From 40b0ea1086627e88c124f2ebfc6089183a5112b5 Mon Sep 17 00:00:00 2001
From: MerryMage <MerryMage@users.noreply.github.com>
Date: Thu, 15 Dec 2016 09:53:26 +0000
Subject: [PATCH 1/4] archive_source_sd_savedata: Add static method to get a
 specific save data path

---
 src/core/file_sys/archive_source_sd_savedata.cpp | 5 +++++
 src/core/file_sys/archive_source_sd_savedata.h   | 2 ++
 2 files changed, 7 insertions(+)

diff --git a/src/core/file_sys/archive_source_sd_savedata.cpp b/src/core/file_sys/archive_source_sd_savedata.cpp
index 2d8a950a32..287322d3e1 100644
--- a/src/core/file_sys/archive_source_sd_savedata.cpp
+++ b/src/core/file_sys/archive_source_sd_savedata.cpp
@@ -90,4 +90,9 @@ ResultVal<ArchiveFormatInfo> ArchiveSource_SDSaveData::GetFormatInfo(u64 program
     return MakeResult<ArchiveFormatInfo>(info);
 }
 
+std::string ArchiveSource_SDSaveData::GetSaveDataPathFor(const std::string& mount_point,
+                                                         u64 program_id) {
+    return GetSaveDataPath(GetSaveDataContainerPath(mount_point), program_id);
+}
+
 } // namespace FileSys
diff --git a/src/core/file_sys/archive_source_sd_savedata.h b/src/core/file_sys/archive_source_sd_savedata.h
index b33126c311..b5fe43cc16 100644
--- a/src/core/file_sys/archive_source_sd_savedata.h
+++ b/src/core/file_sys/archive_source_sd_savedata.h
@@ -23,6 +23,8 @@ public:
     ResultCode Format(u64 program_id, const FileSys::ArchiveFormatInfo& format_info);
     ResultVal<ArchiveFormatInfo> GetFormatInfo(u64 program_id) const;
 
+    static std::string GetSaveDataPathFor(const std::string& mount_point, u64 program_id);
+
 private:
     std::string mount_point;
 };

From 351b5d23f4b332a36e4b5c7668809deae4de4af1 Mon Sep 17 00:00:00 2001
From: MerryMage <MerryMage@users.noreply.github.com>
Date: Thu, 15 Dec 2016 09:54:25 +0000
Subject: [PATCH 2/4] loader: Implement ReadProgramId

---
 src/core/loader/loader.h |  9 +++++++++
 src/core/loader/ncch.cpp | 12 ++++++++++++
 src/core/loader/ncch.h   |  7 +++++++
 3 files changed, 28 insertions(+)

diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h
index 5e3d466385..a6c2a745f7 100644
--- a/src/core/loader/loader.h
+++ b/src/core/loader/loader.h
@@ -143,6 +143,15 @@ public:
         return ResultStatus::ErrorNotImplemented;
     }
 
+    /**
+     * Get the program id of the application
+     * @param out_program_id Reference to store program id into
+     * @return ResultStatus result of function
+     */
+    virtual ResultStatus ReadProgramId(u64& out_program_id) {
+        return ResultStatus::ErrorNotImplemented;
+    }
+
     /**
      * Get the RomFS of the application
      * Since the RomFS can be huge, we return a file reference instead of copying to a buffer
diff --git a/src/core/loader/ncch.cpp b/src/core/loader/ncch.cpp
index d4be61e0e4..6f21644286 100644
--- a/src/core/loader/ncch.cpp
+++ b/src/core/loader/ncch.cpp
@@ -344,6 +344,18 @@ ResultStatus AppLoader_NCCH::ReadLogo(std::vector<u8>& buffer) {
     return LoadSectionExeFS("logo", buffer);
 }
 
+ResultStatus AppLoader_NCCH::ReadProgramId(u64& out_program_id) {
+    if (!file.IsOpen())
+        return ResultStatus::Error;
+
+    ResultStatus result = LoadExeFS();
+    if (result != ResultStatus::Success)
+        return result;
+
+    out_program_id = ncch_header.program_id;
+    return ResultStatus::Success;
+}
+
 ResultStatus AppLoader_NCCH::ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset,
                                        u64& size) {
     if (!file.IsOpen())
diff --git a/src/core/loader/ncch.h b/src/core/loader/ncch.h
index bcf3ae6e3d..6c93d46d8f 100644
--- a/src/core/loader/ncch.h
+++ b/src/core/loader/ncch.h
@@ -219,6 +219,13 @@ public:
      */
     ResultStatus ReadLogo(std::vector<u8>& buffer) override;
 
