diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp
index b971973dce..4778ac4c59 100644
--- a/src/video_core/renderer_vulkan/blit_image.cpp
+++ b/src/video_core/renderer_vulkan/blit_image.cpp
@@ -8,8 +8,8 @@
 #include "common/settings.h"
 #include "video_core/host_shaders/blit_color_float_frag_spv.h"
 #include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h"
-#include "video_core/host_shaders/convert_d32f_to_abgr8_frag_spv.h"
 #include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h"
+#include "video_core/host_shaders/convert_d32f_to_abgr8_frag_spv.h"
 #include "video_core/host_shaders/convert_depth_to_float_frag_spv.h"
 #include "video_core/host_shaders/convert_float_to_depth_frag_spv.h"
 #include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h"
@@ -560,7 +560,7 @@ void BlitImageHelper::ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer,
 }
 
 void BlitImageHelper::ConvertD32FToABGR8(const Framebuffer* dst_framebuffer,
-                                        ImageView& src_image_view) {
+                                         ImageView& src_image_view) {
     ConvertPipelineColorTargetEx(convert_d32f_to_abgr8_pipeline, dst_framebuffer->RenderPass(),
                                  convert_d32f_to_abgr8_frag);
     ConvertDepthStencil(*convert_d32f_to_abgr8_pipeline, dst_framebuffer, src_image_view);