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gl_rasterizer_cache: Remove unused FlushSurface method.
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2 changed files with 0 additions and 7 deletions
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@ -1121,10 +1121,6 @@ void RasterizerCacheOpenGL::LoadSurface(const Surface& surface) {
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surface->UploadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
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surface->UploadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
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}
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}
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void RasterizerCacheOpenGL::FlushSurface(const Surface& surface) {
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surface->FlushGLBuffer();
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}
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Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool preserve_contents) {
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Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool preserve_contents) {
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if (params.addr == 0 || params.height * params.width == 0) {
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if (params.addr == 0 || params.height * params.width == 0) {
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return {};
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return {};
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@ -867,9 +867,6 @@ public:
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/// Get the color surface based on the framebuffer configuration and the specified render target
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/// Get the color surface based on the framebuffer configuration and the specified render target
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Surface GetColorBufferSurface(std::size_t index, bool preserve_contents);
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Surface GetColorBufferSurface(std::size_t index, bool preserve_contents);
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/// Flushes the surface to Switch memory
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void FlushSurface(const Surface& surface);
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/// Tries to find a framebuffer using on the provided CPU address
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/// Tries to find a framebuffer using on the provided CPU address
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Surface TryFindFramebufferSurface(VAddr addr) const;
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Surface TryFindFramebufferSurface(VAddr addr) const;
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