+    /**
+     * Get the program id of the application
+     * @param out_program_id Reference to store program id into
+     * @return ResultStatus result of function
+     */
+    ResultStatus ReadProgramId(u64& out_program_id) override;
+
     /**
      * Get the RomFS of the application
      * @param romfs_file Reference to buffer to store data

From f50dcc88bf160100336c94673aa7679403405cdd Mon Sep 17 00:00:00 2001
From: MerryMage <MerryMage@users.noreply.github.com>
Date: Thu, 15 Dec 2016 09:55:03 +0000
Subject: [PATCH 3/4] game_list: Implement context menu for items in list

* Add a context menu with a "Open Save Data Location" action
---
 src/citra_qt/game_list.cpp | 28 +++++++++++++++++++++++++---
 src/citra_qt/game_list.h   |  3 +++
 src/citra_qt/game_list_p.h |  5 ++++-
 3 files changed, 32 insertions(+), 4 deletions(-)

diff --git a/src/citra_qt/game_list.cpp b/src/citra_qt/game_list.cpp
index e536628ddc..09469f3c5a 100644
--- a/src/citra_qt/game_list.cpp
+++ b/src/citra_qt/game_list.cpp
@@ -3,6 +3,7 @@
 // Refer to the license.txt file included.
 
 #include <QHeaderView>
+#include <QMenu>
 #include <QThreadPool>
 #include <QVBoxLayout>
 #include "common/common_paths.h"
@@ -28,6 +29,7 @@ GameList::GameList(QWidget* parent) : QWidget{parent} {
     tree_view->setSortingEnabled(true);
     tree_view->setEditTriggers(QHeaderView::NoEditTriggers);
     tree_view->setUniformRowHeights(true);
+    tree_view->setContextMenuPolicy(Qt::CustomContextMenu);
 
     item_model->insertColumns(0, COLUMN_COUNT);
     item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, "Name");
@@ -35,10 +37,10 @@ GameList::GameList(QWidget* parent) : QWidget{parent} {
     item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, "Size");
 
     connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry);
+    connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu);
 
     // We must register all custom types with the Qt Automoc system so that we are able to use it
-    // with
-    // signals/slots. In this case, QList falls under the umbrells of custom types.
+    // with signals/slots. In this case, QList falls under the umbrells of custom types.
     qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
 
     layout->addWidget(tree_view);
@@ -71,6 +73,23 @@ void GameList::DonePopulating() {
     tree_view->setEnabled(true);
 }
 
+void GameList::PopupContextMenu(const QPoint& menu_location) {
+    QModelIndex item = tree_view->indexAt(menu_location);
+    if (!item.isValid())
+        return;
+
+    int row = item_model->itemFromIndex(item)->row();
+    QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME);
+    u64 program_id = child_file->data(GameListItemPath::ProgramIdRole).toULongLong();
+
+    QMenu context_menu;
+    QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
+    open_save_location->setEnabled(program_id != 0);
+    connect(open_save_location, &QAction::triggered,
+            [&]() { emit OpenSaveFolderRequested(program_id); });
+    context_menu.exec(tree_view->viewport()->mapToGlobal(menu_location));
+}
+
 void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
     if (!FileUtil::Exists(dir_path.toStdString()) ||
         !FileUtil::IsDirectory(dir_path.toStdString())) {
@@ -128,8 +147,11 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
             std::vector<u8> smdh;
             loader->ReadIcon(smdh);
 
+            u64 program_id = 0;
+            loader->ReadProgramId(program_id);
+
             emit EntryReady({
-                new GameListItemPath(QString::fromStdString(physical_name), smdh),
+                new GameListItemPath(QString::fromStdString(physical_name), smdh, program_id),
                 new GameListItem(
                     QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
                 new GameListItemSize(FileUtil::GetSize(physical_name)),
diff --git a/src/citra_qt/game_list.h b/src/citra_qt/game_list.h
index 30b2c79a85..1abf100511 100644
--- a/src/citra_qt/game_list.h
+++ b/src/citra_qt/game_list.h
@@ -36,12 +36,15 @@ public:
 signals:
     void GameChosen(QString game_path);
     void ShouldCancelWorker();
+    void OpenSaveFolderRequested(u64 program_id);
 
 private:
     void AddEntry(const QList<QStandardItem*>& entry_items);
     void ValidateEntry(const QModelIndex& item);
     void DonePopulating();
 
