manager_,
                        Scheduler& scheduler_)
@@ -75,194 +25,35 @@ void BlitScreen::WaitIdle() {
     device.GetLogical().WaitIdle();
 }
 
-void BlitScreen::SetWindowAdaptPass(const Layout::FramebufferLayout& layout) {
+void BlitScreen::SetWindowAdaptPass() {
+    layers.clear();
     scaling_filter = Settings::values.scaling_filter.GetValue();
 
-    const VkExtent2D adapt_size{
-        .width = layout.screen.GetWidth(),
-        .height = layout.screen.GetHeight(),
-    };
-
-    fsr.reset();
-
     switch (scaling_filter) {
     case Settings::ScalingFilter::NearestNeighbor:
-        window_adapt =
-            MakeNearestNeighbor(device, memory_allocator, image_count, swapchain_view_format);
+        window_adapt = MakeNearestNeighbor(device, swapchain_view_format);
         break;
     case Settings::ScalingFilter::Bicubic:
-        window_adapt = MakeBicubic(device, memory_allocator, image_count, swapchain_view_format);
+        window_adapt = MakeBicubic(device, swapchain_view_format);
         break;
     case Settings::ScalingFilter::Gaussian:
-        window_adapt = MakeGaussian(device, memory_allocator, image_count, swapchain_view_format);
+        window_adapt = MakeGaussian(device, swapchain_view_format);
         break;
     case Settings::ScalingFilter::ScaleForce:
-        window_adapt = MakeScaleForce(device, memory_allocator, image_count, swapchain_view_format);
+        window_adapt = MakeScaleForce(device, swapchain_view_format);
         break;
     case Settings::ScalingFilter::Fsr:
-        fsr = std::make_unique<FSR>(device, memory_allocator, image_count, adapt_size);
-        [[fallthrough]];
     case Settings::ScalingFilter::Bilinear:
     default:
-        window_adapt = MakeBilinear(device, memory_allocator, image_count, swapchain_view_format);
+        window_adapt = MakeBilinear(device, swapchain_view_format);
         break;
     }
 }
 
