From b4db662053f98cb76d81f43e268f8f9104e523ea Mon Sep 17 00:00:00 2001
From: David Marcec <dmarcecguzman@gmail.com>
Date: Sat, 21 Sep 2019 17:43:18 +1000
Subject: [PATCH] Swapped TID and Game name to make it easier to parse

---
 src/yuzu/main.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 9a42a998ad..9d2072e142 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -976,7 +976,7 @@ void GMainWindow::BootGame(const QString& filename) {
         if (title_name.empty())
             title_name = FileUtil::GetFilename(filename.toStdString());
     }
-    LOG_INFO(Frontend, "Booting game: \"{}\" | {:016X}", title_name, title_id);
+    LOG_INFO(Frontend, "Booting game: {:016X} | {}", title_id, title_name);
     UpdateWindowTitle(QString::fromStdString(title_name));
 
     loading_screen->Prepare(Core::System::GetInstance().GetAppLoader());