From 59f16f2e0292f2c8d51f059084c5a6f68727c391 Mon Sep 17 00:00:00 2001
From: liushuyu <liushuyu011@gmail.com>
Date: Sun, 10 Mar 2019 18:06:49 -0600
Subject: [PATCH] frontend: qt: fix a freeze where if you click on entry in the
 game list too fast, citra will hang

---
 src/yuzu/bootmanager.cpp | 4 +---
 1 file changed, 1 insertion(+), 3 deletions(-)

diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index d2c97b1f8b..05ad19e1d7 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -24,8 +24,6 @@ void EmuThread::run() {
 
     MicroProfileOnThreadCreate("EmuThread");
 
-    stop_run = false;
-
     emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
 
     Core::System::GetInstance().Renderer().Rasterizer().LoadDiskResources(
@@ -40,7 +38,7 @@ void EmuThread::run() {
         render_window->DoneCurrent();
     }
 
-    // holds whether the cpu was running during the last iteration,
+    // Holds whether the cpu was running during the last iteration,
     // so that the DebugModeLeft signal can be emitted before the
     // next execution step
     bool was_active = false;