diff --git a/src/citra_qt/debugger/graphics/graphics_vertex_shader.h b/src/citra_qt/debugger/graphics/graphics_vertex_shader.h
index bedea0bed2..3292573f3b 100644
--- a/src/citra_qt/debugger/graphics/graphics_vertex_shader.h
+++ b/src/citra_qt/debugger/graphics/graphics_vertex_shader.h
@@ -8,6 +8,7 @@
 #include <QTreeView>
 #include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h"
 #include "nihstro/parser_shbin.h"
+#include "video_core/shader/debug_data.h"
 #include "video_core/shader/shader.h"
 
 class QLabel;
diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h
index 2afd1024fe..9d24104876 100644
--- a/src/video_core/shader/shader.h
+++ b/src/video_core/shader/shader.h
@@ -14,7 +14,6 @@
 #include "common/vector_math.h"
 #include "video_core/pica.h"
 #include "video_core/pica_types.h"
-#include "video_core/shader/debug_data.h"
 
 using nihstro::RegisterType;
 using nihstro::SourceRegister;
@@ -192,16 +191,6 @@ public:
      * @param state Shader unit state, must be setup per shader and per shader unit
      */
     virtual void Run(UnitState& state, unsigned int entry_point) const = 0;
-
-    /**
-     * Produce debug information based on the given shader and input vertex
-     * @param input Input vertex into the shader
-     * @param num_attributes The number of vertex shader attributes
-     * @param config Configuration object for the shader pipeline
-     * @return Debug information for this shader with regards to the given vertex
-     */
-    virtual DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes,
-                                             unsigned int entry_point) const = 0;
 };
 
 // TODO(yuriks): Remove and make it non-global state somewhere
diff --git a/src/video_core/shader/shader_interpreter.h b/src/video_core/shader/shader_interpreter.h
index 43c1ed5ea8..c3691da700 100644
--- a/src/video_core/shader/shader_interpreter.h
+++ b/src/video_core/shader/shader_interpreter.h
@@ -4,6 +4,7 @@
 
 #pragma once
 
+#include "video_core/shader/debug_data.h"
 #include "video_core/shader/shader.h"
 
 namespace Pica {
@@ -14,8 +15,16 @@ class InterpreterEngine final : public ShaderEngine {
 public:
     void SetupBatch(const ShaderSetup* setup) override;
     void Run(UnitState& state, unsigned int entry_point) const override;
+
+    /**
+     * Produce debug information based on the given shader and input vertex
+     * @param input Input vertex into the shader
+     * @param num_attributes The number of vertex shader attributes
+     * @param config Configuration object for the shader pipeline
+     * @return Debug information for this shader with regards to the given vertex
+     */
     DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes,
-                                     unsigned int entry_point) const override;
+                                     unsigned int entry_point) const;
 
 private:
     const ShaderSetup* setup = nullptr;
diff --git a/src/video_core/shader/shader_jit_x64.cpp b/src/video_core/shader/shader_jit_x64.cpp
index fea79538a5..6d83948e18 100644
--- a/src/video_core/shader/shader_jit_x64.cpp
+++ b/src/video_core/shader/shader_jit_x64.cpp
@@ -47,10 +47,5 @@ void JitX64Engine::Run(UnitState& state, unsigned int entry_point) const {
     cached_shader->Run(*setup, state, entry_point);
 }
 
-DebugData<true> JitX64Engine::ProduceDebugInfo(const InputVertex& input, int num_attributes,
-                                               unsigned int entry_point) const {
-    UNIMPLEMENTED_MSG("Shader tracing/debugging is not supported by the JIT.");
-}
-
 } // namespace Shader
 } // namespace Pica
diff --git a/src/video_core/shader/shader_jit_x64.h b/src/video_core/shader/shader_jit_x64.h
index df18de2c24..b260444774 100644
--- a/src/video_core/shader/shader_jit_x64.h
+++ b/src/video_core/shader/shader_jit_x64.h
@@ -21,8 +21,6 @@ public:
 
     void SetupBatch(const ShaderSetup* setup) override;
     void Run(UnitState& state, unsigned int entry_point) const override;
-    DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes,
-                                     unsigned int entry_point) const override;
 
 private:
     const ShaderSetup* setup = nullptr;