diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 3646a1b1b4..ea03e9b88a 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -216,7 +216,7 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
 
     // Next available bindpoints to use when uploading the const buffers and textures to the GLSL
     // shaders. The constbuffer bindpoint starts after the shader stage configuration bind points.
-    u32 current_constbuffer_bindpoint = uniform_buffers.size();
+    u32 current_constbuffer_bindpoint = static_cast<u32>(uniform_buffers.size());
     u32 current_texture_bindpoint = 0;
 
     for (size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {