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shader/track: Resolve variable shadowing warnings
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c07987dfab
commit
c1b2e35625
1 changed files with 5 additions and 5 deletions
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@ -20,9 +20,9 @@ std::pair<Node, s64> FindOperation(const NodeBlock& code, s64 cursor,
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return {node, cursor};
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}
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if (const auto conditional = std::get_if<ConditionalNode>(node)) {
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const auto& code = conditional->GetCode();
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const auto [found, internal_cursor] =
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FindOperation(code, static_cast<s64>(code.size() - 1), operation_code);
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const auto& conditional_code = conditional->GetCode();
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const auto [found, internal_cursor] = FindOperation(
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conditional_code, static_cast<s64>(conditional_code.size() - 1), operation_code);
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if (found)
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return {found, cursor};
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}
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@ -58,8 +58,8 @@ Node ShaderIR::TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) {
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return nullptr;
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}
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if (const auto conditional = std::get_if<ConditionalNode>(tracked)) {
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const auto& code = conditional->GetCode();
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return TrackCbuf(tracked, code, static_cast<s64>(code.size()));
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const auto& conditional_code = conditional->GetCode();
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return TrackCbuf(tracked, conditional_code, static_cast<s64>(conditional_code.size()));
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}
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return nullptr;
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}
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