-void BlitScreen::SetAntiAliasPass() {
-    if (anti_alias && anti_aliasing == Settings::values.anti_aliasing.GetValue()) {
-        return;
-    }
-
-    anti_aliasing = Settings::values.anti_aliasing.GetValue();
-
-    const VkExtent2D render_area{
-        .width = Settings::values.resolution_info.ScaleUp(raw_width),
-        .height = Settings::values.resolution_info.ScaleUp(raw_height),
-    };
-
-    switch (anti_aliasing) {
-    case Settings::AntiAliasing::Fxaa:
-        anti_alias = std::make_unique<FXAA>(device, memory_allocator, image_count, render_area);
-        break;
-    case Settings::AntiAliasing::Smaa:
-        anti_alias = std::make_unique<SMAA>(device, memory_allocator, image_count, render_area);
-        break;
-    default:
-        anti_alias = std::make_unique<NoAA>();
-        break;
-    }
-}
-
-void BlitScreen::Draw(RasterizerVulkan& rasterizer, const Tegra::FramebufferConfig& framebuffer,
-                      const Layout::FramebufferLayout& layout, Frame* dst) {
-    const auto texture_info = rasterizer.AccelerateDisplay(
-        framebuffer, framebuffer.address + framebuffer.offset, framebuffer.stride);
-    const u32 texture_width = texture_info ? texture_info->width : framebuffer.width;
-    const u32 texture_height = texture_info ? texture_info->height : framebuffer.height;
-    const u32 scaled_width = texture_info ? texture_info->scaled_width : texture_width;
-    const u32 scaled_height = texture_info ? texture_info->scaled_height : texture_height;
-    const bool use_accelerated = texture_info.has_value();
-
-    RefreshResources(framebuffer);
-    SetAntiAliasPass();
-
-    // Finish any pending renderpass
-    scheduler.RequestOutsideRenderPassOperationContext();
-
-    scheduler.Wait(resource_ticks[image_index]);
-    SCOPE_EXIT({ resource_ticks[image_index] = scheduler.CurrentTick(); });
-
-    VkImage source_image = texture_info ? texture_info->image : *raw_images[image_index];
-    VkImageView source_image_view =
-        texture_info ? texture_info->image_view : *raw_image_views[image_index];
-
-    const std::span<u8> mapped_span = buffer.Mapped();
-
-    if (!use_accelerated) {
-        const u64 image_offset = GetRawImageOffset(framebuffer);
-
-        const DAddr framebuffer_addr = framebuffer.address + framebuffer.offset;
-        const u8* const host_ptr = device_memory.GetPointer<u8>(framebuffer_addr);
-
-        // TODO(Rodrigo): Read this from HLE
-        constexpr u32 block_height_log2 = 4;
-        const u32 bytes_per_pixel = GetBytesPerPixel(framebuffer);
-        const u64 linear_size{GetSizeInBytes(framebuffer)};
-        const u64 tiled_size{Tegra::Texture::CalculateSize(true, bytes_per_pixel,
-                                                           framebuffer.stride, framebuffer.height,
-                                                           1, block_height_log2, 0)};
-        Tegra::Texture::UnswizzleTexture(
-            mapped_span.subspan(image_offset, linear_size), std::span(host_ptr, tiled_size),
-            bytes_per_pixel, framebuffer.width, framebuffer.height, 1, block_height_log2, 0);
-
-        const VkBufferImageCopy copy{
-            .bufferOffset = image_offset,
-            .bufferRowLength = 0,
-            .bufferImageHeight = 0,
-            .imageSubresource =
-                {
-                    .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
-                    .mipLevel = 0,
-                    .baseArrayLayer = 0,
-                    .layerCount = 1,
-                },
-            .imageOffset = {.x = 0, .y = 0, .z = 0},
-            .imageExtent =
-                {
-                    .width = framebuffer.width,
-                    .height = framebuffer.height,
-                    .depth = 1,
-                },
-        };
-        scheduler.Record([this, copy, index = image_index](vk::CommandBuffer cmdbuf) {
-            const VkImage image = *raw_images[index];
-            const VkImageMemoryBarrier base_barrier{
-                .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
-                .pNext = nullptr,
-                .srcAccessMask = 0,
-                .dstAccessMask = 0,
-                .oldLayout = VK_IMAGE_LAYOUT_GENERAL,
-                .newLayout = VK_IMAGE_LAYOUT_GENERAL,
-                .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
-                .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
-                .image = image,
-                .subresourceRange{
-                    .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
-                    .baseMipLevel = 0,
-                    .levelCount = 1,
-                    .baseArrayLayer = 0,
-                    .layerCount = 1,
-                },
-            };
-            VkImageMemoryBarrier read_barrier = base_barrier;
-            read_barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
-            read_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
-            read_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
-
-            VkImageMemoryBarrier write_barrier = base_barrier;
-            write_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
-            write_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
-
-            cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0,
-                                   read_barrier);
-            cmdbuf.CopyBufferToImage(*buffer, image, VK_IMAGE_LAYOUT_GENERAL, copy);
-            cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
-                                   VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
-                                       VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
-                                   0, write_barrier);
-        });
-    }
-
-    anti_alias->Draw(scheduler, image_index, &source_image, &source_image_view);
-
-    const auto crop_rect = Tegra::NormalizeCrop(framebuffer, texture_width, texture_height);
-    const VkExtent2D render_extent{
-        .width = scaled_width,
-        .height = scaled_height,
-    };
-
-    if (fsr) {
-        const VkExtent2D adapt_size{
-            .width = layout.screen.GetWidth(),
-            .height = layout.screen.GetHeight(),
-        };
-
-        source_image_view = fsr->Draw(scheduler, image_index, source_image, source_image_view,
-                                      render_extent, crop_rect);
-
-        const Common::Rectangle<f32> output_crop{0, 0, 1, 1};
-        window_adapt->Draw(scheduler, image_index, source_image_view, adapt_size, output_crop,
-                           layout, dst);
-    } else {
-        window_adapt->Draw(scheduler, image_index, source_image_view, render_extent, crop_rect,
-                           layout, dst);
-    }
-}
-
 void BlitScreen::DrawToFrame(RasterizerVulkan& rasterizer, Frame* frame,
-                             const Tegra::FramebufferConfig& framebuffer,
-                             const Layout::FramebufferLayout& layout, size_t swapchain_images,
+                             std::span<const Tegra::FramebufferConfig> framebuffers,
+                             const Layout::FramebufferLayout& layout,
+                             size_t current_swapchain_image_count,
                              VkFormat current_swapchain_view_format) {
     bool resource_update_required = false;
     bool presentation_recreate_required = false;
@@ -272,11 +63,10 @@ void BlitScreen::DrawToFrame(RasterizerVulkan& rasterizer, Frame* frame,
         resource_update_required = true;
     }
 
