diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index fbe0996612..90433e2454 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -564,10 +564,13 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
     QAction* verify_integrity = context_menu.addAction(tr("Verify Integrity"));
     QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
     QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
+// TODO: Implement shortcut creation for macOS
+#if !defined(__APPLE__)
     QMenu* shortcut_menu = context_menu.addMenu(tr("Create Shortcut"));
     QAction* create_desktop_shortcut = shortcut_menu->addAction(tr("Add to Desktop"));
     QAction* create_applications_menu_shortcut =
         shortcut_menu->addAction(tr("Add to Applications Menu"));
+#endif
     context_menu.addSeparator();
     QAction* properties = context_menu.addAction(tr("Properties"));
 
@@ -642,12 +645,15 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
     connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() {
         emit NavigateToGamedbEntryRequested(program_id, compatibility_list);
     });
+// TODO: Implement shortcut creation for macOS
+#if !defined(__APPLE__)
     connect(create_desktop_shortcut, &QAction::triggered, [this, program_id, path]() {
         emit CreateShortcut(program_id, path, GameListShortcutTarget::Desktop);
     });
     connect(create_applications_menu_shortcut, &QAction::triggered, [this, program_id, path]() {
         emit CreateShortcut(program_id, path, GameListShortcutTarget::Applications);
     });
+#endif
     connect(properties, &QAction::triggered,
             [this, path]() { emit OpenPerGameGeneralRequested(path); });
 };
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 73cd064782..ec3eb7536b 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -2839,7 +2839,8 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
 
     QDesktopServices::openUrl(QUrl(QStringLiteral("https://yuzu-emu.org/game/") + directory));
 }
-
+// TODO: Implement shortcut creation for macOS
+#if !defined(__APPLE__)
 bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
                                      const std::string& comment,
                                      const std::filesystem::path& icon_path,
@@ -2997,9 +2998,11 @@ bool GMainWindow::MakeShortcutIcoPath(const u64 program_id, const std::string_vi
                                       : fmt::format("yuzu-{:016X}.{}", program_id, ico_extension));
     return true;
 }
-
+#endif // !defined(__APPLE__)
 void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& game_path,
                                            GameListShortcutTarget target) {
+// TODO: Implement shortcut creation for macOS
+#if !defined(__APPLE__)
     std::string game_title;
     QString qt_game_title;
     std::filesystem::path out_icon_path;
@@ -3093,6 +3096,7 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
     }
     GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR,
                                            qt_game_title);
+#endif
 }
 
 void GMainWindow::OnGameListOpenDirectory(const QString& directory) {
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index d203e5301c..7a1a97f33a 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -441,6 +441,8 @@ private:
     bool ConfirmShutdownGame();
 
     QString GetTasStateDescription() const;
+// TODO: Implement shortcut creation for macOS
+#if !defined(__APPLE__)
     bool CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QString& game_title);
     bool MakeShortcutIcoPath(const u64 program_id, const std::string_view game_file_name,
                              std::filesystem::path& out_icon_path);
@@ -449,6 +451,7 @@ private:
                             const std::filesystem::path& command, const std::string& arguments,
                             const std::string& categories, const std::string& keywords,
                             const std::string& name);
+#endif
     /**
      * Mimic the behavior of QMessageBox::question but link controller navigation to the dialog
      * The only difference is that it returns a boolean.