+    void PopupContextMenu(const QPoint& menu_location);
+
     QTreeView* tree_view = nullptr;
     QStandardItemModel* item_model = nullptr;
     GameListWorker* current_worker = nullptr;
diff --git a/src/citra_qt/game_list_p.h b/src/citra_qt/game_list_p.h
index 5ca3fe9912..a15f06c5ff 100644
--- a/src/citra_qt/game_list_p.h
+++ b/src/citra_qt/game_list_p.h
@@ -71,10 +71,13 @@ class GameListItemPath : public GameListItem {
 public:
     static const int FullPathRole = Qt::UserRole + 1;
     static const int TitleRole = Qt::UserRole + 2;
+    static const int ProgramIdRole = Qt::UserRole + 3;
 
     GameListItemPath() : GameListItem() {}
-    GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data) : GameListItem() {
+    GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id)
+        : GameListItem() {
         setData(game_path, FullPathRole);
+        setData(qulonglong(program_id), ProgramIdRole);
 
         if (!Loader::IsValidSMDH(smdh_data)) {
             // SMDH is not valid, set a default icon

From 5a4e1b469d959e8ad24195185c7f5176b6a3d2cb Mon Sep 17 00:00:00 2001
From: MerryMage <MerryMage@users.noreply.github.com>
Date: Thu, 15 Dec 2016 09:56:32 +0000
Subject: [PATCH 4/4] main: Open folder when open save folder location context
 menu is clicked

---
 src/citra_qt/main.cpp | 19 +++++++++++++++++++
 src/citra_qt/main.h   |  1 +
 2 files changed, 20 insertions(+)

diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp
index a3887f9abb..ad62217396 100644
--- a/src/citra_qt/main.cpp
+++ b/src/citra_qt/main.cpp
@@ -2,6 +2,7 @@
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 
+#include <cinttypes>
 #include <clocale>
 #include <memory>
 #include <thread>
@@ -41,6 +42,7 @@
 #include "common/string_util.h"
 #include "core/arm/disassembler/load_symbol_map.h"
 #include "core/core.h"
+#include "core/file_sys/archive_source_sd_savedata.h"
 #include "core/gdbstub/gdbstub.h"
 #include "core/loader/loader.h"
 #include "core/settings.h"
@@ -171,6 +173,8 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
     // Setup connections
     connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)),
             Qt::DirectConnection);
+    connect(game_list, SIGNAL(OpenSaveFolderRequested(u64)), this,
+            SLOT(OnGameListOpenSaveFolder(u64)), Qt::DirectConnection);
     connect(ui.action_Configure, SIGNAL(triggered()), this, SLOT(OnConfigure()));
     connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile()),
             Qt::DirectConnection);
@@ -460,6 +464,21 @@ void GMainWindow::OnGameListLoadFile(QString game_path) {
     BootGame(game_path.toStdString());
 }
 
+void GMainWindow::OnGameListOpenSaveFolder(u64 program_id) {
+    std::string sdmc_dir = FileUtil::GetUserPath(D_SDMC_IDX);
+    std::string path = FileSys::ArchiveSource_SDSaveData::GetSaveDataPathFor(sdmc_dir, program_id);
+    QString qpath = QString::fromStdString(path);
+
+    QDir dir(qpath);
+    if (!dir.exists()) {
+        QMessageBox::critical(this, tr("Error Opening Save Folder"), tr("Folder does not exist!"));
+        return;
+    }
+
+    LOG_INFO(Frontend, "Opening save data path for program_id=%" PRIu64, program_id);
+    QDesktopServices::openUrl(QUrl::fromLocalFile(qpath));
+}
+
 void GMainWindow::OnMenuLoadFile() {
     QString filename =
         QFileDialog::getOpenFileName(this, tr("Load File"), UISettings::values.roms_path,
diff --git a/src/citra_qt/main.h b/src/citra_qt/main.h
index f871782273..035b68a355 100644
--- a/src/citra_qt/main.h
+++ b/src/citra_qt/main.h
@@ -105,6 +105,7 @@ private slots:
     void OnStopGame();
     /// Called whenever a user selects a game in the game list widget.
     void OnGameListLoadFile(QString game_path);
+    void OnGameListOpenSaveFolder(u64 program_id);
     void OnMenuLoadFile();
     void OnMenuLoadSymbolMap();
     /// Called whenever a user selects the "File->Select Game List Root" menu item