-    // Recreate dynamic resources if the the image count or input format changed
-    const VkFormat old_framebuffer_format =
-        std::exchange(framebuffer_view_format, GetFormat(framebuffer));
-    if (swapchain_images != image_count || old_framebuffer_format != framebuffer_view_format) {
-        image_count = swapchain_images;
+    // Recreate dynamic resources if the image count changed
+    const size_t old_swapchain_image_count =
+        std::exchange(image_count, current_swapchain_image_count);
+    if (old_swapchain_image_count != current_swapchain_image_count) {
         resource_update_required = true;
     }
 
@@ -294,11 +84,8 @@ void BlitScreen::DrawToFrame(RasterizerVulkan& rasterizer, Frame* frame,
         // Wait for idle to ensure no resources are in use
         WaitIdle();
 
-        // Set new number of resource ticks
-        resource_ticks.resize(swapchain_images);
-
         // Update window adapt pass
-        SetWindowAdaptPass(layout);
+        SetWindowAdaptPass();
 
         // Update frame format if needed
         if (presentation_recreate_required) {
@@ -307,7 +94,21 @@ void BlitScreen::DrawToFrame(RasterizerVulkan& rasterizer, Frame* frame,
         }
     }
 
-    Draw(rasterizer, framebuffer, layout, frame);
+    // Add additional layers if needed
+    const VkExtent2D window_size{
+        .width = layout.screen.GetWidth(),
+        .height = layout.screen.GetHeight(),
+    };
+
+    while (layers.size() < framebuffers.size()) {
+        layers.emplace_back(device, memory_allocator, scheduler, device_memory, image_count,
+                            window_size, window_adapt->GetDescriptorSetLayout());
+    }
+
+    // Perform the draw
+    window_adapt->Draw(rasterizer, scheduler, image_index, layers, framebuffers, layout, frame);
+
+    // Advance to next image
     if (++image_index >= image_count) {
         image_index = 0;
     }
@@ -321,7 +122,7 @@ vk::Framebuffer BlitScreen::CreateFramebuffer(const Layout::FramebufferLayout& l
     if (!window_adapt || scaling_filter != Settings::values.scaling_filter.GetValue() ||
         format_updated) {
         WaitIdle();
-        SetWindowAdaptPass(layout);
+        SetWindowAdaptPass();
     }
     const VkExtent2D extent{
         .width = layout.width,
@@ -345,115 +146,4 @@ vk::Framebuffer BlitScreen::CreateFramebuffer(const VkImageView& image_view, VkE
     });
 }
 
