mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2024-11-15 22:54:00 +00:00
hle: kernel: Fix service_threads access to be thread safe V2.
- PR #7699 attempted to fix CreateServiceThread and ReleaseServiceThread to be thread safe, but inadvertently introduced a possible dead-lock. - With this PR, we use a worker thread to manage the service thread list, allowing it only to be accessed by a single thread, and guaranteeing threads will not destroy themselves. - Fixes a rare crash in Pokemon Sword/Shield, I've now run this game for ~12 hours non-stop and am quite confident this is a good solution for this issue.
This commit is contained in:
parent
b2d45a4072
commit
cc112f971e
1 changed files with 11 additions and 12 deletions
|
@ -51,7 +51,8 @@ namespace Kernel {
|
|||
|
||||
struct KernelCore::Impl {
|
||||
explicit Impl(Core::System& system_, KernelCore& kernel_)
|
||||
: time_manager{system_}, object_list_container{kernel_}, system{system_} {}
|
||||
: time_manager{system_}, object_list_container{kernel_},
|
||||
service_threads_manager{1, "yuzu:ServiceThreadsManager"}, system{system_} {}
|
||||
|
||||
void SetMulticore(bool is_multi) {
|
||||
is_multicore = is_multi;
|
||||
|
@ -707,24 +708,22 @@ struct KernelCore::Impl {
|
|||
std::weak_ptr<Kernel::ServiceThread> CreateServiceThread(KernelCore& kernel,
|
||||
const std::string& name) {
|
||||
auto service_thread = std::make_shared<Kernel::ServiceThread>(kernel, 1, name);
|
||||
{
|
||||
std::lock_guard lk(service_threads_lock);
|
||||
service_threads.emplace(service_thread);
|
||||
}
|
||||
|
||||
service_threads_manager.QueueWork(
|
||||
[this, service_thread]() { service_threads.emplace(service_thread); });
|
||||
|
||||
return service_thread;
|
||||
}
|
||||
|
||||
void ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) {
|
||||
auto strong_ptr = service_thread.lock();
|
||||
{
|
||||
std::lock_guard lk(service_threads_lock);
|
||||
service_threads.erase(strong_ptr);
|
||||
if (auto strong_ptr = service_thread.lock()) {
|
||||
service_threads_manager.QueueWork(
|
||||
[this, strong_ptr{std::move(strong_ptr)}]() { service_threads.erase(strong_ptr); });
|
||||
}
|
||||
}
|
||||
|
||||
void ClearServiceThreads() {
|
||||
std::lock_guard lk(service_threads_lock);
|
||||
service_threads.clear();
|
||||
service_threads_manager.QueueWork([this]() { service_threads.clear(); });
|
||||
}
|
||||
|
||||
std::mutex server_ports_lock;
|
||||
|
@ -732,7 +731,6 @@ struct KernelCore::Impl {
|
|||
std::mutex registered_objects_lock;
|
||||
std::mutex registered_in_use_objects_lock;
|
||||
std::mutex dummy_thread_lock;
|
||||
std::mutex service_threads_lock;
|
||||
|
||||
std::atomic<u32> next_object_id{0};
|
||||
std::atomic<u64> next_kernel_process_id{KProcess::InitialKIPIDMin};
|
||||
|
@ -783,6 +781,7 @@ struct KernelCore::Impl {
|
|||
|
||||
// Threads used for services
|
||||
std::unordered_set<std::shared_ptr<Kernel::ServiceThread>> service_threads;
|
||||
Common::ThreadWorker service_threads_manager;
|
||||
|
||||
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> suspend_threads;
|
||||
std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES> interrupts{};
|
||||
|
|
Loading…
Reference in a new issue