-void BlitScreen::RefreshResources(const Tegra::FramebufferConfig& framebuffer) {
-    if (framebuffer.width == raw_width && framebuffer.height == raw_height &&
-        framebuffer.pixel_format == pixel_format && !raw_images.empty()) {
-        return;
-    }
-
-    raw_width = framebuffer.width;
-    raw_height = framebuffer.height;
-    pixel_format = framebuffer.pixel_format;
-    anti_alias.reset();
-
-    ReleaseRawImages();
-    CreateStagingBuffer(framebuffer);
-    CreateRawImages(framebuffer);
-}
-
-void BlitScreen::ReleaseRawImages() {
-    for (const u64 tick : resource_ticks) {
-        scheduler.Wait(tick);
-    }
-    raw_images.clear();
-    buffer.reset();
-}
-
-void BlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer) {
-    const VkBufferCreateInfo ci{
-        .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
-        .pNext = nullptr,
-        .flags = 0,
-        .size = CalculateBufferSize(framebuffer),
-        .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
-                 VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
-        .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
-        .queueFamilyIndexCount = 0,
-        .pQueueFamilyIndices = nullptr,
-    };
-
-    buffer = memory_allocator.CreateBuffer(ci, MemoryUsage::Upload);
-}
-
-void BlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
-    raw_images.resize(image_count);
-    raw_image_views.resize(image_count);
-
-    const auto create_image = [&](bool used_on_framebuffer = false, u32 up_scale = 1,
-                                  u32 down_shift = 0) {
-        u32 extra_usages = used_on_framebuffer ? VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT
-                                               : VK_IMAGE_USAGE_TRANSFER_DST_BIT;
-        return memory_allocator.CreateImage(VkImageCreateInfo{
-            .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
-            .pNext = nullptr,
-            .flags = 0,
-            .imageType = VK_IMAGE_TYPE_2D,
-            .format = used_on_framebuffer ? VK_FORMAT_R16G16B16A16_SFLOAT : framebuffer_view_format,
-            .extent =
-                {
-                    .width = (up_scale * framebuffer.width) >> down_shift,
-                    .height = (up_scale * framebuffer.height) >> down_shift,
-                    .depth = 1,
-                },
-            .mipLevels = 1,
-            .arrayLayers = 1,
-            .samples = VK_SAMPLE_COUNT_1_BIT,
-            .tiling = used_on_framebuffer ? VK_IMAGE_TILING_OPTIMAL : VK_IMAGE_TILING_LINEAR,
-            .usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | extra_usages,
-            .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
-            .queueFamilyIndexCount = 0,
-            .pQueueFamilyIndices = nullptr,
-            .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
-        });
-    };
-    const auto create_image_view = [&](vk::Image& image, bool used_on_framebuffer = false) {
-        return device.GetLogical().CreateImageView(VkImageViewCreateInfo{
-            .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
-            .pNext = nullptr,
-            .flags = 0,
-            .image = *image,
-            .viewType = VK_IMAGE_VIEW_TYPE_2D,
-            .format = used_on_framebuffer ? VK_FORMAT_R16G16B16A16_SFLOAT : framebuffer_view_format,
-            .components =
-                {
-                    .r = VK_COMPONENT_SWIZZLE_IDENTITY,
-                    .g = VK_COMPONENT_SWIZZLE_IDENTITY,
-                    .b = VK_COMPONENT_SWIZZLE_IDENTITY,
-                    .a = VK_COMPONENT_SWIZZLE_IDENTITY,
-                },
-            .subresourceRange =
-                {
-                    .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
-                    .baseMipLevel = 0,
-                    .levelCount = 1,
-                    .baseArrayLayer = 0,
-                    .layerCount = 1,
-                },
-        });
-    };
-
-    for (size_t i = 0; i < image_count; ++i) {
-        raw_images[i] = create_image();
-        raw_image_views[i] = create_image_view(raw_images[i]);
-    }
-}
-
-u64 BlitScreen::CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const {
-    return GetSizeInBytes(framebuffer) * image_count;
-}
-
-u64 BlitScreen::GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer) const {
-    return GetSizeInBytes(framebuffer) * image_index;
-}
-
 } // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.h b/src/video_core/renderer_vulkan/vk_blit_screen.h
index 555b3d82ef..9a3476c779 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.h
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.h
@@ -3,10 +3,12 @@
 
 #pragma once
 
+#include <list>
 #include <memory>
 
 #include "core/frontend/framebuffer_layout.h"
 #include "video_core/host1x/gpu_device_memory_manager.h"
+#include "video_core/renderer_vulkan/present/layer.h"
 #include "video_core/vulkan_common/vulkan_memory_allocator.h"
 #include "video_core/vulkan_common/vulkan_wrapper.h"
 
@@ -14,32 +16,17 @@ namespace Core {
 class System;
 }
 
-namespace Core::Frontend {
-class EmuWindow;
-}
-
 namespace Tegra {
 struct FramebufferConfig;
 }
 
-namespace VideoCore {
-class RasterizerInterface;
-}
-
-namespace Service::android {
-enum class PixelFormat : u32;
-}
-
 namespace Settings {
-enum class AntiAliasing : u32;
 enum class ScalingFilter : u32;
 } // namespace Settings
 
 namespace Vulkan {
 
-class AntiAliasPass;
 class Device;
-class FSR;
 class RasterizerVulkan;
 class Scheduler;
 class PresentManager;
@@ -64,8 +51,8 @@ public:
     ~BlitScreen();
 
     void DrawToFrame(RasterizerVulkan& rasterizer, Frame* frame,
-                     const Tegra::FramebufferConfig& framebuffer,
-                     const Layout::FramebufferLayout& layout, size_t swapchain_images,
+                     std::span<const Tegra::FramebufferConfig> framebuffers,
+                     const Layout::FramebufferLayout& layout, size_t current_swapchain_image_count,
                      VkFormat current_swapchain_view_format);
 
     [[nodiscard]] vk::Framebuffer CreateFramebuffer(const Layout::FramebufferLayout& layout,
@@ -74,50 +61,22 @@ public:
 
 private:
     void WaitIdle();
-    void SetWindowAdaptPass(const Layout::FramebufferLayout& layout);
-    void SetAntiAliasPass();
-
-    void Draw(RasterizerVulkan& rasterizer, const Tegra::FramebufferConfig& framebuffer,
-              const Layout::FramebufferLayout& layout, Frame* dst);
-
+    void SetWindowAdaptPass();
     vk::Framebuffer CreateFramebuffer(const VkImageView& image_view, VkExtent2D extent,
                                       VkRenderPass render_pass);
 
-    void RefreshResources(const Tegra::FramebufferConfig& framebuffer);
-    void ReleaseRawImages();
-    void CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer);
-    void CreateRawImages(const Tegra::FramebufferConfig& framebuffer);
-
-    u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const;
-    u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer) const;
-
     Tegra::MaxwellDeviceMemoryManager& device_memory;
     const Device& device;
     MemoryAllocator& memory_allocator;
     PresentManager& present_manager;
     Scheduler& scheduler;
-    std::size_t image_count;
+    std::size_t image_count{};
     std::size_t image_index{};
+    VkFormat swapchain_view_format{};
 
-    vk::Buffer buffer;
-
-    std::vector<u64> resource_ticks;
-
-    std::vector<vk::Image> raw_images;
-    std::vector<vk::ImageView> raw_image_views;
-    u32 raw_width = 0;
-    u32 raw_height = 0;
-
-    Service::android::PixelFormat pixel_format{};
-    VkFormat framebuffer_view_format;
-    VkFormat swapchain_view_format;
-
-    Settings::AntiAliasing anti_aliasing{};
     Settings::ScalingFilter scaling_filter{};
-
-    std::unique_ptr<FSR> fsr;
-    std::unique_ptr<AntiAliasPass> anti_alias;
-    std::unique_ptr<WindowAdaptPass> window_adapt;
+    std::unique_ptr<WindowAdaptPass> window_adapt{};
+    std::list<Layer> layers{};
 };
 
 } // namespace Vulkan